echo wrote:I have to play everything on low with near enough every graphical option turned off... (Even the Geometry) (?) one or I get lag... however on BF2, I can play everything on high without lagging.
probably caused by ram/internet connection. At least thats what i got.... I have that issue too.
But why would you force everyone to update their machines, some people *cough myself* won't spend the money on a new rig or an upgrade just to play a game that they can play which from they are happy with playing... even if you have settings on low.
The reason for forcing a higher setting for shadows and geometries are for people who want to enjoy in the higher definition of work that the devs put into the game. Eventually people on higher settings will feel like that there IS an unfair advantage, especially if more skilled players even started lowering graphics, and the full detail the devs put into their work won't be realized. Also it makes it so that Coderedfoxes cave system is proper, meaning it's DARK like a cave is supposed to be.
What this means is that a person that is in a dark area thinks they're being secretive. Not only does the shadow make them feel that they are hidden, but they are given a false sense of security in that they feel hidden.
What this prevents is that a person with lower settings in geometry, shadows, and dynamic shadows at close range can see an enemy much easier, especially in tall grass as grass cuts off the view of the higher end user, but now he is blocked by the same shadows and grass geometries as the enemy, and won't have that slight, but important advantage. It's actually a much better way to make PR equal than, say, giving Insurgents a nuke or something. =/
By forcing a few necessary settings like shadows(Americas Army did this too) it makes it so that people are visually on a similar playing field. (bigger screens will also prevail, sadly we can't control monitors)
That is the major issue of "equality" when it comes to PC games.
Shadows and objects like grass and trees are JUST as important if not MORE important than that shader check we have.