Re: Little detail needed to be change before 0.8.
Posted: 2008-08-09 14:19
Afaik there is already 50x zoom. Not too sure about that tho but it wouldn't help much. Stabilization would help though
.
That figures, theres alot of detail on themBritish soliders aren't EA models, they're completely custom jobs.
I suppose adding children to the original model won't work like the new .8 Blackhawks?[R-DEV]Masaq wrote:The stock EA models (USMC, MEC, Insurgent, Militia, etc) can only be re-skinned, and not altered themselves, it breaks BF2's EULA.
to sad, but childobjects can only be added to weapons and vehicles but not to the player kit geometry, and well, that still means you can not remove anything but only add. The only possible solution would be giving the US Specops a different kitgeometrie (perhaps one of the US Navyseal Geos from BF2SF ?Cyrax-Sektor wrote:I suppose adding children to the original model won't work like the new .8 Blackhawks?The helmet is swiveling out of place or something, I bet.
Sabre: I think the whole RPG is a new model, because it doesn't have the scope from the Special Forces model. The skin looks great as well, also custom.
Ah, I see. I was thinking of just putting a helmet over the hat, and hope nobody'd notice.Maxfragg wrote:to sad, but childobjects can only be added to weapons and vehicles but not to the player kit geometry, and well, that still means you can not remove anything but only add. The only possible solution would be giving the US Specops a different kitgeometrie (perhaps one of the US Navyseal Geos from BF2SF ?