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Re: Telescopic Sight for Rifleman

Posted: 2008-08-06 22:58
by Antonious_Bloc
*EDIT Didnt listen...this threads not about KatieWolf.

Re: Telescopic Sight for Rifleman

Posted: 2008-08-06 22:59
by DeadboyUSMC
Red dots are used for CQB target acquisition and not meant to magnify the aimpoint...

Re: Telescopic Sight for Rifleman

Posted: 2008-08-06 23:50
by Garmax
well can't you redo the look of the scope full screen.. to look like the sight talked about?

Re: Telescopic Sight for Rifleman

Posted: 2008-08-07 00:59
by Bringerof_D
You only keep both eyes open if your sights have NO magnification 1x/0x, if you're using a scope it's shooting eye only.

so no you would only have your shooting eye for the ACOG

Re: Telescopic Sight for Rifleman

Posted: 2008-08-07 05:32
by ReadMenace
Bringerof_D wrote:You only keep both eyes open if your sights have NO magnification 1x/0x, if you're using a scope it's shooting eye only.

so no you would only have your shooting eye for the ACOG
Image

-REad

Re: Telescopic Sight for Rifleman

Posted: 2008-08-07 05:41
by Expendable Grunt
From what I've read, the ACOG allows you to use both eyes, but I'm no soldier, so I don't know.

How about changing the "black" to a blurry filter? Or can you not have a "hole" in the filter?

Re: Telescopic Sight for Rifleman

Posted: 2008-08-07 06:23
by Cheeseman
Expendable Grunt wrote:From what I've read, the ACOG allows you to use both eyes, but I'm no soldier, so I don't know.

How about changing the "black" to a blurry filter? Or can you not have a "hole" in the filter?
Blurry filter is possible. FH2 has done it for their iron sights.
http://forgottenhope.bf1942files.com/sc ... ader02.jpg

Re: Telescopic Sight for Rifleman

Posted: 2008-08-07 07:31
by Airsoft
yeah im tired of seeing ALL BLACK on the sides like you look at the scope as you were looking through binoculars. I dont mind if the rest outside the scope "circle" is zoomed :)

I think FH2 has a sniper rifle has that basic general idea.

Re: Telescopic Sight for Rifleman

Posted: 2008-08-07 09:16
by nedlands1
[quote=""'[R-CON"]nedlands1;756244']"The Tritium illuminates the aiming point in total darkness, and the fiber optic self-adjusts reticle brightness during daylight according to ambient light conditions. This allows the operator to keep both eyes open while engaging targets."
Source: Trijicon, Inc. : Brilliant Aiming Solutions[/quote]

[quote="Bringerof_D""]You only keep both eyes open if your sights have NO magnification 1x/0x, if you're using a scope it's shooting eye only.

so no you would only have your shooting eye for the ACOG[/quote]

So with two eyes open you have two images. Firstly you have the magnified image which you see through your scope and then you have the unmagnified image which you see with your free eye.

According to Trijicon, you tend to focus on the unmagnified image (superimposing it over what you see through the scope) whist scanning for your target. This is because the magnified image is moving too fast. What you do see from the magnified image is the bright red chevron. When you've found your target you slow the tracking speed down and you tend to focus back on the magnified image.

I photoshopped Katiewolf's photoshop in order to demonstrate this.

Image
Scanning for the target (without the superimposing effect I'm afraid).

Image
Aiming at the target.

Re: Telescopic Sight for Rifleman

Posted: 2008-08-07 10:01
by cyberzomby
That looks brilliant! And its right. I played airsoft a few months ago and tried this out. I had a G-36 and was lying on a hill when there wasnt any action.

I looked down my sights and the rest went blurry. Not really blurry but I couldt make out what was going on. Than I looked at the rest and my sights where blurred out.

Not really the same as a telescope but I can imagine it lookes like that!

Re: Telescopic Sight for Rifleman

Posted: 2008-08-07 16:36
by Garmax
shooting your really mostly focused on whats down your iron sights or scope.. your whole vision doesnt become the scope. but you tend to unfocus everything else out.

if someway this was implemented into PR it would add a very relistic feel to the shooting.