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Re: [Map] Fallujah Minimap
Posted: 2008-09-09 22:31
by ~KILL~Pirate
[R-DEV]Dr Rank wrote:Honestly, wait till you see it, you WILL be blown away. It offers a new level of realism, and is without doubt a masterpiece. The combat is going to be beyond epic, what I've experienced on it so far with only 8 or so players has been completely immersive and also very emotive.
This WILL become a classic, the spacing is just to do with scaling, and honestly, when you look around on ground level, you're not going to think about anything like that, the place looks REAL.
x2
...
Re: [Map] Fallujah Minimap
Posted: 2008-09-09 22:47
by jayceon515
This looks absolutely amazing. Just looking at the minimap you can see a lot of those new enterable buildings we have in Muttrah city which is an absolute must for an insurgency map to make it feel like RL. Can't wait for this one

Re: [Map] Fallujah Minimap
Posted: 2008-09-10 01:47
by seanb12491
will this come out with the patch for 0.8
Re: [Map] Fallujah Minimap
Posted: 2008-09-10 02:52
by ReaperMAC
Nice work!

Re: [Map] Fallujah Minimap
Posted: 2008-09-10 03:39
by Rhino
jayceon515 wrote:This looks absolutely amazing. Just looking at the minimap you can see a lot of those new enterable buildings we have in Muttrah city which is an absolute must for an insurgency map to make it feel like RL. Can't wait for this one
it was funny as hell like probably a year ago when matt.b, me and duckhunt where all on TS as duckhunt had just come back for a weeks brake from his Marine training and he started talking about the concept for Fallujah and how he had some some work on it but it was crappy having to use all the vBF2 buildings and we where like "dont you know? we have like a whole new range of Middle Eastern City buildings now matt.b has been making for muttrah etc". It almost sounded like ducky had died and gone to heaven
but ye, the map is hardly "spread out", I took a big long walk around it around a week or 2 ago, and its anything but spread out

Re: [Map] Fallujah Minimap
Posted: 2008-09-10 03:55
by LineHog
Looks good, and good luck out there.
Re: [Map] Fallujah Minimap
Posted: 2008-09-10 04:36
by Teek
Happy to see there is less roads then IRL cause
less roads = better ambushes = better game.
Re: [Map] Fallujah Minimap
Posted: 2008-09-10 05:23
by crazy11
Very nice looking map.
Good luck IRL.
Re: [Map] Fallujah Minimap
Posted: 2008-09-10 07:01
by SWIZZ=kettcar=
looks great, what size is it?
Re: [Map] Fallujah Minimap
Posted: 2008-09-10 07:18
by Rhino
SWIZZ=kettcar= wrote:looks great, what size is it?
512x2, 1km^2, Op Ghost Train size.
Re: [Map] Fallujah Minimap
Posted: 2008-09-10 09:37
by hx.bjoffe
[R-DEV]Rhino wrote:512x2
It truly looks great, but isnt that's pretty small these days..? Worked out great for Korengal, but then again that isn't excactly.. flat.
Hopefully it won't turn out the 'new Helmand.' As in spamfest.
Re: [Map] Fallujah Minimap
Posted: 2008-09-10 09:48
by Rhino
hx.bjoffe wrote:It truly looks great, but isnt that's pretty small these days..? Worked out great for Korengal, but then again that isn't excactly.. flat.
Hopefully it won't turn out the 'new Helmand.' As in spamfest.
Helmand is 1/4 the size of OGT, Korengal or Fullujah. Helmand isa 256x2 map.
Also its not excatly "flat", it has many buildings you can enter, climb etc.
Re: [Map] Fallujah Minimap
Posted: 2008-09-10 09:59
by LtSoucy
Great job Duckhunt. And best of luck and stay safe.
Re: [Map] Fallujah Minimap
Posted: 2008-09-10 12:00
by Spec
Looks awesome, just as the other previews
And of course, stay safe.
Re: [Map] Fallujah Minimap
Posted: 2008-09-10 12:33
by Rhino
lol Jonny, I see you always giving crits without even getting the full run down and without any real knowledge of how this stuff works. all in all, I would love to see you do better.