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Re: Impression Of 0.85?
Posted: 2009-02-03 03:43
by gclark03
Why is the feedback forum still locked? We've waited long enough.
Re: Impression Of 0.85?
Posted: 2009-02-03 03:58
by PFunk
I believe it was Rudd in the Nato2 TS who said 'they've pretty much got gameplay figured out".
Now I figure its just a matter of getting it streamlined and figuring out features.
Re: Impression Of 0.85?
Posted: 2009-02-03 06:22
by HughJass
PFunk wrote:I believe it was Rudd in the Nato2 TS who said 'they've pretty much got gameplay figured out".
Now I figure its just a matter of getting it streamlined and figuring out features.
'greed, the deviation now is near perfect, sprint system is a good trade off of run time/regenerate time, and the bleeding system is not as annoying anymore.
from now on i think it will be mainly content + polish for the next versions, until they work out the asymmetrical balance for all the factions.
Re: Impression Of 0.85?
Posted: 2009-02-03 07:40
by tanky
absolutely loving .85 guys, great job!! I was getting a bit worried with the release of .8 which kinda put me off the mod quite a bit but now i have a reason to pick up my rifle again!
new maps are fun, and so are the new faction...not tried the taliban tho...the map rotation is not kind to them
EDIT: actually, not loving the map 'Asad Khal' (i think thats what is called)...well i
did love it before i just found out that 50cal goes through all cover so there is no where to hide. 1 automatic gunner just ripped our whole team to shreds, and without even having to see us directly. on such a small map this is suicide. There was nothing we could do but get totally owned by 1 well-placed gunner.
