Idea to get people out of main!
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Outlawz7
- Retired PR Developer
- Posts: 17261
- Joined: 2007-02-17 14:59
Re: Idea to get people out of main!
Meh I still think that having the dome of death areas affect the team they're protecting after a while is better 

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Sadist_Cain
- Posts: 1208
- Joined: 2007-08-22 14:47
Re: Idea to get people out of main!
Would the idea be something similar to This one
Support the op (obviously) but myself more
Don't like how armour is just "click" "Click" *BOOM* dead same for how when choppers crash the "destroyed" decal is placed and everyone is dead straight away.
There was an abrams whos fuel tanks caught fire, it burned for 13 hours, when they went back to get a body of an injured crewman out he was still alive like "what took you so long?"
Would be far better if when a chopper crashed it remained intact and the impact killed some, most or all of the crew (depending on circumstance) if it was made unexploitable by the chopper taking faaar too long to repair
Would be much MUCH nicer if when the tank's hit instead of pop BOOM dead tank dead crew, dead everything. with the current amount of hits to kill a tank the tank catches fire things start becoming SEVERLY (i.e. rendering the tank inoperable) disabled. 1 or 2 more hits and the tank can be completely destroyed however whod wanna use 4 rounds to destroy a tank when 2 are sufficient to put it outta action.
Afaik a tank wil become a charred wreck if its hit by air power or H-AT, but shots from other tanks are like a slogging match to see whos tank fails first not whos goes "pop bang im a month old tank wreck in two minutes"
Think of it, you're battling another tank, he gets the first hit on you, you cant fix aim and bang he has a second hit, The fuel tanks catch fire, Engine is busted, tracks destroyed, and the turrets locked... the enemy tank rolls on. You're lucky to still be alive inside your steel coffin, you jump outta your tank whilest being burnt by the flames and call for support... the medic arrives with an Engy but not in time to save your dying crewmate. The engy deems the tank irreparable and sticks a SLAM on it for demolition (WHICH ENGYS SHOULD HAVE!!!!!)
Or we can keep it the way things are. POP *BANG* tank dead crew dead, let's all respawn
Changing it would give so many more scenarios! the crew could die, the tank could get obliterated by the enemy tank wanting to be sure, the tank could be damaged badly but not beyond repair, tank could be on fire and about to blow after a few minutes (not 20 fricking seconds!)
Ok im done... no really
https://www.realitymod.com/forum/f18-pr-suggestions/34259-tanks-destroyed-damaged.html
Support the op (obviously) but myself more
Don't like how armour is just "click" "Click" *BOOM* dead same for how when choppers crash the "destroyed" decal is placed and everyone is dead straight away.
There was an abrams whos fuel tanks caught fire, it burned for 13 hours, when they went back to get a body of an injured crewman out he was still alive like "what took you so long?"
Would be far better if when a chopper crashed it remained intact and the impact killed some, most or all of the crew (depending on circumstance) if it was made unexploitable by the chopper taking faaar too long to repair
Would be much MUCH nicer if when the tank's hit instead of pop BOOM dead tank dead crew, dead everything. with the current amount of hits to kill a tank the tank catches fire things start becoming SEVERLY (i.e. rendering the tank inoperable) disabled. 1 or 2 more hits and the tank can be completely destroyed however whod wanna use 4 rounds to destroy a tank when 2 are sufficient to put it outta action.
Afaik a tank wil become a charred wreck if its hit by air power or H-AT, but shots from other tanks are like a slogging match to see whos tank fails first not whos goes "pop bang im a month old tank wreck in two minutes"
Think of it, you're battling another tank, he gets the first hit on you, you cant fix aim and bang he has a second hit, The fuel tanks catch fire, Engine is busted, tracks destroyed, and the turrets locked... the enemy tank rolls on. You're lucky to still be alive inside your steel coffin, you jump outta your tank whilest being burnt by the flames and call for support... the medic arrives with an Engy but not in time to save your dying crewmate. The engy deems the tank irreparable and sticks a SLAM on it for demolition (WHICH ENGYS SHOULD HAVE!!!!!)
Or we can keep it the way things are. POP *BANG* tank dead crew dead, let's all respawn
Changing it would give so many more scenarios! the crew could die, the tank could get obliterated by the enemy tank wanting to be sure, the tank could be damaged badly but not beyond repair, tank could be on fire and about to blow after a few minutes (not 20 fricking seconds!)
Ok im done... no really
https://www.realitymod.com/forum/f18-pr-suggestions/34259-tanks-destroyed-damaged.html

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Dunehunter
- Retired PR Developer
- Posts: 12110
- Joined: 2006-12-17 14:42
Re: Idea to get people out of main!
Things like this have been suggested before, and basically the answer is that people are hard-coded, sorry.
Locking for re-suggestion.
Locking for re-suggestion.
[R-MOD]Jigsaw] I am drunk. I decided to come home early because I can''t realy seea nyithng. I hthknk i madea bad choicce.
