[Suggestion/Discussion] Game mode: Evacuation

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ShavenRaver
Posts: 35
Joined: 2008-09-03 11:49

Re: [Suggestion/Discussion] Game mode: Evacuation

Post by ShavenRaver »

rexik wrote:ShavenRaver : Nice I'd say, but I spotted thing that confuses me...
The US forces must be evacuated to carrier by choppers that spawn at carrier, and the US forces need to spawn there to take the chopper(s) and go to LZ after troops right? If I got it wrong sorry, but I guess I'm right
Stage 3:
Once the USMC have secured the LZ/Capture point, the carrier becomes spawnable, and transport helis, boats and an APC (to defend the boats and heli) spawn. USMC need to get n number of men back to the carrier to trigger stage 4

What if all US forces after death just spawn on carrier? Game ends? :-?
I'm sure this is just a minor detail that needs to be worked out. It needs some kinda system that counts the USMC troops carried from muttrah to the carrier.

:idea: One option that comes to mind is an 'evac kit'. This can only be allocated when near a bunker AND a transport chopper. Once the Evac soldier is on the carrier they'd instantly 'die' and respawn - success!!

And to prevent USMC players spawning at carrier, getting a ride to the LZ, selecting evac kit, going back to carrier - only 'evac' troops can be passengers in the chopper. Thus preventing US forces after death just spawn on carrier? Game ends?

There's probably a number of solutions, but I'm quite certain something can be worked out :)
SGT.JOKER
Posts: 1014
Joined: 2007-03-18 17:35

Re: [Suggestion/Discussion] Game mode: Evacuation

Post by SGT.JOKER »

[R-DEV]IronTaxi wrote:see the dev journal threads... im essentially working on just this... witht eh defenders objective being to survive a fixed amount of time
Really iron taxi? I checked the dev journal's and didnt see it... Whats the title of the thread you're talking about?
SGT.JOKER>FTW<(Fight To Win) In Game
Just getting back in the game :mrgreen:
Riflemen, SAW Gunner, Grenaider.
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Teek
Posts: 3162
Joined: 2006-12-23 02:45

Re: [Suggestion/Discussion] Game mode: Evacuation

Post by Teek »

I think this will fit in the category of 'FOAM' (father of all game modes, Scenario
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