Re: Your craziest SP mod?
Posted: 2008-12-30 11:22
All you need is NotepadIncomplete Spork wrote:Is making these crazy weapons easy or hard?
All you need is NotepadIncomplete Spork wrote:Is making these crazy weapons easy or hard?
Code: Select all
rem *** Generated with Bf2Editor.exe [created: 2006/5/15 11:52]
GeometryTemplate.compressVertexData 1
GeometryTemplate.maxTextureRepeat 16
ObjectTemplate.activeSafe GenericFireArm ussni_m82a1
ObjectTemplate.creator DSU-1 :d su
ObjectTemplate.modifiedByUser "kyron"
ObjectTemplate.setNetworkableInfo HandFireArmsInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.castsDynamicShadow 1
ObjectTemplate.cullRadiusScale 10
rem ---BeginComp:WeaponHud ---
ObjectTemplate.createComponent WeaponHud
ObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\Icons\Hud\USSNI_M95_Barret.tga
ObjectTemplate.weaponHud.altWeaponIcon Ingame\Weapons\Icons\Hud\USSNI_M95_Barret_mini.tga
ObjectTemplate.weaponHud.selectIcon Ingame\Weapons\Icons\Hud\Selection\USSNI_M95_Barret.tga
ObjectTemplate.weaponHud.hudName "killed"
ObjectTemplate.weaponHud.guiIndex 61
ObjectTemplate.weaponHud.altGuiIndex 112
ObjectTemplate.weaponHud.deviationFactor 1
ObjectTemplate.weaponHud.disableOnSprint 1
rem ---EndComp ---
rem ---BeginComp:SingleFireComp ---
ObjectTemplate.createComponent SingleFireComp
ObjectTemplate.fire.roundsPerMinute 5000
ObjectTemplate.fire.addFireRate 2
ObjectTemplate.fire.fireInCameraDof 1
rem ---EndComp ---
rem ---BeginComp :D efaultAmmoComp ---
ObjectTemplate.createComponent DefaultAmmoComp
ObjectTemplate.ammo.nrOfMags 9
ObjectTemplate.ammo.magSize 999
ObjectTemplate.ammo.reloadTime 6
ObjectTemplate.ammo.reloadWithoutPlayer 0
rem ---EndComp ---
rem ---BeginComp:SoldierBasedRecoilComp ---
rem Long Barrel 50cal Standard Recoil Sniper Rifle
ObjectTemplate.createComponent SoldierBasedRecoilComp
ObjectTemplate.recoil.hasRecoilForce 0
ObjectTemplate.recoil.recoilForceUp CRD_UNIFORM//0/0
ObjectTemplate.recoil.recoilForceLeftRight CRD_UNIFORM/0/0/0
ObjectTemplate.recoil.zoomModifier 0.3
ObjectTemplate.recoil.goBackOnRecoil 1
rem ---EndComp ---
rem ---BeginComp:SoldierDeviationComp ---
rem Long Barrel 50cal Optical Sight Sniper Rifle
ObjectTemplate.createComponent SoldierDeviationComp
ObjectTemplate.deviation.minDev .1
ObjectTemplate.deviation.setFireDev 0 0 .00
ObjectTemplate.deviation.setTurnDev 0 .0 .0 .0
ObjectTemplate.deviation.setSpeedDev 0 0 0 .0
ObjectTemplate.deviation.setMiscDev 0 0 .05
ObjectTemplate.deviation.devModStand .1
ObjectTemplate.deviation.devModCrouch 0.1
ObjectTemplate.deviation.devModLie .1
ObjectTemplate.deviation.devModZoom .1
beginrem
ObjectTemplate.deviation.minDev .1
ObjectTemplate.deviation.setFireDev 0 0 .00
ObjectTemplate.deviation.setTurnDev 0 .0 .0 .0
ObjectTemplate.deviation.setSpeedDev 0 0 00 .00
ObjectTemplate.deviation.setMiscDev 5 5 .05
ObjectTemplate.deviation.devModStand 0.1
ObjectTemplate.deviation.devModCrouch 0.1
ObjectTemplate.deviation.devModLie 0.1
ObjectTemplate.deviation.devModZoom .2
endrem
rem ---EndComp ---
rem ---BeginComp :D efaultSoundComp ---
ObjectTemplate.createComponent DefaultSoundComp
rem ---EndComp ---
rem ---BeginComp :D efaultAnimationComp ---
ObjectTemplate.createComponent DefaultAnimationComp
rem ---EndComp ---
rem ---BeginComp :D efaultZoomComp ---
ObjectTemplate.createComponent DefaultZoomComp
ObjectTemplate.zoom.zoomDelay 0.1
ObjectTemplate.zoom.zoomLod 1
ObjectTemplate.zoom.addZoomFactor 0
ObjectTemplate.zoom.addZoomFactor 0.1
ObjectTemplate.zoom.changeFovDelay 0.08
ObjectTemplate.zoom.zoomOutAfterFire 0
ObjectTemplate.zoom.disableMuzzleWhenZoomed 0
ObjectTemplate.zoom.mouseSpeedMod 0.4
rem ---EndComp ---
ObjectTemplate.geometry USSNI_M82A1
ObjectTemplate.setCollisionMesh ussni_m82a1
ObjectTemplate.mapMaterial 0 02_-_Default 68
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
ObjectTemplate.aiTemplate usrif_barret
rem -------------------------------------
ObjectTemplate.addTemplate S_ussni_m82a1_Fire1P
ObjectTemplate.setPosition 0/0.0591398/0.0561323
ObjectTemplate.addTemplate S_ussni_m82a1_Fire1P_Outdoor
ObjectTemplate.setPosition 0/0.0611646/0.881483
ObjectTemplate.addTemplate S_ussni_m82a1_Fire3P
ObjectTemplate.setPosition 0/0.0595212/0.905331
ObjectTemplate.addTemplate S_ussni_m82a1_BoltClick
ObjectTemplate.setPosition 0/0.068769/0.825876
ObjectTemplate.addTemplate S_ussni_m82a1_TriggerClick
ObjectTemplate.setPosition 0/-0.0138693/-0.0632272
ObjectTemplate.addTemplate S_ussni_m82a1_SwitchFireRate
ObjectTemplate.setPosition 0/0.0127717/0.823524
ObjectTemplate.addTemplate S_ussni_m82a1_Reload1P
ObjectTemplate.setPosition 0/-0.0474808/0.980874
ObjectTemplate.addTemplate S_ussni_m82a1_Reload3P
ObjectTemplate.setPosition 0/0.0458041/0.0216938
ObjectTemplate.addTemplate S_ussni_m82a1_Deploy1P
ObjectTemplate.setPosition 0/0.0592946/0.0280282
ObjectTemplate.addTemplate S_ussni_m82a1_Deploy3P
ObjectTemplate.setPosition 0/0.0719312/0.0261568
ObjectTemplate.addTemplate S_ussni_m82a1_Zoom
ObjectTemplate.setPosition 0/0.14565/0.79722
ObjectTemplate.addTemplate e_muzz_kord
ObjectTemplate.setPosition 0/0.0558999/0.968833
ObjectTemplate.addTemplate e_shellejection_m82a1
ObjectTemplate.setPosition 0/0.054203/0
rem -------------------------------------
ObjectTemplate.animationSystem1P Objects/Weapons/Handheld/USSNI_M82A1/AnimationSystem1p.inc
ObjectTemplate.animationSystem3P Objects/Weapons/Handheld/USSNI_M82a1/AnimationSystem3p.inc
ObjectTemplate.projectileTemplate usair_a10a_AutoCannon_Projectile
ObjectTemplate.keepProjectiles 5
ObjectTemplate.velocity 990
ObjectTemplate.itemIndex 0
ObjectTemplate.heatAddWhenFire 0.0001
ObjectTemplate.coolDownPerSec 1
ObjectTemplate.overheatPenalty 0.5
ObjectTemplate.create GenericProjectile usair_a10a_AutoCannon_Projectile
ObjectTemplate.modifiedByUser "Guedoe"
ObjectTemplate.createNotInGrid 1
ObjectTemplate.createdInEditor 1
rem ---BeginComp :D efaultCollisionComp ---
ObjectTemplate.createComponent DefaultCollisionComp
rem ---EndComp ---
rem ---BeginComp :D efaultDetonationComp ---
ObjectTemplate.createComponent DefaultDetonationComp
ObjectTemplate.detonation.explosionMaterial 3707
ObjectTemplate.detonation.explosionRadius 8
ObjectTemplate.detonation.explosionForce 0.5
ObjectTemplate.detonation.explosionDamage 70
ObjectTemplate.detonation.detonateDistanceToTarget 8
ObjectTemplate.detonation.endEffectTemplate exp_a10_projectile
ObjectTemplate.detonation.useMMOnEndEffect 1
ObjectTemplate.detonation.triggerRadius 8
ObjectTemplate.detonation.triggerType MTYVehicle
ObjectTemplate.detonation.radiusDetonateWithAirVehicles 5
ObjectTemplate.detonation.detectionRadius 2
ObjectTemplate.detonation.maxDepthForExplosion 4
rem ---EndComp ---
rem ---BeginComp :D efaultProjSoundComp ---
ObjectTemplate.createComponent DefaultProjSoundComp
rem ---EndComp ---
rem ---BeginComp :D efaultRicochetComp ---
ObjectTemplate.createComponent DefaultRicochetComp
rem ---EndComp ---
rem ---BeginComp :D efaultPenetrateComp ---
ObjectTemplate.createComponent DefaultPenetrateComp
ObjectTemplate.penetrate.allowSolidPenetration 1
ObjectTemplate.penetrate.allowLiquidPenetration 1
rem ---EndComp ---
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Point
ObjectTemplate.collisionGroups 8
ObjectTemplate.material 3709
rem -------------------------------------
ObjectTemplate.timeToLive CRD_NONE/5/0/0
ObjectTemplate.material 3709
ObjectTemplate.hasOnTimeEffect 1
ObjectTemplate.tracerScaler 75
ObjectTemplate.maxTracerScaler 100
ObjectTemplate.minTracerScaler 50
ObjectTemplate.tracerSizeModifier 8
ObjectTemplate.tracerTemplate p_tracer_r
ObjectTemplate.minDamage 0.4
ObjectTemplate.DistToStartLoseDamage 1200
ObjectTemplate.DistToMinDamage 2000
ObjectTemplate.damage 135
ObjectTemplate.activeSafe Sound S_ussni_m82a1_Fire1P
ObjectTemplate.modifiedByUser "Guedoe"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/vehicles/air/usair_a10a/sounds/autocannon_3p_a10.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 2
ObjectTemplate.volume 0.95
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.97/1.03/
ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.95/1/
ObjectTemplate.activeSafe Sound S_ussni_m82a1_Fire1P_Outdoor
ObjectTemplate.modifiedByUser dsu
ObjectTemplate.soundFilename "objects/vehicles/air/usair_a10a/sounds/autocannon_3p_a10.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 2
ObjectTemplate.volume 0.95
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.97/1.03/
ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.95/1/
ObjectTemplate.activeSafe Sound S_ussni_m82a1_Fire3P
ObjectTemplate.modifiedByUser dsu
ObjectTemplate.soundFilename "objects/vehicles/air/usair_a10a/sounds/autocannon_3p_a10.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 1
ObjectTemplate.volume 1
ObjectTemplate.pitch 1
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.97/1.03/
ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.95/1/
ObjectTemplate.minDistance 5
ObjectTemplate.halfVolumeDistance 20
ObjectTemplate.soundRadius 0.5
ObjectTemplate.activeSafe Sound S_ussni_m82a1_BoltClick
ObjectTemplate.modifiedByUser dsu
ObjectTemplate.soundFilename "objects/weapons/handheld/chrif_type95/sounds/type95_bolt_click.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.6
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 0.5
ObjectTemplate.activeSafe Sound S_ussni_m82a1_TriggerClick
ObjectTemplate.modifiedByUser dsu
ObjectTemplate.soundFilename "objects/vehicles/land/ustnk_m1a2/sounds/vehicle_weapon_trigger_click.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.5
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.activeSafe Sound S_ussni_m82a1_SwitchFireRate
ObjectTemplate.modifiedByUser dsu
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/weapons/handheld/usrif_m24/sounds/Sniper_Regulate.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.8
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.activeSafe Sound S_ussni_m82a1_Reload1P
ObjectTemplate.modifiedByUser dsu
ObjectTemplate.soundFilename "objects/weapons/handheld/ussni_m95_barret/sounds/barrett_1p_reload.wav,objects/weapons/handheld/ussni_m95_barret/sounds/barrett_shift_1p.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.75
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.activeSafe Sound S_ussni_m82a1_Reload3P
ObjectTemplate.modifiedByUser dsu
ObjectTemplate.soundFilename "objects/weapons/handheld/ussni_m95_barret/sounds/barrett_1p_reload.wav,objects/weapons/handheld/ussni_m95_barret/sounds/barrett_shift_1p.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.75
ObjectTemplate.pitch 1
ObjectTemplate.reverbLevel 1
ObjectTemplate.minDistance 0.5
ObjectTemplate.halfVolumeDistance 2
ObjectTemplate.activeSafe Sound S_ussni_m82a1_Deploy1P
ObjectTemplate.modifiedByUser dsu
ObjectTemplate.soundFilename "objects/weapons/handheld/ussni_m95_barret/sounds/barrett_deploy.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 0
ObjectTemplate.volume 0.6
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.activeSafe Sound S_ussni_m82a1_Deploy3P
ObjectTemplate.modifiedByUser dsu
ObjectTemplate.soundFilename "objects/weapons/handheld/ussni_m95_barret/sounds/barrett_deploy.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 0
ObjectTemplate.volume 0.6
ObjectTemplate.pitch 1
ObjectTemplate.reverbLevel 1
ObjectTemplate.minDistance 0.5
ObjectTemplate.halfVolumeDistance 1
ObjectTemplate.activeSafe Sound S_ussni_m82a1_Zoom
ObjectTemplate.modifiedByUser dsu
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/weapons/handheld/rurif_bizon/sounds/zoom_sniper.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1Code: Select all
ObjectTemplate.animationSystem1P Objects/Weapons/Handheld/USSNI_M82A1/AnimationSystem1p.inc
ObjectTemplate.animationSystem3P Objects/Weapons/Handheld/USSNI_M82a1/AnimationSystem3p.inc
ObjectTemplate.projectileTemplate [b].50 cal[/b]
ObjectTemplate.keepProjectiles 5
Code: Select all
ObjectTemplate.animationSystem1P Objects/Weapons/Handheld/USSNI_M82A1/AnimationSystem1p.inc
ObjectTemplate.animationSystem3P Objects/Weapons/Handheld/USSNI_M82a1/AnimationSystem3p.inc
ObjectTemplate.projectileTemplate [b]usair_a10a_AutoCannon_Projectile[/b]
ObjectTemplate.keepProjectiles 5Code: Select all
rem ---EndComp ---
rem ---BeginComp :D efaultAnimationComp ---
ObjectTemplate.createComponent DefaultAnimationComp
rem ---EndComp ---
rem ---BeginComp :D efaultZoomComp ---
ObjectTemplate.createComponent DefaultZoomComp
ObjectTemplate.zoom.zoomDelay 0.1
ObjectTemplate.zoom.zoomLod 1
ObjectTemplate.zoom.addZoomFactor 0
ObjectTemplate.zoom.addZoomFactor 0.1
ObjectTemplate.zoom.changeFovDelay 0.08
ObjectTemplate.zoom.zoomOutAfterFire 0
ObjectTemplate.zoom.disableMuzzleWhenZoomed 0
ObjectTemplate.zoom.mouseSpeedMod 0.4
rem ---EndComp ---
ObjectTemplate.geometry USSNI_M82A1
ObjectTemplate.setCollisionMesh ussni_m82a1
ObjectTemplate.mapMaterial 0 02_-_Default 68
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
ObjectTemplate.aiTemplate usrif_barret
rem -------------------------------------
ObjectTemplate.addTemplate S_ussni_m82a1_Fire1P
ObjectTemplate.setPosition 0/0.0591398/0.0561323
ObjectTemplate.addTemplate S_ussni_m82a1_Fire1P_Outdoor
ObjectTemplate.setPosition 0/0.0611646/0.881483
ObjectTemplate.addTemplate S_ussni_m82a1_Fire3P
ObjectTemplate.setPosition 0/0.0595212/0.905331
ObjectTemplate.addTemplate S_ussni_m82a1_BoltClick
ObjectTemplate.setPosition 0/0.068769/0.825876
ObjectTemplate.addTemplate S_ussni_m82a1_TriggerClick
ObjectTemplate.setPosition 0/-0.0138693/-0.0632272
ObjectTemplate.addTemplate S_ussni_m82a1_SwitchFireRate
ObjectTemplate.setPosition 0/0.0127717/0.823524
ObjectTemplate.addTemplate S_ussni_m82a1_Reload1P
ObjectTemplate.setPosition 0/-0.0474808/0.980874
ObjectTemplate.addTemplate S_ussni_m82a1_Reload3P
ObjectTemplate.setPosition 0/0.0458041/0.0216938
ObjectTemplate.addTemplate S_ussni_m82a1_Deploy1P
ObjectTemplate.setPosition 0/0.0592946/0.0280282
ObjectTemplate.addTemplate S_ussni_m82a1_Deploy3P
ObjectTemplate.setPosition 0/0.0719312/0.0261568
ObjectTemplate.addTemplate S_ussni_m82a1_Zoom
ObjectTemplate.setPosition 0/0.14565/0.79722
ObjectTemplate.addTemplate e_muzz_kord
ObjectTemplate.setPosition 0/0.0558999/0.968833
ObjectTemplate.addTemplate e_shellejection_m82a1
ObjectTemplate.setPosition 0/0.054203/0
rem -------------------------------------
ObjectTemplate.animationSystem1P Objects/Weapons/Handheld/USSNI_M82A1/AnimationSystem1p.inc
ObjectTemplate.animationSystem3P Objects/Weapons/Handheld/USSNI_M82a1/AnimationSystem3p.inc
ObjectTemplate.projectileTemplate 50cal
ObjectTemplate.keepProjectiles 5
ObjectTemplate.velocity 990
ObjectTemplate.itemIndex 0
ObjectTemplate.activeSafe Sound S_ussni_m82a1_Fire1P
ObjectTemplate.modifiedByUser "Guedoe"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/vehicles/air/usair_a10a/sounds/autocannon_3p_a10.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 2
ObjectTemplate.volume 0.95
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.97/1.03/
ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.95/1/
ObjectTemplate.activeSafe Sound S_ussni_m82a1_Fire1P_Outdoor
ObjectTemplate.modifiedByUser dsu
ObjectTemplate.soundFilename "objects/vehicles/air/usair_a10a/sounds/autocannon_3p_a10.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 2
ObjectTemplate.volume 0.95
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.97/1.03/
ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.95/1/
ObjectTemplate.activeSafe Sound S_ussni_m82a1_Fire3P
ObjectTemplate.modifiedByUser dsu
ObjectTemplate.soundFilename "objects/vehicles/air/usair_a10a/sounds/autocannon_3p_a10.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 1
ObjectTemplate.volume 1
ObjectTemplate.pitch 1
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.97/1.03/
ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.95/1/
ObjectTemplate.minDistance 5
ObjectTemplate.halfVolumeDistance 20
ObjectTemplate.soundRadius 0.5
ObjectTemplate.activeSafe Sound S_ussni_m82a1_BoltClick
ObjectTemplate.modifiedByUser dsu
ObjectTemplate.soundFilename "objects/weapons/handheld/chrif_type95/sounds/type95_bolt_click.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.6
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 0.5
ObjectTemplate.activeSafe Sound S_ussni_m82a1_TriggerClick
ObjectTemplate.modifiedByUser dsu
ObjectTemplate.soundFilename "objects/vehicles/land/ustnk_m1a2/sounds/vehicle_weapon_trigger_click.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.5
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.activeSafe Sound S_ussni_m82a1_SwitchFireRate
ObjectTemplate.modifiedByUser dsu
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/weapons/handheld/usrif_m24/sounds/Sniper_Regulate.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.8
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.activeSafe Sound S_ussni_m82a1_Reload1P
ObjectTemplate.modifiedByUser dsu
ObjectTemplate.soundFilename "objects/weapons/handheld/ussni_m95_barret/sounds/barrett_1p_reload.wav,objects/weapons/handheld/ussni_m95_barret/sounds/barrett_shift_1p.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.75
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.activeSafe Sound S_ussni_m82a1_Reload3P
ObjectTemplate.modifiedByUser dsu
ObjectTemplate.soundFilename "objects/weapons/handheld/ussni_m95_barret/sounds/barrett_1p_reload.wav,objects/weapons/handheld/ussni_m95_barret/sounds/barrett_shift_1p.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.75
ObjectTemplate.pitch 1
ObjectTemplate.reverbLevel 1
ObjectTemplate.minDistance 0.5
ObjectTemplate.halfVolumeDistance 2
ObjectTemplate.activeSafe Sound S_ussni_m82a1_Deploy1P
ObjectTemplate.modifiedByUser dsu
ObjectTemplate.soundFilename "objects/weapons/handheld/ussni_m95_barret/sounds/barrett_deploy.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 0
ObjectTemplate.volume 0.6
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.activeSafe Sound S_ussni_m82a1_Deploy3P
ObjectTemplate.modifiedByUser dsu
ObjectTemplate.soundFilename "objects/weapons/handheld/ussni_m95_barret/sounds/barrett_deploy.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 0
ObjectTemplate.volume 0.6
ObjectTemplate.pitch 1
ObjectTemplate.reverbLevel 1
ObjectTemplate.minDistance 0.5
ObjectTemplate.halfVolumeDistance 1
ObjectTemplate.activeSafe Sound S_ussni_m82a1_Zoom
ObjectTemplate.modifiedByUser dsu
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/weapons/handheld/rurif_bizon/sounds/zoom_sniper.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
Code: Select all
rem *** Generated with Bf2Editor.exe [created: 2005/3/21 14:16]
GeometryTemplate.setMaterialReflectionScale 0 0 1 2
GeometryTemplate.setMaterialReflectionScale 1 0 0 2
GeometryTemplate.setMaterialReflectionScale 1 0 1 0.25
GeometryTemplate.setMaterialReflectionScale 1 1 0 2
GeometryTemplate.setMaterialReflectionScale 1 1 1 0.25
GeometryTemplate.compressVertexData 1
GeometryTemplate.maxTextureRepeat 16
ObjectTemplate.activeSafe GenericFireArm ussni_m95_barret
ObjectTemplate.creator NFE-2:nfe
ObjectTemplate.modifiedByUser dsu
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.castsDynamicShadow 1
ObjectTemplate.cullRadiusScale 10
rem ---BeginComp:WeaponHud ---
ObjectTemplate.createComponent WeaponHud
ObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\Icons\Hud\USSNI_M95_Barret.tga
ObjectTemplate.weaponHud.altWeaponIcon Ingame\Weapons\Icons\Hud\USSNI_M95_Barret_mini.tga
ObjectTemplate.weaponHud.selectIcon Ingame\Weapons\Icons\Hud\Selection\USSNI_M95_Barret.tga
ObjectTemplate.weaponHud.hudName "killed"
ObjectTemplate.weaponHud.guiIndex 61
ObjectTemplate.weaponHud.altGuiIndex 112
ObjectTemplate.weaponHud.deviationFactor 1
ObjectTemplate.weaponHud.disableOnSprint 1
rem ---EndComp ---
rem ---BeginComp:SingleFireComp ---
ObjectTemplate.createComponent SingleFireComp
ObjectTemplate.fire.roundsPerMinute 5000
ObjectTemplate.fire.addFireRate 2
ObjectTemplate.fire.fireInCameraDof 1
rem ---EndComp ---
rem ---BeginComp :D efaultAmmoComp ---
ObjectTemplate.createComponent DefaultAmmoComp
ObjectTemplate.ammo.nrOfMags 9
ObjectTemplate.ammo.magSize 999
ObjectTemplate.ammo.reloadTime 6
ObjectTemplate.ammo.reloadWithoutPlayer 0
rem ---EndComp ---
rem ---BeginComp:SoldierBasedRecoilComp ---
rem Long Barrel 50cal Standard Recoil Sniper Rifle
ObjectTemplate.createComponent SoldierBasedRecoilComp
ObjectTemplate.recoil.hasRecoilForce 0
ObjectTemplate.recoil.recoilForceUp CRD_UNIFORM//0/0
ObjectTemplate.recoil.recoilForceLeftRight CRD_UNIFORM/0/0/0
ObjectTemplate.recoil.zoomModifier 0.3
ObjectTemplate.recoil.goBackOnRecoil 1
rem ---EndComp ---
rem ---BeginComp:SoldierDeviationComp ---
rem Long Barrel 50cal Optical Sight Sniper Rifle
ObjectTemplate.createComponent SoldierDeviationComp
ObjectTemplate.deviation.minDev .1
ObjectTemplate.deviation.setFireDev 0 0 .00
ObjectTemplate.deviation.setTurnDev 0 .0 .0 .0
ObjectTemplate.deviation.setSpeedDev 0 0 0 .0
ObjectTemplate.deviation.setMiscDev 0 0 .05
ObjectTemplate.deviation.devModStand .1
ObjectTemplate.deviation.devModCrouch 0.1
ObjectTemplate.deviation.devModLie .1
ObjectTemplate.deviation.devModZoom .1
beginrem
ObjectTemplate.deviation.minDev .1
ObjectTemplate.deviation.setFireDev 0 0 .00
ObjectTemplate.deviation.setTurnDev 0 .0 .0 .0
ObjectTemplate.deviation.setSpeedDev 0 0 00 .00
ObjectTemplate.deviation.setMiscDev 5 5 .05
ObjectTemplate.deviation.devModStand 0.1
ObjectTemplate.deviation.devModCrouch 0.1
ObjectTemplate.deviation.devModLie 0.1
ObjectTemplate.deviation.devModZoom .2
endrem
rem ---EndComp ---
rem ---BeginComp :D efaultSoundComp ---
ObjectTemplate.createComponent DefaultSoundComp
rem ---EndComp ---
rem ---BeginComp :D efaultAnimationComp ---
ObjectTemplate.createComponent DefaultAnimationComp
ObjectTemplate.animation.useShiftAnimation 1
ObjectTemplate.animation.shiftDelay 1.8
rem ---EndComp ---
rem ---BeginComp :D efaultZoomComp ---
ObjectTemplate.createComponent DefaultZoomComp
ObjectTemplate.zoom.zoomDelay 0.2
ObjectTemplate.zoom.zoomLod 1
ObjectTemplate.zoom.addZoomFactor 0
ObjectTemplate.zoom.addZoomFactor 0.1
ObjectTemplate.zoom.changeFovDelay 0.08
ObjectTemplate.zoom.zoomOutAfterFire 0
ObjectTemplate.zoom.disableMuzzleWhenZoomed 0
ObjectTemplate.zoom.mouseSpeedMod 0.4
rem ---EndComp ---
ObjectTemplate.geometry ussni_m95_barret
ObjectTemplate.setCollisionMesh ussni_m95_barret
ObjectTemplate.mapMaterial 0 Collision_material 68
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
ObjectTemplate.aiTemplate usrif_barret
rem -------------------------------------
ObjectTemplate.addTemplate S_ussni_m95_barret_Fire1P
ObjectTemplate.addTemplate S_ussni_m95_barret_Fire1P_Outdoor
ObjectTemplate.addTemplate S_ussni_m95_barret_Fire3P
ObjectTemplate.addTemplate S_ussni_m95_barret_BoltClick
ObjectTemplate.addTemplate S_ussni_m95_barret_TriggerClick
ObjectTemplate.addTemplate S_ussni_m95_barret_SwitchFireRate
ObjectTemplate.addTemplate S_ussni_m95_barret_Reload1P
ObjectTemplate.addTemplate S_ussni_m95_barret_Reload3P
ObjectTemplate.addTemplate S_ussni_m95_barret_Deploy1P
ObjectTemplate.addTemplate S_ussni_m95_barret_Deploy3P
ObjectTemplate.addTemplate S_ussni_m95_barret_Zoom
ObjectTemplate.addTemplate e_muzz_kord
ObjectTemplate.setPosition 0.00342608/0.00878209/0.808916
ObjectTemplate.addTemplate e_shellejection_m82a1
ObjectTemplate.setPosition 0.0187211/0.0153116/-0.238272
rem -------------------------------------
ObjectTemplate.animationSystem1P Objects/Weapons/Handheld/USSNI_M95_Barret/AnimationSystem1p.inc
ObjectTemplate.animationSystem3P Objects/Weapons/Handheld/USSNI_M95_Barret/AnimationSystem3p.inc
ObjectTemplate.projectileTemplate 50cal
ObjectTemplate.keepProjectiles 5
ObjectTemplate.velocity 854
ObjectTemplate.itemIndex 3
ObjectTemplate.delayToUse 1.9
ObjectTemplate.activeSafe Sound S_ussni_m95_barret_Fire1P
ObjectTemplate.modifiedByUser dsu
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/vehicles/air/usair_a10a/sounds/autocannon_3p_a10.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.99
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.97/1.03/
ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.95/1/
ObjectTemplate.activeSafe Sound S_ussni_m95_barret_Fire1P_Outdoor
ObjectTemplate.modifiedByUser dsu
ObjectTemplate.soundFilename "objects/vehicles/air/usair_a10a/sounds/autocannon_3p_a10.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.99
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.97/1.03/
ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.95/1/
ObjectTemplate.activeSafe Sound S_ussni_m95_barret_Fire3P
ObjectTemplate.modifiedByUser dsu
ObjectTemplate.soundFilename "objects/vehicles/air/usair_a10a/sounds/autocannon_3p_a10.wav"
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 1
ObjectTemplate.volume 1
ObjectTemplate.pitch 1
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.97/1.03/
ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.95/1/
ObjectTemplate.minDistance 4
ObjectTemplate.halfVolumeDistance 20
ObjectTemplate.soundRadius 1.5
ObjectTemplate.activeSafe Sound S_ussni_m95_barret_BoltClick
ObjectTemplate.modifiedByUser dsu
ObjectTemplate.soundFilename "objects/weapons/handheld/chrif_type95/sounds/type95_bolt_click.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.42
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 0.5
ObjectTemplate.activeSafe Sound S_ussni_m95_barret_TriggerClick
ObjectTemplate.modifiedByUser dsu
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/weapons/handheld/uspis_92fs/sounds/mono/trigger_click.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.35
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.activeSafe Sound S_ussni_m95_barret_SwitchFireRate
ObjectTemplate.modifiedByUser dsu
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/weapons/handheld/usrif_m24/sounds/Sniper_Regulate.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.8
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.activeSafe Sound S_ussni_m95_barret_Reload1P
ObjectTemplate.modifiedByUser dsu
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/weapons/handheld/ussni_m95_barret/sounds/barrett_1p_reload.wav,objects/weapons/handheld/ussni_m95_barret/sounds/barrett_shift_1p.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.53
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.activeSafe Sound S_ussni_m95_barret_Reload3P
ObjectTemplate.modifiedByUser dsu
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/weapons/handheld/ussni_m95_barret/sounds/barrett_1p_reload.wav,objects/weapons/handheld/ussni_m95_barret/sounds/barrett_shift_1p.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.53
ObjectTemplate.pitch 1
ObjectTemplate.reverbLevel 1
ObjectTemplate.minDistance 0.5
ObjectTemplate.halfVolumeDistance 2
ObjectTemplate.activeSafe Sound S_ussni_m95_barret_Deploy1P
ObjectTemplate.modifiedByUser dsu
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/weapons/handheld/ussni_m95_barret/sounds/barrett_deploy.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 0
ObjectTemplate.volume 0.42
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.activeSafe Sound S_ussni_m95_barret_Deploy3P
ObjectTemplate.modifiedByUser dsu
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/weapons/handheld/ussni_m95_barret/sounds/barrett_deploy.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 0
ObjectTemplate.volume 0.42
ObjectTemplate.pitch 1
ObjectTemplate.reverbLevel 1
ObjectTemplate.minDistance 0.5
ObjectTemplate.halfVolumeDistance 1
ObjectTemplate.activeSafe Sound S_ussni_m95_barret_Zoom
ObjectTemplate.modifiedByUser dsu
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/weapons/handheld/rurif_bizon/sounds/zoom_sniper.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
He's right, the problem was with the indexgclark03 wrote:The item index for the M82 is 0. That's probably what's crashing BF2.
When you go about copying and pasting information like this, it's best to stick with things like detonation comps - not entire sections of code. The item index became 0 because vehicle weapons usually don't have item indexes at all.
Code: Select all
ObjectTemplate.create GenericFireArm us_ahe_apache_hydraLauncher
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.createdInEditor 1
rem ---BeginComp:WeaponHud ---
ObjectTemplate.createComponent WeaponHud
ObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\Icons\Hud\bomb.tga
ObjectTemplate.weaponHud.hudName "HYDRA 70"
ObjectTemplate.weaponHud.guiIndex -1
ObjectTemplate.weaponHud.hasFireRate 0
ObjectTemplate.weaponHud.addShowOnCamMode 2
rem ---EndComp ---
rem ---BeginComp:MultiFireComp ---
ObjectTemplate.createComponent MultiFireComp
ObjectTemplate.fire.roundsPerMinute 300
ObjectTemplate.fire.addFireRate 2
ObjectTemplate.fire.addBarrelName us_ahe_apache_hydra_barrel
rem ---EndComp ---
rem ---BeginComp :D efaultAmmoComp ---
ObjectTemplate.createComponent DefaultAmmoComp
ObjectTemplate.ammo.nrOfMags 1
ObjectTemplate.ammo.magSize 38
ObjectTemplate.ammo.reloadTime 8
ObjectTemplate.ammo.autoReload 1
ObjectTemplate.ammo.reloadWithoutPlayer 1
rem ---EndComp ---
rem ---BeginComp:WeaponBasedRecoilComp ---
ObjectTemplate.createComponent WeaponBasedRecoilComp
ObjectTemplate.recoil.cameraRecoilSpeed 13
ObjectTemplate.recoil.cameraRecoilSize 1
rem ---EndComp ---
rem ---BeginComp:SimpleDeviationComp ---
ObjectTemplate.createComponent SimpleDeviationComp
rem ---EndComp ---
rem ---BeginComp :D efaultSoundComp ---
ObjectTemplate.createComponent DefaultSoundComp
rem ---EndComp ---
rem ---BeginComp :D efaultAnimationComp ---
ObjectTemplate.createComponent DefaultAnimationComp
rem ---EndComp ---
rem ---BeginComp :D efaultZoomComp ---
ObjectTemplate.createComponent DefaultZoomComp
ObjectTemplate.zoom.addZoomFactor 0
rem ---EndComp ---
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
ObjectTemplate.itemindex 1
ObjectTemplate.aiTemplate Apache_Hydra_ai
rem -------------------------------------
ObjectTemplate.addTemplate S_us_ahe_apache_hydraLauncher_Fire1P
ObjectTemplate.addTemplate S_us_ahe_apache_hydraLauncher_Fire1P_Outdoor
ObjectTemplate.addTemplate S_us_ahe_apache_hydraLauncher_Fire3P
ObjectTemplate.addTemplate S_us_ahe_apache_hydraLauncher_BoltClick
ObjectTemplate.addTemplate S_us_ahe_apache_hydraLauncher_TriggerClick
ObjectTemplate.addTemplate S_us_ahe_apache_hydraLauncher_SwitchFireRate
ObjectTemplate.addTemplate S_us_ahe_apache_hydraLauncher_Reload1P
ObjectTemplate.addTemplate S_us_ahe_apache_hydraLauncher_Reload3P
ObjectTemplate.addTemplate S_us_ahe_apache_hydraLauncher_Deploy1P
ObjectTemplate.addTemplate S_us_ahe_apache_hydraLauncher_Deploy3P
ObjectTemplate.addTemplate S_us_ahe_apache_hydraLauncher_Zoom
ObjectTemplate.addTemplate us_ahe_apache_hydra_barrel
ObjectTemplate.setPosition -2.35849/1.69126e-005/2.18936
ObjectTemplate.addTemplate us_ahe_apache_hydra_barrel
ObjectTemplate.setPosition 2.35205/1.78532e-005/2.18935
ObjectTemplate.addTemplate us_ahe_apache_hydra_barrel
ObjectTemplate.setPosition -2.14134/2.35476e-005/2.18931
ObjectTemplate.addTemplate us_ahe_apache_hydra_barrel
ObjectTemplate.setPosition 2.01688/2.15674e-005/2.18932
rem -------------------------------------
ObjectTemplate.projectileTemplate us_ahe_apache_hydraLauncher_Projectile
ObjectTemplate.keepProjectiles 5
ObjectTemplate.velocity 740
GeometryTemplate.compressVertexData 1
GeometryTemplate.maxTextureRepeat 16
ObjectTemplate.create GenericProjectile us_ahe_apache_hydraLauncher_Projectile
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.createNotInGrid 1
ObjectTemplate.createdInEditor 1
rem ---BeginComp :D efaultCollisionComp ---
ObjectTemplate.createComponent DefaultCollisionComp
rem ---EndComp ---
rem ---BeginComp :D efaultDetonationComp ---
ObjectTemplate.createComponent DefaultDetonationComp
ObjectTemplate.detonation.explosionMaterial 3707
ObjectTemplate.detonation.explosionRadius 20
ObjectTemplate.detonation.explosionForce 10
ObjectTemplate.detonation.explosionDamage 150
ObjectTemplate.detonation.endEffectTemplate e_exp_medium_rocket
ObjectTemplate.detonation.useMMOnEndEffect 1
ObjectTemplate.detonation.detectionRadius 1.5
ObjectTemplate.detonation.maxDepthForExplosion 2
rem ---EndComp ---
rem ---BeginComp :D efaultProjSoundComp ---
ObjectTemplate.createComponent DefaultProjSoundComp
rem ---EndComp ---
rem ---BeginComp :D efaultPenetrateComp ---
ObjectTemplate.createComponent DefaultPenetrateComp
rem ---EndComp ---
ObjectTemplate.geometry hydra_70
ObjectTemplate.gravityModifier 0.05
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Point
ObjectTemplate.collisionGroups 8
ObjectTemplate.material 3707
rem -------------------------------------
ObjectTemplate.addTemplate S_us_ahe_apache_hydraLauncher_Projectile_Looping
ObjectTemplate.addTemplate e_smallmissile_trail
rem -------------------------------------
ObjectTemplate.timeToLive CRD_NONE/10/0/0
ObjectTemplate.material 3707
ObjectTemplate.hasOnTimeEffect 1
ObjectTemplate.tracerSizeModifier 0
ObjectTemplate.minDamage 0.2
ObjectTemplate.damage 333
ObjectTemplate.activeSafe Sound S_us_ahe_apache_hydraLauncher_Fire1P
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/vehicles/air/ahe_ah1z/sounds/mono/missile_fire_helo.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.7
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.97/1.03/
ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/
ObjectTemplate.activeSafe Sound S_us_ahe_apache_hydraLauncher_Fire1P_Outdoor
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.activeSafe Sound S_us_ahe_apache_hydraLauncher_Fire3P
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/vehicles/air/ahe_ah1z/sounds/mono/missile_fire_helo.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 1
ObjectTemplate.volume 1
ObjectTemplate.pitch 1
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.97/1.03/
ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/
ObjectTemplate.minDistance 10
ObjectTemplate.halfVolumeDistance 80
ObjectTemplate.activeSafe Sound S_us_ahe_apache_hydraLauncher_BoltClick
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.activeSafe Sound S_us_ahe_apache_hydraLauncher_TriggerClick
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/vehicles/land/ustnk_m1a2/sounds/vehicle_weapon_trigger_click.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.29
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 0.3
ObjectTemplate.activeSafe Sound S_us_ahe_apache_hydraLauncher_SwitchFireRate
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.activeSafe Sound S_us_ahe_apache_hydraLauncher_Reload1P
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/weapons/armament/missiles/sounds/mono/bomb_reload.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.7
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.activeSafe Sound S_us_ahe_apache_hydraLauncher_Reload3P
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.activeSafe Sound S_us_ahe_apache_hydraLauncher_Deploy1P
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "common/sound/weapon_toggle_vehicle.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.21
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 0
ObjectTemplate.activeSafe Sound S_us_ahe_apache_hydraLauncher_Deploy3P
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.activeSafe Sound S_us_ahe_apache_hydraLauncher_Zoom
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.create Bundle us_ahe_apache_hydra_barrel
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.createdInEditor 1
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 0
rem -------------------------------------
ObjectTemplate.addTemplate S_ahe_apache_hydra_barrel_RotationRpm
ObjectTemplate.addTemplate e_muzz_rocketpod
ObjectTemplate.setPosition 0.00773787/0.00509465/-2.02724
rem -------------------------------------
ObjectTemplate.activeSafe Sound S_us_ahe_apache_hydraLauncher_Projectile_Looping
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/weapons/armament/missiles/sounds/mono/rocket_engine_start_idle.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 0
ObjectTemplate.volume 0.7
ObjectTemplate.pitch 1
ObjectTemplate.reverbLevel 1
ObjectTemplate.minDistance 3
ObjectTemplate.halfVolumeDistance 6
ObjectTemplate.create GenericFireArm us_ahe_apache_hydraLauncher2
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.createdInEditor 1
rem ---BeginComp:WeaponHud ---
ObjectTemplate.createComponent WeaponHud
ObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\Icons\Hud\bomb.tga
ObjectTemplate.weaponHud.hudName "HYDRA 70"
ObjectTemplate.weaponHud.guiIndex -1
ObjectTemplate.weaponHud.hasFireRate 0
ObjectTemplate.weaponHud.addShowOnCamMode 2
rem ---EndComp ---
rem ---BeginComp:MultiFireComp ---
ObjectTemplate.createComponent MultiFireComp
ObjectTemplate.fire.roundsPerMinute 3000
ObjectTemplate.fire.addFireRate 1
ObjectTemplate.fire.addBarrelName us_ahe_apache_hydra_barrel
ObjectTemplate.fire.burstSize 8
rem ---EndComp ---
rem ---BeginComp :D efaultAmmoComp ---
ObjectTemplate.createComponent DefaultAmmoComp
ObjectTemplate.ammo.nrOfMags 1
ObjectTemplate.ammo.magSize 38
ObjectTemplate.ammo.reloadTime 8
ObjectTemplate.ammo.autoReload 1
ObjectTemplate.ammo.reloadWithoutPlayer 1
rem ---EndComp ---
rem ---BeginComp:WeaponBasedRecoilComp ---
ObjectTemplate.createComponent WeaponBasedRecoilComp
ObjectTemplate.recoil.cameraRecoilSpeed 13
ObjectTemplate.recoil.cameraRecoilSize 1
rem ---EndComp ---
rem ---BeginComp:SimpleDeviationComp ---
ObjectTemplate.createComponent SimpleDeviationComp
rem ---EndComp ---
rem ---BeginComp :D efaultSoundComp ---
ObjectTemplate.createComponent DefaultSoundComp
rem ---EndComp ---
rem ---BeginComp :D efaultAnimationComp ---
ObjectTemplate.createComponent DefaultAnimationComp
rem ---EndComp ---
rem ---BeginComp :D efaultZoomComp ---
ObjectTemplate.createComponent DefaultZoomComp
ObjectTemplate.zoom.addZoomFactor 0
rem ---EndComp ---
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
ObjectTemplate.itemindex 2
ObjectTemplate.aiTemplate Apache_Hydra_ai
rem -------------------------------------
ObjectTemplate.addTemplate S_us_ahe_apache_hydraLauncher_Fire1P
ObjectTemplate.addTemplate S_us_ahe_apache_hydraLauncher_Fire1P_Outdoor
ObjectTemplate.addTemplate S_us_ahe_apache_hydraLauncher_Fire3P
ObjectTemplate.addTemplate S_us_ahe_apache_hydraLauncher_BoltClick
ObjectTemplate.addTemplate S_us_ahe_apache_hydraLauncher_TriggerClick
ObjectTemplate.addTemplate S_us_ahe_apache_hydraLauncher_SwitchFireRate
ObjectTemplate.addTemplate S_us_ahe_apache_hydraLauncher_Reload1P
ObjectTemplate.addTemplate S_us_ahe_apache_hydraLauncher_Reload3P
ObjectTemplate.addTemplate S_us_ahe_apache_hydraLauncher_Deploy1P
ObjectTemplate.addTemplate S_us_ahe_apache_hydraLauncher_Deploy3P
ObjectTemplate.addTemplate S_us_ahe_apache_hydraLauncher_Zoom
ObjectTemplate.addTemplate us_ahe_apache_hydra_barrel
ObjectTemplate.setPosition -2.35849/1.69126e-005/2.18936
ObjectTemplate.addTemplate us_ahe_apache_hydra_barrel
ObjectTemplate.setPosition 2.35205/1.78532e-005/2.18935
ObjectTemplate.addTemplate us_ahe_apache_hydra_barrel
ObjectTemplate.setPosition -2.14134/2.35476e-005/2.18931
ObjectTemplate.addTemplate us_ahe_apache_hydra_barrel
ObjectTemplate.setPosition 2.01688/2.15674e-005/2.18932
rem -------------------------------------
ObjectTemplate.projectileTemplate us_ahe_apache_hydraLauncher_Projectile
ObjectTemplate.keepProjectiles 5
ObjectTemplate.velocity 740
GeometryTemplate.compressVertexData 1
GeometryTemplate.maxTextureRepeat 16
ObjectTemplate.create GenericProjectile us_ahe_apache_hydraLauncher_Projectile
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.createNotInGrid 1
ObjectTemplate.createdInEditor 1
rem ---BeginComp :D efaultCollisionComp ---
ObjectTemplate.createComponent DefaultCollisionComp
rem ---EndComp ---
rem ---BeginComp :D efaultDetonationComp ---
ObjectTemplate.createComponent DefaultDetonationComp
ObjectTemplate.detonation.explosionMaterial 3707
ObjectTemplate.detonation.explosionRadius 20
ObjectTemplate.detonation.explosionForce 10
ObjectTemplate.detonation.explosionDamage 150
ObjectTemplate.detonation.endEffectTemplate e_exp_medium_rocket
ObjectTemplate.detonation.useMMOnEndEffect 1
ObjectTemplate.detonation.detectionRadius 1.5
ObjectTemplate.detonation.maxDepthForExplosion 2
rem ---EndComp ---
rem ---BeginComp :D efaultProjSoundComp ---
ObjectTemplate.createComponent DefaultProjSoundComp
rem ---EndComp ---
rem ---BeginComp :D efaultPenetrateComp ---
ObjectTemplate.createComponent DefaultPenetrateComp
rem ---EndComp ---
ObjectTemplate.geometry hydra_70
ObjectTemplate.gravityModifier 0.05
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Point
ObjectTemplate.collisionGroups 8
ObjectTemplate.material 3707
rem -------------------------------------
ObjectTemplate.addTemplate S_us_ahe_apache_hydraLauncher_Projectile_Looping
ObjectTemplate.addTemplate e_smallmissile_trail
rem -------------------------------------
ObjectTemplate.timeToLive CRD_NONE/10/0/0
ObjectTemplate.material 3707
ObjectTemplate.hasOnTimeEffect 1
ObjectTemplate.tracerSizeModifier 0
ObjectTemplate.minDamage 0.2
ObjectTemplate.damage 333
ObjectTemplate.activeSafe Sound S_us_ahe_apache_hydraLauncher_Fire1P
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/vehicles/air/ahe_ah1z/sounds/mono/missile_fire_helo.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.7
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.97/1.03/
ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/
ObjectTemplate.activeSafe Sound S_us_ahe_apache_hydraLauncher_Fire1P_Outdoor
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.activeSafe Sound S_us_ahe_apache_hydraLauncher_Fire3P
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/vehicles/air/ahe_ah1z/sounds/mono/missile_fire_helo.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 1
ObjectTemplate.volume 1
ObjectTemplate.pitch 1
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.97/1.03/
ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/
ObjectTemplate.minDistance 10
ObjectTemplate.halfVolumeDistance 80
ObjectTemplate.activeSafe Sound S_us_ahe_apache_hydraLauncher_BoltClick
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.activeSafe Sound S_us_ahe_apache_hydraLauncher_TriggerClick
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/vehicles/land/ustnk_m1a2/sounds/vehicle_weapon_trigger_click.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.29
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 0.3
ObjectTemplate.activeSafe Sound S_us_ahe_apache_hydraLauncher_SwitchFireRate
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.activeSafe Sound S_us_ahe_apache_hydraLauncher_Reload1P
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/weapons/armament/missiles/sounds/mono/bomb_reload.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.7
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.activeSafe Sound S_us_ahe_apache_hydraLauncher_Reload3P
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.activeSafe Sound S_us_ahe_apache_hydraLauncher_Deploy1P
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "common/sound/weapon_toggle_vehicle.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.21
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 0
ObjectTemplate.activeSafe Sound S_us_ahe_apache_hydraLauncher_Deploy3P
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.activeSafe Sound S_us_ahe_apache_hydraLauncher_Zoom
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.create Bundle us_ahe_apache_hydra_barrel
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.createdInEditor 1
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 0
rem -------------------------------------
ObjectTemplate.addTemplate S_ahe_apache_hydra_barrel_RotationRpm
ObjectTemplate.addTemplate e_muzz_rocketpod
ObjectTemplate.setPosition 0.00773787/0.00509465/-2.02724
rem -------------------------------------
ObjectTemplate.activeSafe Sound S_us_ahe_apache_hydraLauncher_Projectile_Looping
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/weapons/armament/missiles/sounds/mono/rocket_engine_start_idle.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 0
ObjectTemplate.volume 0.7
ObjectTemplate.pitch 1
ObjectTemplate.reverbLevel 1
ObjectTemplate.minDistance 3
ObjectTemplate.halfVolumeDistance 6
ObjectTemplate.create GenericFireArm us_ahe_apache_hydraLauncher3
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.createdInEditor 1
rem ---BeginComp:WeaponHud ---
ObjectTemplate.createComponent WeaponHud
ObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\Icons\Hud\bomb.tga
ObjectTemplate.weaponHud.hudName "HYDRA 70"
ObjectTemplate.weaponHud.guiIndex -1
ObjectTemplate.weaponHud.hasFireRate 0
ObjectTemplate.weaponHud.addShowOnCamMode 2
rem ---EndComp ---
rem ---BeginComp:MultiFireComp ---
ObjectTemplate.createComponent MultiFireComp
ObjectTemplate.fire.roundsPerMinute 6000
ObjectTemplate.fire.addFireRate 1
ObjectTemplate.fire.addBarrelName us_ahe_apache_hydra_barrel
ObjectTemplate.fire.burstSize 38
rem ---EndComp ---
rem ---BeginComp :D efaultAmmoComp ---
ObjectTemplate.createComponent DefaultAmmoComp
ObjectTemplate.ammo.nrOfMags 1
ObjectTemplate.ammo.magSize 38
ObjectTemplate.ammo.reloadTime 8
ObjectTemplate.ammo.autoReload 1
ObjectTemplate.ammo.reloadWithoutPlayer 1
rem ---EndComp ---
rem ---BeginComp:WeaponBasedRecoilComp ---
ObjectTemplate.createComponent WeaponBasedRecoilComp
ObjectTemplate.recoil.cameraRecoilSpeed 13
ObjectTemplate.recoil.cameraRecoilSize 1
rem ---EndComp ---
rem ---BeginComp:SimpleDeviationComp ---
ObjectTemplate.createComponent SimpleDeviationComp
rem ---EndComp ---
rem ---BeginComp :D efaultSoundComp ---
ObjectTemplate.createComponent DefaultSoundComp
rem ---EndComp ---
rem ---BeginComp :D efaultAnimationComp ---
ObjectTemplate.createComponent DefaultAnimationComp
rem ---EndComp ---
rem ---BeginComp :D efaultZoomComp ---
ObjectTemplate.createComponent DefaultZoomComp
ObjectTemplate.zoom.addZoomFactor 0
rem ---EndComp ---
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
ObjectTemplate.itemindex 2
ObjectTemplate.aiTemplate Apache_Hydra_ai
rem -------------------------------------
ObjectTemplate.addTemplate S_us_ahe_apache_hydraLauncher_Fire1P
ObjectTemplate.addTemplate S_us_ahe_apache_hydraLauncher_Fire1P_Outdoor
ObjectTemplate.addTemplate S_us_ahe_apache_hydraLauncher_Fire3P
ObjectTemplate.addTemplate S_us_ahe_apache_hydraLauncher_BoltClick
ObjectTemplate.addTemplate S_us_ahe_apache_hydraLauncher_TriggerClick
ObjectTemplate.addTemplate S_us_ahe_apache_hydraLauncher_SwitchFireRate
ObjectTemplate.addTemplate S_us_ahe_apache_hydraLauncher_Reload1P
ObjectTemplate.addTemplate S_us_ahe_apache_hydraLauncher_Reload3P
ObjectTemplate.addTemplate S_us_ahe_apache_hydraLauncher_Deploy1P
ObjectTemplate.addTemplate S_us_ahe_apache_hydraLauncher_Deploy3P
ObjectTemplate.addTemplate S_us_ahe_apache_hydraLauncher_Zoom
ObjectTemplate.addTemplate us_ahe_apache_hydra_barrel
ObjectTemplate.setPosition -2.35849/1.69126e-005/2.18936
ObjectTemplate.addTemplate us_ahe_apache_hydra_barrel
ObjectTemplate.setPosition 2.35205/1.78532e-005/2.18935
ObjectTemplate.addTemplate us_ahe_apache_hydra_barrel
ObjectTemplate.setPosition -2.14134/2.35476e-005/2.18931
ObjectTemplate.addTemplate us_ahe_apache_hydra_barrel
ObjectTemplate.setPosition 2.01688/2.15674e-005/2.18932
rem -------------------------------------
ObjectTemplate.projectileTemplate us_ahe_apache_hydraLauncher_Projectile
ObjectTemplate.keepProjectiles 5
ObjectTemplate.velocity 740
GeometryTemplate.compressVertexData 1
GeometryTemplate.maxTextureRepeat 16
ObjectTemplate.create GenericProjectile us_ahe_apache_hydraLauncher_Projectile
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.createNotInGrid 1
ObjectTemplate.createdInEditor 1
rem ---BeginComp :D efaultCollisionComp ---
ObjectTemplate.createComponent DefaultCollisionComp
rem ---EndComp ---
rem ---BeginComp :D efaultDetonationComp ---
ObjectTemplate.createComponent DefaultDetonationComp
ObjectTemplate.detonation.explosionMaterial 3707
ObjectTemplate.detonation.explosionRadius 20
ObjectTemplate.detonation.explosionForce 10
ObjectTemplate.detonation.explosionDamage 150
ObjectTemplate.detonation.endEffectTemplate e_exp_medium_rocket
ObjectTemplate.detonation.useMMOnEndEffect 1
ObjectTemplate.detonation.detectionRadius 1.5
ObjectTemplate.detonation.maxDepthForExplosion 2
rem ---EndComp ---
rem ---BeginComp :D efaultProjSoundComp ---
ObjectTemplate.createComponent DefaultProjSoundComp
rem ---EndComp ---
rem ---BeginComp :D efaultPenetrateComp ---
ObjectTemplate.createComponent DefaultPenetrateComp
rem ---EndComp ---
ObjectTemplate.geometry hydra_70
ObjectTemplate.gravityModifier 0.05
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Point
ObjectTemplate.collisionGroups 8
ObjectTemplate.material 3707
rem -------------------------------------
ObjectTemplate.addTemplate S_us_ahe_apache_hydraLauncher_Projectile_Looping
ObjectTemplate.addTemplate e_smallmissile_trail
rem -------------------------------------
ObjectTemplate.timeToLive CRD_NONE/10/0/0
ObjectTemplate.material 3707
ObjectTemplate.hasOnTimeEffect 1
ObjectTemplate.tracerSizeModifier 0
ObjectTemplate.minDamage 0.2
ObjectTemplate.damage 333
ObjectTemplate.activeSafe Sound S_us_ahe_apache_hydraLauncher_Fire1P
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/vehicles/air/ahe_ah1z/sounds/mono/missile_fire_helo.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.7
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.97/1.03/
ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/
ObjectTemplate.activeSafe Sound S_us_ahe_apache_hydraLauncher_Fire1P_Outdoor
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.activeSafe Sound S_us_ahe_apache_hydraLauncher_Fire3P
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/vehicles/air/ahe_ah1z/sounds/mono/missile_fire_helo.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 1
ObjectTemplate.volume 1
ObjectTemplate.pitch 1
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.97/1.03/
ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/
ObjectTemplate.minDistance 10
ObjectTemplate.halfVolumeDistance 80
ObjectTemplate.activeSafe Sound S_us_ahe_apache_hydraLauncher_BoltClick
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.activeSafe Sound S_us_ahe_apache_hydraLauncher_TriggerClick
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/vehicles/land/ustnk_m1a2/sounds/vehicle_weapon_trigger_click.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.29
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 0.3
ObjectTemplate.activeSafe Sound S_us_ahe_apache_hydraLauncher_SwitchFireRate
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.activeSafe Sound S_us_ahe_apache_hydraLauncher_Reload1P
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/weapons/armament/missiles/sounds/mono/bomb_reload.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.7
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.activeSafe Sound S_us_ahe_apache_hydraLauncher_Reload3P
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.activeSafe Sound S_us_ahe_apache_hydraLauncher_Deploy1P
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "common/sound/weapon_toggle_vehicle.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.21
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 0
ObjectTemplate.activeSafe Sound S_us_ahe_apache_hydraLauncher_Deploy3P
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.activeSafe Sound S_us_ahe_apache_hydraLauncher_Zoom
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.create Bundle us_ahe_apache_hydra_barrel
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.createdInEditor 1
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 0