Page 2 of 6
Re: [MAP] Ramiel
Posted: 2008-08-28 04:00
by ReapersWarrior
OH MY GOD!
I have never seen a map as wonderful looking as this. I can't wait!
Re: [MAP] Ramiel
Posted: 2008-08-28 04:25
by Raniak
Awesome, I remember playing the open beta of that map. It was already awesome, I can't wait to try the full version !

Re: [MAP] Ramiel
Posted: 2008-08-28 05:12
by crazy11
Really nice map!
Re: [MAP] Ramiel
Posted: 2008-08-28 05:12
by Rangu
OH MY YES!
Re: [MAP] Ramiel
Posted: 2008-08-28 05:13
by CodeRedFox
Okita has done some great work, The ambient sounds where real creepy (very movie like). I'm betting on this being the most played map with Rhinos second.
Re: [MAP] Ramiel
Posted: 2008-08-28 05:14
by Spaz
I can't wait for a Ramiel 24/7 server.

This is one of the best maps I have ever played.
Re: [MAP] Ramiel
Posted: 2008-08-28 05:18
by HughJass
the number of black hawk down noobs we will get just from this map (and the number of fast rope suggestions) will be huge. Not to say that is a bad thing
This, and muttrah is probably what will draw players towards pr . What can we say? people love the urban warfare.
FANTASTIC job okita, what still amazes me is that this your first map. Just looking at the minimap gives me giggles, once again great job I can't wait to play it!!!
Re: [MAP] Ramiel
Posted: 2008-08-28 05:20
by HughJass
also, simular to rhinos, I say post this baby up at
Official BF Editor Forums -> Final Showcase
get some more opinions!
Re: [MAP] Ramiel
Posted: 2008-08-28 05:54
by JohnnyRaygun
Man.. I never looked at maps as being a big part of a release, always focused on the weapons and gameplay but with .8's line up I am freakin excited as hell to play because of the maps. Seriously, though for your first map? You LIE! It looks way to polished and good to be your first map

Great job buddy, can't wait to run over insurgents in a stryker ;D
Re: [MAP] Ramiel
Posted: 2008-08-28 05:57
by Ironcomatose
This Friday......lock your doors.....hide your women......PR IS COMING!!!!!

Re: [MAP] Ramiel
Posted: 2008-08-28 06:17
by OkitaMakoto
IronTaxi wrote:congrats Okita.. told you you could do it man... !!!!
Im a proud pappa...stayed up with this guy many a long lonely nights...

Thanks man, you guys, this is the man to thank right here. Iron believed in me from the beginning
A true hero! haha, but seriously. Thanks Iron.
Rambo Hunter wrote:Nice work, Okita!
Wow, is this the same map
TBH I can't believe how much progress was made since then... It looks awesome
Hahaha, yes, the very same... wow. Thats pretty...bad. Not badass... just bad

Re: [MAP] Ramiel
Posted: 2008-08-28 07:22
by -Sauso-
looks good and nice work
Re: [MAP] Ramiel
Posted: 2008-08-28 07:35
by KandiotA
Will be very difficult get bored of this map. Huge, diverse and with Insurgency mode. Is wonderfoul, I did not know of this map , pleasantly surprised.
Re: [MAP] Ramiel
Posted: 2008-08-28 07:48
by Le_Damner
0.8 US NOW ... 
Re: [MAP] Ramiel
Posted: 2008-08-28 08:32
by jayceon515
From What I can see in the screenshots the fog color is wrong. It should take you about 15 seconds to fix that
And the City looks huge. How many statics are there and what's the view distance?
Re: [MAP] Ramiel
Posted: 2008-08-28 08:42
by OkitaMakoto
Fog color is not "wrong" its just not what you want. Rhino feels the same way. Although Fuzz, Codered, and I think otherwise. The battle has begun.
The city is, in fact, huge. 9,955 objects had to be lightmapped.
Re: [MAP] Ramiel
Posted: 2008-08-28 09:00
by Phoenix.86
Smells like... victory!
Hope this brings back the good old infantry squad vs insurgent feeling from 0.5 Basrah, looks very nice.
Re: [MAP] Ramiel
Posted: 2008-08-28 09:04
by CodeRedFox
jayceon515 wrote:From What I can see in the screenshots the fog color is wrong. It should take you about 15 seconds to fix that
everyone has a opinion.....glad its just an opinion

Re: [MAP] Ramiel
Posted: 2008-08-28 10:11
by SocketMan
Is there a fog in real life deserts?
Guess I am the only one who hasn't played this one yet,so my jury is still out.

Looks good,but looks can be deceiving.
