Page 2 of 17
Re: [Features] Project Reality v0.85
Posted: 2009-01-21 19:42
by Pantera
ooh

Re: [Features] Project Reality v0.85
Posted: 2009-01-21 19:52
by NyteMyre
- Added (not by choice

) new consequences for picking up enemy weapons. Now if you pickup an enemy kit, you will also pick up their helmet, mag pouches and gear.
We can go undercover now?
Re: [Features] Project Reality v0.85
Posted: 2009-01-21 19:54
by CodeRedFox
LimaTango wrote:Just curious, how many work hours for this update?
I think if we ever calculated it PR would stop out of a huge waste of our lived.
As my girl asks me all the time "When is Afghanistan gonna be done?"

Re: [Features] Project Reality v0.85
Posted: 2009-01-21 19:57
by Hotrod525
M68 ON M16A4 YEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH
Re: [Features] Project Reality v0.85
Posted: 2009-01-21 19:58
by AOD_Morph
fun, fun
Re: [Features] Project Reality v0.85
Posted: 2009-01-21 19:59
by Squeezee
I am glad this is only two days away.
The new spawn class with the shotgun and grapple sounds cool.
Re: [Features] Project Reality v0.85
Posted: 2009-01-21 20:03
by biffenh
Sounds Awsome!
Re: [Features] Project Reality v0.85
Posted: 2009-01-21 20:04
by NyteMyre
- Updated Civilian ROE system: civilian player is flagged for 1 minute when equipping the medic bag and epipen, during this time the BLUFOR will not receive penalty for killing civilian player
Hello, My name is Flemg, I am a docter. I am very happy with my skills and like to help people recover from their injuries during this war. Ah...hello mister Taliban, you say what? You got a splinter from your AK? No problem, let me get my tweezers from my medical bag. Oh, hello mister UK soldier, you got a splinter too? *BANG BANG*
--
This will be an interesting update

Re: [Features] Project Reality v0.85
Posted: 2009-01-21 20:07
by foxxravin
omfg!! cant wait!!

Re: [Features] Project Reality v0.85
Posted: 2009-01-21 20:14
by Outlawz7
NyteMyre wrote:We can go undercover now?
No, it doesn't change the soldier body, just the geometry around it, which doesn't render at distance anyway. Only things you'll get from this is Tks by hyperactive morons that will think you're the enemy and epic lolz when US Army soldier wares granpa Taliban's wool hat.
Re: [Features] Project Reality v0.85
Posted: 2009-01-21 20:16
by Lord.Helmet
Every single one of the things that annoyed me in 0.8 have been tweaked to what I think they should've been

. Great!!!
Thank you so much! Can't wait!
Re: [Features] Project Reality v0.85
Posted: 2009-01-21 20:18
by single.shot (nor)
once again, ONE HELL OF A GASM! lovely to jxxk oxf to! (joke)
Re: [Features] Project Reality v0.85
Posted: 2009-01-21 20:26
by AquaticPenguin
HELL YES! It took me ages to read through all of the logs.
Just wondering, considering there's now going to be a delay for missile lock aren't we going to get more flares on the helicopters so that we can put better flare cover down - or increase the life of flares. I got bored after 30 minutes of reading so it may have been changed later.
Re: [Features] Project Reality v0.85
Posted: 2009-01-21 20:32
by smee
- Removed Ghille Suit from all Snipers
looking forward to the update, is there a thread for this one. Seems a shame to lose Ghille
Re: [Features] Project Reality v0.85
Posted: 2009-01-21 20:38
by single.shot (nor)
i cant tell why the C7s are included.... hmmm....
Re: [Features] Project Reality v0.85
Posted: 2009-01-21 20:41
by Neo_Mapper
pure sex *_*
Re: [Features] Project Reality v0.85
Posted: 2009-01-21 20:41
by Rhino
single.shot (nor) wrote:i cant tell why the C7s are included.... hmmm....
safe keeping, we have many things in the repo just for future stuff and backups.
Re: [Features] Project Reality v0.85
Posted: 2009-01-21 20:46
by Cyrax-Sektor
Sounds like one gigantic load of awesomeness!

*dances*
Re: [Features] Project Reality v0.85
Posted: 2009-01-21 20:51
by jbgeezer
T 72 for MEC! BTR90 remove?