Page 2 of 2
Re: Renegade Style Logistics
Posted: 2008-09-25 06:49
by cyberzomby
Awesome idea. Would be nice to see a DEV in here in relation to the loveley hard coded word
Re: Renegade Style Logistics
Posted: 2008-09-25 07:32
by master of the templars
cyberzomby wrote:Awesome idea. Would be nice to see a DEV in here in relation to the loveley hard coded word
i doubt its hard coded.
Its possible to spawn vehicles, ala the sandbox mod.
I don't see why you couldn't just add some sort of "cost" to each vehicles.
Re: Renegade Style Logistics
Posted: 2008-09-25 13:42
by cyberzomby
Well they where working on some sort of economic game mechanic but dropped it because it didnt work the way they wanted. Im just crossing my fingers so we dont hear hard-coded to this.