Page 2 of 7
Re: [Map] West Fallujah
Posted: 2008-12-13 14:28
by sakils2
LOL even if there were 2 MTB's they would be easy targets. There's no need for RPG's or IED's when a single molotov makes a Thanksgiving Day turkey out of the crew inside and being able to spawn with 2 standard kits that have molotovs is IMO just too easy.
IIRC it will be changed in 0.85.
Re: [Map] West Fallujah
Posted: 2008-12-13 14:29
by Scot
Looks awesome!
Posted: 2008-12-13 14:29
by gazzthompson
IE :
M2 Bradley IFV
gazzthompson wrote:IE :
M2 Bradley IFV
i need to refresh more... hole page between me and bosco..
triple post fail but i have to:
[img]
http://www.gloryhoundz.com/prmm/users/r ... 1.jpg/[img]
new CO truck any one?
Re: [Map] West Fallujah
Posted: 2008-12-13 14:34
by Rezza
Awesome cant wait for 0.85 lol keep good work guys

Re: [Map] West Fallujah
Posted: 2008-12-13 14:54
by Rangu
F'n brilliant work right there!

Re: [Map] West Fallujah
Posted: 2008-12-13 14:59
by marcoelnk
[R-COM]Outlawz wrote:Two M1A2's and only one bomb car? Hope there will be enough chances to ambush the tanks with IEDs, RPGs and RKG3s...
a little depressive today again , he ?
great work duckhunt . (and rhino

)
Re: [Map] West Fallujah
Posted: 2008-12-13 14:59
by SuperTimo
looks good
but seems like there is a lack of heavy assets, but oh well.
Re: [Map] West Fallujah
Posted: 2008-12-13 15:04
by Jigsaw
Oh my, im detecting a seriously overwhelming amount of win from this map
Soooo cant wait.
Re: [Map] West Fallujah
Posted: 2008-12-13 15:24
by DeadSmile187
@Rihno
There some new Truck Skins in EH ? ^^
Give us an Bigger look on those Trucks
Btw Nice Job

Re: [Map] West Fallujah
Posted: 2008-12-13 15:33
by gazzthompson
i think the Bradley is good. good firepower but can be countered ... just hope RPG is less accurate
Re: [Map] West Fallujah
Posted: 2008-12-13 16:02
by xatu miller
Look awsome!
Re: [Map] West Fallujah
Posted: 2008-12-13 16:09
by akatabrask
Looks beatifull...cant to play this

Re: [Map] West Fallujah
Posted: 2008-12-13 16:15
by HunterMed
cool... cant wait to play skirmish on this map...
Re: [Map] West Fallujah
Posted: 2008-12-13 16:17
by agentscar
Awesome work!Looks awesome,cannot wait to play this baby,another DuckHunt masterpiece (with the help of rhino,iron,and fuzz too,lol.)

Re: [Map] West Fallujah
Posted: 2008-12-13 16:17
by charliegrs
this looks really awesome this is the map ive been waiting for the most.
however i was really hoping for some abrams in this map, oh well :[
Re: [Map] West Fallujah
Posted: 2008-12-13 16:19
by Jigsaw
charliegrs wrote:this looks really awesome this is the map ive been waiting for the most.
however i was really hoping for some abrams in this map, oh well :[
Similar setting for some
Abrams?

Re: [Map] West Fallujah
Posted: 2008-12-13 16:19
by McBumLuv
So... Beautiful...
With enough winding streets and the revamp in insurgency, Those bradleys will probably much more vulnerable in the city... IE, IED ambushes, RKGs, RPGs, etc...
Re: [Map] West Fallujah
Posted: 2008-12-13 16:28
by crazy11
Looking good.
Re: [Map] West Fallujah
Posted: 2008-12-13 17:01
by Craz3y|Assasin
What do the new vehicle icons stand for on the loading map?
Posted: 2008-12-13 17:11
by Waaah_Wah
Craz3y|Assasin wrote:What do the new vehicle icons stand for on the loading map?
They are pretty selfexplanatory(sp?) arent they?
Truck,Jeep,TOW Humvee,APC,Tank, AA