I heard that psychologists use video games to treat soldiers with PTSD. Of course, it's obviously not your every day video game.Bringerof_D wrote:lol if the soldiers in that video ever make it onto this map ion a PR server, they will have nightmares
[Map] Karbala
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youm0nt
- Posts: 4642
- Joined: 2007-03-16 15:13
Re: [MAP] Karbala
([COLOR="Yellow"]o,o)
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O RLY?
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O RLY?
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azreal64
- Posts: 188
- Joined: 2008-02-10 20:21
Re: [MAP] Karbala
ooo looks good. i especially like the river area. keep up the good work PR devs 
Retired Forgotten Hope 2 Developer
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~KILL~Pirate
- Retired PR Developer
- Posts: 610
- Joined: 2008-01-04 18:35
Re: [MAP] Karbala
Trust me, there are plenty of enterable buildings...Dr2B Rudd wrote:Looks really nice, but i can't see many enter able large buildings in the city itself, only on that last screenie?
There are new statics on the map, I would love to use all new .8 ones, but to replace every single building would take forever...Paperchase wrote:Nice layout, but I wish thee were new statics after seeing the same flavor of buildings since 2005.
=Romagnolo= wrote:I remember when you have started doing this map at the community forums. Nice work. Will we see it in a future 0.85 patch ?
Should be quite awesome and fun...'[uBp wrote:Irish;816497']oooooohhhhh i think i just demolished my computer.
Apaches.
and Tanks.
in the city.
Also, to help balance the map out a bit, the insurgents have (3)AA guns in key locations and also they will have (2)Mosin Nagants (2)Draganov's and quite a few high vantage points to plan and carry out IED and RPG ambushes. I have tried to keep a realistic balance, but remember as well, that the US has always had the overwhelming firepower but the insurgents have the element of surprise and ambush. Believe me when I say that this map has tons of great ambush spots
...

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Panzar
- Posts: 92
- Joined: 2008-08-25 06:19
Re: [MAP] Karbala
Well, just some constructive critism here, but why do people always get the impression Iraq has rusted car bodies everywhere, its not like that, there is no lot with a crater and a bunch of burning cars in Karbala, I'v been there, the houses there are awesome, sorta like Mini-Mansions.
Hope to see some fixes M8, good work
Hope to see some fixes M8, good work
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Glimmerman
- Retired PR Developer
- Posts: 3237
- Joined: 2007-08-14 11:12
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Spaz
- Posts: 3957
- Joined: 2006-06-01 15:57
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THE.FIST
- Posts: 2036
- Joined: 2007-07-11 23:00
Re: [Map] Karbala
Looks like combination of Ramiel and Al Basrah maps too much city maps i think but hmmh ok
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HughJass
- Posts: 2599
- Joined: 2007-10-14 03:55
Re: [Map] Karbala
oh less city maps now???????????? people were screaming urban before .8[R-CON]THE.FIST wrote:Looks like combination of Ramiel and Al Basrah maps too much city maps i think but hmmh ok
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MadTommy
- Posts: 2220
- Joined: 2006-05-23 11:34
Re: [Map] Karbala
Okay.. what smart arse has just taken a load of photos and used some clever filters in photoshop? That's cheating.
Looks amazing! Great work.
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Phoenix.86
- Posts: 424
- Joined: 2007-07-23 20:22
Re: [Map] Karbala
Looking nice, but: Insurgency again?
Don't get me wrong insurgency can be quite fun for both teams, but with the current situation of maps and gameplay I'd prefer (urban) maps with an opfor that actually can go toe-to-toe with the enemy (i.e. pla or mec).
The amount of ppl that teamswitch to coalition or leave the server when insurgency starts already is pissing me of and I do hope some adjustments are made in the next patch (collaberator spawntimes... just as an example).
Don't get me wrong insurgency can be quite fun for both teams, but with the current situation of maps and gameplay I'd prefer (urban) maps with an opfor that actually can go toe-to-toe with the enemy (i.e. pla or mec).
The amount of ppl that teamswitch to coalition or leave the server when insurgency starts already is pissing me of and I do hope some adjustments are made in the next patch (collaberator spawntimes... just as an example).

ReadMenace: "...Could be wrong, the 6th soldier could be in the fetal position in the trunk. Or on the driver's lap.
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Marmorkaka
- Posts: 110
- Joined: 2007-11-15 17:48
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HunterMed
- Posts: 2080
- Joined: 2007-04-08 17:28
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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: [MAP] Karbala
yay![R-DEV]~KILL~Pirate wrote:Trust me, there are plenty of enterable buildings...
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Priby
- Posts: 2379
- Joined: 2008-06-21 18:41
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NiGHTWoLF
- Posts: 880
- Joined: 2006-03-12 16:41
You have a very good point, I love being insurgent myself because I play it like its meant to be played, cheaky as puck. How ever I do understand it that changes will be made, or are at least in discussion, by the devs to change insurgent spawn times, dont know why they were changed from .4/.5 anyways.Phoenix.86 wrote: The amount of ppl that teamswitch to coalition or leave the server when insurgency starts already is pissing me of and I do hope some adjustments are made in the next patch (collaberator spawntimes... just as an example).
ohh snap, forgot to comment on the map too, why exactly is it we cant edit our own posts here?!?
Great looking map though pirate, I had the change to take a stroll on it myself and it looks fantastic. The construction site when you see if for real looks so authentic and real, not just placed to take up space like a lot of the other maps that include it.
Last edited by Nickbond592 on 2008-10-03 19:31, edited 1 time in total.

You're most probably a noob
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evya
- Posts: 207
- Joined: 2008-08-17 11:21
Re: [Map] Karbala
looks awesome but i want new statics
with these statics it just look like combined al bashrah[im sure i wrote it wrong, plz fix me] and ramiel, which is good but we need something new, as when IDF will be there sure some more city insuregents maps comes :O
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marcoelnk
- Retired PR Developer
- Posts: 1581
- Joined: 2007-03-03 11:30
Re: [Map] Karbala
mixture of fallujah and ramiel...(i really though it was ramiel when looking at some pics ,
which is good
)
which is good

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AnRK
- Posts: 2136
- Joined: 2007-03-27 14:17
Re: [Map] Karbala
Woah, the Insurgents are gonna have to get their ambush on to deal with that lot...'[R-DEV wrote:~KILL~Pirate;816476']US Army vs Insurgents
US Armament
*2- Apaches
*1- Blackhawk
*2- Abrams Tanks
*1- Stryker
*5- Humvees

Project Reality: Dutch Armed Forces on facebook





