Re: So we can't have increased draw distance because people have crappy computers?
Posted: 2008-08-17 03:19
Doesnt matter anyway. .8 maps are pushing a lot of peooples midrange PC's so everything is being done to get the best balance between FPS and view distance.
One certain map I was getting 15 FPS the entire round, even looking at my feet/wall, and I normally run around 45 or so on all high settings[not amazing, but its just fine for the graphics im getting out of it]. The new maps are just graphically and 'codingly' more intensive. They're huge. They are packed full of objects, and they contain amny new coded objects and gamemodes, etc.

One certain map I was getting 15 FPS the entire round, even looking at my feet/wall, and I normally run around 45 or so on all high settings[not amazing, but its just fine for the graphics im getting out of it]. The new maps are just graphically and 'codingly' more intensive. They're huge. They are packed full of objects, and they contain amny new coded objects and gamemodes, etc.
ever played on a full server with great view distance? The people in the distance bounce all around and generally look terriblebaptist_christian wrote:you haven't played ARMA have you? the draw distances kick PR's ***.