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Re: [Weapon] AGS-30

Posted: 2008-09-22 08:30
by Jaymz
it's not good enough, start again.

-says the dev from the audio team- :crazy:

Re: [Weapon] AGS-30

Posted: 2008-09-22 09:58
by THE.FIST
Matze :O :G:H wrote:some pix of the current model

i think there are too many polys
poly count = 2.738

and i have to model the tripod...
maybe i can use the common 50cal tripod
ohh man you should practice more on modeling

Re: [Weapon] AGS-30

Posted: 2008-09-22 17:41
by Matze:O:G:H
was my first model with 3ds max.
Blender is much more easier^^

I will try it again.
and thx for the feedback

Re: [Weapon] AGS-30

Posted: 2008-09-25 18:28
by Matze:O:G:H
here are some pictures of my new AGS30
At the moment it has 927 polys... PR_M2 = 6.000
it's still WIP!!!
plz tell me what i can do better

Re: [Weapon] AGS-30

Posted: 2008-09-25 22:37
by ratlover232
I like the new model, it seems to have plenty of detail and a fairly low poly count so far. Nice work.