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Re: Different Insurgent Weapons/AK Model

Posted: 2008-09-26 03:50
by DeltaFart
ANything that would be common in that area of the world kenny. I'm not saying ship them some AugA2s from AUstrailia for the hell of it, but stuff that would be seen alot

Re: Different Insurgent Weapons/AK Model

Posted: 2008-09-26 09:21
by master of the templars
well if you kill a coalition soldier you now have a M16/sa80 and thats more realistic than just having them lying around IMO.

Re: Different Insurgent Weapons/AK Model

Posted: 2008-09-26 11:34
by DeltaFart
Wrong on that my friend. YOu've heard of the black market, and arms trade? Same idea here, weapons floating around the world, in this case FN FALs, Uzis, AKs, RPGs, and other russian stuff, G3s, MP5s, all taht stuff

Re: Different Insurgent Weapons/AK Model

Posted: 2008-09-26 18:50
by Zeppelin35
I support this idea. I heard a suggestion in another thread that maybe all kits should have random weapons (As in when you choose a kit you'll get a random rifle to use. All other equipment stays the same). Didn't check to see if it's hardcoded but if not I see no reason to not do something like this even if we only use the weapons currently in game.

Re: Different Insurgent Weapons/AK Model

Posted: 2008-09-26 19:08
by DeltaFart
Issue with it is the fact that only bf1942 had the randomization code. THey never put it in for BF2, which is mind boggling

Re: Different Insurgent Weapons/AK Model

Posted: 2008-09-26 20:55
by Cheesygoodness
This has the same problem as before when last suggested. You need to decide what kind of insurgents these are. How they are funded, how they procure there weaponry.

They seem pretty well banded together and are carrying radios (VOIP) for atleast cell communication. That suggests some structuring and honestly to me suggests these are funded insurgents rather then a mob banded together.

Considering they are funded it makes a lot of sense that they would recieve weaponry from the military in the region. (The MEC in this case.) from military sympathizers so an insurgent with a G3 makes a good bit of sense. They are given the AK47 for its ease of use and un-needed training realistically speaking.

A machine pistol or submachine gun is also very easy to use. Things like an Uzi I feel would be rather common to the insurgent forces, If not that perhaps an MP5. The Cell Leader I'd consider giving an AK-74 whenever KP and the Russkies finish up that piece of equipment.

Look at what the insurgents are. I consider them much like 12 year old gamers. (Lemme finish!) The super 'L33T' ones aka the leaders would carry the more modern weaponry rather then the dusty old AK for standard grunts. Thats my considering of that weapon anyway.

Regardless this all is a moot point. The insurgent forces in this game is a creation of the development team which has spoken little on there structure and backing money-wise thus it is utterly irrational to attempt to state what weaponry they should us realistically when we don't even know them realistically.

Re: Different Insurgent Weapons/AK Model

Posted: 2008-09-27 19:06
by ReadMenace
I was toying with the idea of modelling Iraq's family of weapons, which are based off of Yugoslavian designs, meaning they utilize a slightly heavier receiver, and idea which the Russians utilized on their RPK designs.

Al Quds: More or less an M72B1, utilizes a bipod, yet cannot accept drum magazines, so it was issued with 40rd mags. This would be the standard automatic rifleman for the insurgents, it could be available alongside the PKM, but in increased numbers, as it is decidedly less deadly than a weapon chambered in 7.62x54r.

Tabuk 'Sniper' Rifle: A DMR based off the RPK/M72B1/Al Quds, chambered in 7.62x39, a long barreled, scoped AK, issued with a 20rd mag for ease of prone shooting. This would replace the SVD as the Insurgent 'marksmen' kit, these are decidedly less deadly and accurate than the Kadesiah/SVD, and thus could be placed in 'greater' numbers while remaining realistic.

Tabuk assault rifle: Yugo M70B1, but lacking grenade launching accoutrements, solid stock. This would be standard issue insurgent gear.

Tabuk Carbine: More or less a Yugoslavian M92, classic underfolding stock, and shortened barrel length. Would replace the SKS, the shorter sight base would attract the ire of many players, but would have the same essentially the same characteristics as the Tabuk assault rifle.

Al Kadesiah rifle: Similar to a Dragunov SVD, but uses a stamped receiver. This would replace the Insurgent sniper kit.

These weapons were all utilized by Iraqs military prior to the invasion. As you notice, the PKM is not listed, as I believe these are recent arrivals in Iraq, and were not manufactured or utilized by Saddam's military.

I believe these would provide the 'new weapons' that people desire for the insurgents, would be authentic for an Iraq based insurgency, and provide interesting gameplay.

-REad

Re: Different Insurgent Weapons/AK Model

Posted: 2008-09-27 19:42
by Eddie Baker
ReadMenace wrote:As you notice, the PKM is not listed, as I believe these are recent arrivals in Iraq, and were not manufactured or utilized by Saddam's military.
Manufactured? No. Utilized? Yep.

Image
http://www.tridentmilitary.com/new-phot ... otoirq.jpg

I don't think there is enough of the Tabuk family of weapons and Al Khadisa around anymore, otherwise the purchases of Hungarian and Romanian AK variants to equip the new Iraqi army would be much smaller. These would be great for USI, and I suggested them back in the old days of DC, but these are probably not appropriate for a contemporary or near future setting.