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Re: m203 drop

Posted: 2008-07-10 20:58
by Grasli
[R-CON]nedlands1 wrote:Aiming the grenade launcher will become easier in the next version.
How? Reduced deviation/better & improved accuracy? :D
:wink:

Re: m203 drop

Posted: 2008-07-10 21:17
by (HUN)Rud3bwoy
To anyone saying that the GL needs a sight or range markers:
https://www.realitymod.com/forum/f138-i ... adier.html
I made some time ago, the vid is not working in it but it's just a clip of me hitting a target dead-on at 160m.
It IS easy to use, you just have to learn to estimate the distance between you and your target.
(sadly probably once 0.8 is out, the guide will be obsolete :( )

Re: m203 drop

Posted: 2008-07-11 13:24
by V4.SKUNK
I hope the MEC AK-101 gets a scope, instead of being replaced by a G3 with UGL.
I'll be pissed if the 101 goes as it's the only good infantry weapon MEC has...

Re: m203 drop

Posted: 2008-07-11 14:36
by nedlands1
Grasli wrote:How? Reduced deviation/better & improved accuracy? :D
:wink:
https://www.realitymod.com/forum/f18-pr ... post724875
V4.SKUNK wrote:I hope the MEC AK-101 gets a scope, instead of being replaced by a G3 with UGL.
I'll be pissed if the 101 goes as it's the only good infantry weapon MEC has...
The MEC will eventually get a G3A3 with an underslung HK79 grenade launcher and a 4x scope as previously stated elsewhere in these forums. :wink:

Re: m203 drop

Posted: 2008-07-11 14:42
by youm0nt
V4.SKUNK wrote:I hope the MEC AK-101 gets a scope, instead of being replaced by a G3 with UGL.
I'll be pissed if the 101 goes as it's the only good infantry weapon MEC has...
Goodbye AK-101, lol...