You're using a EF-2000 Typhoon. That thing is an in-game hack. Every recommendation that I have ever made to players in regards to learning how to fly is in that aircraft. It can rotate at 300kmh and take off at 350khm. Meaning it can land at 400kmh and/or slightly slower.Nouniquenicks wrote:
So does this make me superbly skilled?![]()
Standard aircraft in Project Reality like the F-16 and the Mig-29 land between 675-725kmh (700kmh is prime), which is 275-325kmh faster than the EF-2000. A big difference when you're using a small runway.
Although I will give you credit for making that landing. It's just the general abilities of that airplane to be remarkably forgiving. Afterall, that's why you chose to fly it, correct?
Also note that upon landing the aircraft it was in a sense "burning". It cannot be landed safely. Including the amount of corrections needed to align the aircraft with the U.S.S. Essex.
Even if a full-size Carrier is made, for realistic purposes the only Naval Jet available is the U.S. F/A-18 Hornet. Currently there is no other NAVY aircraft besides the Harrier or F-35 that doesn't have a VTOL ability (Excluding the V-22 Osprey).
If a F/A-18 Hornet is to be used on a full-scale carrier, then modifications will have to be made to land it. The only way I can think of landing a Hornet, is modifying the aircraft to hold 2 people. The 1st seat is for the pilot. The 2nd seat is in the same spot as the pilot, but acts only as a break. As in, rather than flying the aircraft and stopping it with breaks, the pilot will have to fly it in, then switch out to the 2nd seat which will automatically stop the aircraft on the carrier... But as you know, the DEV's would have a heart attack hearing that idea.



