That's the way it should be.Waaah_Wah wrote:There used to be minimal deviation, and massive recoil in PR before (0.6) but it didnt really work out that well. People were headshotting eachother from 200+ meters....
You can't ever really simulate holding a gun with a mouse and you shouldn't try. If someone is so skilled to be able to spot you 200 meters away, account for the bullet drop (in future games maybe wind to) and guess your future movement and stil make a headshot then he damn well deserves that headshot!
(Ohh god i pitty myself for not playing 0.5/0.6
It is becoming more and more obvious to me that the BF2 engine isn't anything really powerfull and that you can't simulate small movements in hands and body which would have made HS's at 200 meters really hard. But if you can't do that, you shouldn't ruin the game even more with insane deviation.
Would be awesome if you could somehow simulate it tho! Like have constant minimal recoil (even if you're not shooting) in terms of coding to simulate that.

Jaymz