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Re: Graphic options-Unfair advantage?

Posted: 2008-08-20 21:01
by EOD_Security-2252
I don't understand this thread. I'm pretty sure you're just complaining about the fact of life that rich people got better stuff, which gives them an advantage. This is a very, extremely common pattern you'll see as you go through life. Get used to it or become a homeless person (sucks, but life is life).

Re: Graphic options-Unfair advantage?

Posted: 2008-08-20 21:18
by CodeRedFox
LOL I dont think thats it. The fact is *everybody should be able to run BF2 with shadows (i.e. lightmaps, look it up if you dont know the difference). Maps like Korengal will play way different if you have no lightmaps turned on. Players and the cave will be light up i.e. no lighting or shadows.

This has nothing to do with money. The game is running on what, 5 year old engine. The only reason to be running with no lightmaps is 1. Performance 2. Getting an Upperhand

The idea that the option is still available in bf2 is sad.

*88% of players

Re: Graphic options-Unfair advantage?

Posted: 2008-08-20 21:29
by LithiumFox
Amen Coderedfox...

maybe you could add a shadow check ;) force shadows, which would force people to update machines....

You don't have to really have the greatest machines to run shadows.... =/ Just something that does pixel shaders and stuff like that.... i mean... you can probably get an ATI x300 or x1600 for a good price.. like maybe 70 bucks?

And if you're playing with less than at least 512mb of ram you kinda fail.....

It's really not hard to get everyone running shadows.. theoretically.... i mean.. look at me.. I'm NO WHERE NEAR rich XD I'm freakin 17. Just requires you give up things like girlfriends and movies, and lunch at school.......

^_^ Maybe this is where my "Get a new graphics card" drawing would come in? haha

Anywho..

SHADOWS = MUST for gameplay... as this allows LOW setting players an advantage, and kinda takes away from the emmersion.

Re: Graphic options-Unfair advantage?

Posted: 2008-08-20 21:35
by Scot
To be honest, I played with low(512mb ram, 7600GS) and if you have a shite computer, although you can see more things, you have a shite FPS. its the people who have dual 8800 Ultras and play on low you want to worry about!

Re: Graphic options-Unfair advantage?

Posted: 2008-08-20 21:37
by LithiumFox
TheScot666 wrote:To be honest, I played with low(512mb ram, 7600GS) and if you have a shite computer, although you can see more things, you have a shite FPS. its the people who have dual 8800 Ultras and play on low you want to worry about!
which is why i say Mandatory Medium/High Shadow settings and Geometry settings!

XD It's wishful thinking at least!

Re: Graphic options-Unfair advantage?

Posted: 2008-08-20 21:53
by LithiumFox
echo wrote:I have to play everything on low with near enough every graphical option turned off... (Even the Geometry) (?) one or I get lag... however on BF2, I can play everything on high without lagging. :(
probably caused by ram/internet connection. At least thats what i got.... I have that issue too.
But why would you force everyone to update their machines, some people *cough myself* won't spend the money on a new rig or an upgrade just to play a game that they can play which from they are happy with playing... even if you have settings on low.
The reason for forcing a higher setting for shadows and geometries are for people who want to enjoy in the higher definition of work that the devs put into the game. Eventually people on higher settings will feel like that there IS an unfair advantage, especially if more skilled players even started lowering graphics, and the full detail the devs put into their work won't be realized. Also it makes it so that Coderedfoxes cave system is proper, meaning it's DARK like a cave is supposed to be.

What this means is that a person that is in a dark area thinks they're being secretive. Not only does the shadow make them feel that they are hidden, but they are given a false sense of security in that they feel hidden.

What this prevents is that a person with lower settings in geometry, shadows, and dynamic shadows at close range can see an enemy much easier, especially in tall grass as grass cuts off the view of the higher end user, but now he is blocked by the same shadows and grass geometries as the enemy, and won't have that slight, but important advantage. It's actually a much better way to make PR equal than, say, giving Insurgents a nuke or something. =/

By forcing a few necessary settings like shadows(Americas Army did this too) it makes it so that people are visually on a similar playing field. (bigger screens will also prevail, sadly we can't control monitors)

That is the major issue of "equality" when it comes to PC games.

Shadows and objects like grass and trees are JUST as important if not MORE important than that shader check we have.

Re: Graphic options-Unfair advantage?

Posted: 2008-08-20 22:12
by CodeRedFox
TheScot666 hit it on the head, thats the main reason.

Pics Check it:

http://www.tweakguides.com/images/BF2_8.jpg

Re: Graphic options-Unfair advantage?

Posted: 2008-08-20 22:19
by gazzthompson
low gfx + high fps = advantage

even low and medium fps would still be a advantage over max settings.

Re: Graphic options-Unfair advantage?

Posted: 2008-08-20 22:22
by LithiumFox
'[R-DEV wrote:coderedfox;771352']Check it:

http://www.tweakguides.com/images/BF2_8.jpg
You have to copy the link and paste it to see it (no hotlinking coderedfox =D)

Anywho, yeah, very valid picture. You can clearly see low and medium are different, which is why i want medium to be forced, and allow people to run high so that people (like me) get little ruffles in our jackets ^_^

Very VERY nice find coderedfox, i was going to grab it... but i'm lazy AND working on a paper for school XD kinda

Re: Graphic options-Unfair advantage?

Posted: 2008-08-20 22:31
by CodeRedFox
echo wrote:I'm sure there is another way of making caves dark? :(
Nope 12% are with you. ;)

Re: Graphic options-Unfair advantage?

Posted: 2008-08-20 22:31
by gazzthompson
echo wrote:Well my vote would go against forcing people to update to better hardware, as I wouldn't be able to play the game then, the lag would become way too unbearable and I'm sure I'm not the only guy in this position. I'm sure there is another way of making caves dark? :(

Though about the grass, yes, I get what you mean, especially on Qwai River, though if you look at the golden wheat fields on that other insurgency (civi) map, I'm not able to look through the grass there... can't this be adapted to the current grass to which low end users can look through.
tbh if u want to play ANY game nowadays u wont be able to , i upgraded my computer to play PR cause if i couldn't play a 4 year old game i wouldn't be able to play any other

Re: Graphic options-Unfair advantage?

Posted: 2008-08-20 22:35
by hx.bjoffe
I got an old, shitty computer. And i'm still outragously leet.
Guess that says alot about my penis..
Waaah_Wah wrote:Sound > Everything elce. Really.
True. Worry about footsteps, not something silly as models casting shadows.

Re: Graphic options-Unfair advantage?

Posted: 2008-08-20 22:37
by CodeRedFox
Lets keep this in the no smoking section: Those with low end computers that CANT run higher are exempt from this discussion.

The point is YES it is a Unfair advantage.

Re: Graphic options-Unfair advantage?

Posted: 2008-08-20 22:42
by CodeRedFox
Show me a different PR statistic and you have a point ;) This goes with the whole "need citations".

Thats all we have to go by. But let keep this to the unfair part not the hardware (lack of) problem.

Re: Graphic options-Unfair advantage?

Posted: 2008-08-20 22:58
by LithiumFox
...btw Coderedfox... i'm calling you CRF.. no matter if you want me to or not

Is there any way we could discuss possible ways to fix this?

I personally think a medium shadow setting would be applicable

(To those who will talk about hardware ANYWAYS)
I'm sure a PR medium setting worthy computer is out there.... I got my Project Reality worthy (2x AA/All high/1280x1024 or whatever) for $700. Which is a LOT better than what you could get just a few years ago.
(Now i never speak about hardware again)

The reason i say we shouldn't worry about lower end rigs is not out of disrespect, but for the sake of the game. I mean maybe you could allow servers to choose to run a shadow check that actually checks before you join a server, after you join a server, and occasionally while you're in the server.

And then allow some servers to not need shadows...

i'm trying to find something that could work and encompass everyone, but fairness is a key issue... (especially for someone like me who really likes stealth)

Re: Graphic options-Unfair advantage?

Posted: 2008-08-20 23:01
by hx.bjoffe
'[R-DEV wrote:coderedfox;771373']Those with low end computers that CANT run higher are exempt from this discussion.
Uh. What. Why.
Only those with high end computers are entitled opinions on to what degree their gear gives them an advantage?