Re: Tank driver/commander split
Posted: 2008-09-18 15:46
I understand what your saying, but i dont think that its too much of an issue. Currently i am "always" using a guy on the .50 cal with the engineer kit so i am using these 3 slots anyway.Farks wrote:You see the problem with adding another essential seat to the tanks?
Well, its not NECESSARY, but neither is having an engineer in the .50 cal. Its just really helpful, and i see more pros than cons on this oneAnd if the seat is not necessary in order to operate the tank, it is pointless. It's better to let the driver have the commander view. And I can tell you from experience from organized, serious PR games that it is very useful.![]()