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Re: Marksman's precision rifle,,bugged?
Posted: 2008-11-12 17:15
by msdz
I just get a kick out the fact that IRL a sniper should be able to group 5 shots in a target in a matter of seconds but on the game you have to wait 8 seconds for a single accurate shot.
Re: Marksman's precision rifle,,bugged?
Posted: 2008-11-12 17:33
by Jaymz
msdz wrote:I just get a kick out the fact that IRL a sniper should be able to group 5 shots in a target in a matter of seconds but on the game you have to wait 8 seconds for a single accurate shot.
For 0.85, it will be 8 seconds required from movement (wasd) and 4 seconds in between shots.
Re: Marksman's precision rifle,,bugged?
Posted: 2008-11-12 20:58
by Waaah_Wah
[R-DEV]Jaymz wrote:For 0.85, it will be 8 seconds required from movement (wasd) and 4 seconds in between shots.
<3 
Re: Marksman's precision rifle,,bugged?
Posted: 2008-11-12 21:03
by pclipse_teh_owner
msdz wrote:I just get a kick out the fact that IRL a sniper should be able to group 5 shots in a target in a matter of seconds but on the game you have to wait 8 seconds for a single accurate shot.
If you're talking about sniper...Then deffinitely not 5 shots in a matter of seconds. Firing an M82 takes more like a good 8 seconds after a previous shot.
You line her up, hold your breath for 3 seconds. Bang.
Marksman however, it should take about 2 seconds to recover from a shot.
Re: Marksman's precision rifle,,bugged?
Posted: 2008-11-13 00:12
by nedlands1
sav112 wrote:Eight seconds, not usually I thought it was three! The bigger problem was not me missing but the fact I’m getting sniped by an automatic… from distance and they are all hitting a foot diameter around me and blowing my head off….. all in 2 seconds flat…when I took my time to settle and miss…. eight seems so long.....what I'm doing loading the gun and varnishing it as well.....

ops:
I think the idea was to approximate all the different things you are doing before shooting (ie judging range, judging wind, dialling in elevation, dialling in windage etc).
Re: Marksman's precision rifle,,bugged?
Posted: 2008-11-13 02:23
by sav112
[R-CON]nedlands1 wrote:I think the idea was to approximate all the different things you are doing before shooting (ie judging range, judging wind, dialling in elevation, dialling in windage etc).
That’s all good and fine but the automatic machine gun guy hits the spot in 2 seconds………..you take your shot and bang he know your place and can waste you………….Just had a really good few rounds then we got muti A.O.V falling to earth then crash the server went down……..sad thing was the server had 50 lads slugging it out.
Re: Marksman's precision rifle,,bugged?
Posted: 2008-11-13 15:48
by Zimmer
pclipse_teh_owner wrote:If you're talking about sniper...Then deffinitely not 5 shots in a matter of seconds. Firing an M82 takes more like a good 8 seconds after a previous shot.
You line her up, hold your breath for 3 seconds. Bang.
Marksman however, it should take about 2 seconds to recover from a shot.
If you hold your breath for 3 second you will not shoot accurate around 1.5 seconds is max. Mostly you should line up your shot breath as much as you like when your ready you breath half way out and wait liek 1 second max and shoot. This will minimize the pulse at its lowest for the shooter in that moment. Its proven to be right by alot of guys who is training in shooting for sports as I see professional shooters has some of the same factors as in a combat situation. Adrenalin rushing alot of things going around in your head etc especially with time limit or you are in a hurry as in
biathlon.
If you hold the breath for 3 seconds you will mostly get a tad less eyesigth.
I am all in for keeping the 8 seconds its hell but then again war is hell.
Re: Marksman's precision rifle,,bugged?
Posted: 2008-11-13 17:09
by sav112
I think you definitely can take the whole thing too far with aspects of realism, The Helicopters in Battlefield Vet handled spot on they felt they had control and weight and when you used them the ease not skill as skill is in the use in my mind rather than flying. The ease reflected the many hours of pilot training you would have to take to get your wings..
To many tactics or rounds spoiled by helicopter with squads crashing. If your picking up a kit I’d go with the fact you’ve got a level of training with it before you work outy in-game the best way to apply it. After all is it about fun or a simulation.
But my main gripe is if you go to all that effort with the sniper and the reality with use why dear lord do you make such an arse of player movement with regards to running or sprinting with extremely low stamina….not enough to cross a wide road or 200 yards is a heavy spoiler for me. Limiting movement for the sake of stopping a side entrench or capture to much of the map at round start…..I’d rather for example give the one side a 30seconds heads start if they are invading….
Re: Marksman's precision rifle,,bugged?
Posted: 2008-11-14 04:42
by FlatkinG
i think the engine is just bugged alot of weapons u can see the projectile u fire and it doesnt seem to do the damage always where it hits, i started aiming more at targets and ignore watching the bullet drop and it seems to hit now, same with grenade launchers and hand grenades it seems to fly off sumwhere else somtimes and then explodes in the spot i aimed it...
Re: Marksman's precision rifle,,bugged?
Posted: 2008-11-14 08:09
by gazzthompson
sav112 wrote:If your picking up a kit I’d go with the fact you’ve got a level of training with it before you work outy in-game the best way to apply it. After all is it about fun or a simulation.
kinda off topic but what ever, that skill should be gained by the player by playing PR.
Re: Marksman's precision rifle,,bugged?
Posted: 2008-11-15 15:45
by the other Steve
i have 2 things to say.
1. the deviation is random. too random. and there is no way ingame to get 100% accuratcy like in vanilla, max is like 80% on a ordenary rifle. that is unrealistic after waiting 6-10 seconds.
due the randomness of the shoots, a player that just turn around and dont aim properly has a higher chance of hitting as a player who does properly aim. simple couse, the deviation has the effect that whitout waiting the "loling setting up time untill death" that NOTHING will hit thie middle, but everything around it. ergo stupid, rambo players get a higher chance of killing as a cool headed skillfull aiming player. you reward rambos.
2.
the only solving to this problem would be to make a 4-7 seconds wait time. but the cone of deviation should shrink to nothing, ergo 100% hit chance after these seconds.
the deviation is the soldier you say, that none can hold the rifle steady, but the soldier knows and feels if hes ready, we do not. give us a visual aid. like a small bar, a green light, no idle animations anymore, JUST SOMETHING. and to be honest. you dont need to simulate the steadiness of the soldier if your in a firefight while rockets and tanks are flying around and bodies lie down the ground while everything is exploding. you dont need to simulate this. the player itself will have problems to aim whit all the particles around him.
Re: Marksman's precision rifle,,bugged?
Posted: 2008-11-15 23:52
by nedlands1
the other Steve wrote:i have 2 things to say.
1.due the randomness of the shoots, a player that just turn around and dont aim properly has a higher chance of hitting as a player who does properly aim. simple couse, the deviation has the effect that whitout waiting the "loling setting up time untill death" that NOTHING will hit thie middle, but everything around it. ergo stupid, rambo players get a higher chance of killing as a cool headed skillfull aiming player. you reward rambos.
Unless you are talking about point blank range, that is quite wrong. The maximum diameter of the cone of fire, while aiming down the sights, is 40% of the size of the unscoped cone of fire when everything else is equal. That means the actual area where rounds can land is substantially smaller while scoped. Not to mention that doing quick 180 degree spins adds up to 4 times the baseline deviation for scoped weapons and up to 12 times the baseline deviation for ironsight/aimpoint weapons.
Re: Marksman's precision rifle,,bugged?
Posted: 2008-11-16 16:51
by msdz
[R-CON]nedlands1 wrote:I think the idea was to approximate all the different things you are doing before shooting (ie judging range, judging wind, dialling in elevation, dialling in windage etc).
Before the first shot you should have dialed in the elevation and windage, the second shot it should and after it should not have changed that much unless you are shooting at a completely different target. I like the idea of what they are doing in .85 with the 8 seconds on WASD and 4 seconds between shots. That will make things a little more realistic.
Seriously if I had to take 8 seconds to get a shot of between shots I would never get my second deer(usually on the run cause of the first shot on the first deer). For myself it is more realistic for 4 seconds if using a bolt action but more like 2 seconds if using a semi automatic.