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re: Helicopters on Forest Maps
Posted: 2009-02-11 17:56
by smee
personal I would prefer to see 2 transport helicopters, there's enough elite flying maps for pilots. keep the concentration on troop based.
re: Helicopters on Forest Maps
Posted: 2009-02-11 18:06
by Jaymz
P.S.Txatu miller wrote:PR hasn't got a a proper mi-24 hind model although polish faction might bring some forest maps with a mi-24(i dunno i am just guessing).
USI has one,
and USI have a history of being very generous with us in terms of sharing assets.
re: Helicopters on Forest Maps
Posted: 2009-02-11 18:16
by gazzthompson
smee wrote:personal I would prefer to see 2 transport helicopters, there's enough elite flying maps for pilots. keep the concentration on troop based.
if theres one chopper, then it will still be troop based.... remove a tank and apc to not be to over powered, the trees and terrain will make it easy to hide as well .
re: Helicopters on Forest Maps
Posted: 2009-02-11 18:17
by Alex6714
smee wrote:personal I would prefer to see 2 transport helicopters, there's enough elite flying maps for pilots. keep the concentration on troop based.
Lolwut?
I count 4 maps with attack helis on out of over 20, 1 of those with completely symmetrical balance.
There is always the possibility of variation in layers you know...
re: Helicopters on Forest Maps
Posted: 2009-02-11 18:18
by kf_reaper
i would love to see that. all of the game i played with me being on Russian team or shooting at them Russia lost. and it also at an transport right??
and remember the noob on your team will be the ones to shoot you down
re: Helicopters on Forest Maps
Posted: 2009-02-11 18:28
by WilsonPL
Id love to se mi24 with option to transport people, like flying apc.
re: Helicopters on Forest Maps
Posted: 2009-02-11 18:33
by Mora
As long as there wont be 20 aa kits like on karbala it would be fine...
Re: Helicopters on Forest Maps
Posted: 2009-02-11 18:46
by SqnLdr
Haha I remember getting a bit drunk and raving on TS to an unforutante member of T&T about how it would be SO COOL to have a wooded Militia map where the upon cap of say, the third CP in line to the Milita base, a large triggerable lift comes up with a rusting Hind at Militian main for them to blow the Russians away with. "We were hiding it all along!" or something. It was really exciting in my head, I even made sound effects.
Re: Helicopters on Forest Maps
Posted: 2009-02-11 18:52
by Rudd
Kozelsk would be perfect for russian helos
sa7s in the trees, big map,
FUN FUN
Alex is right, Layers. Just take away a tank or both and put a chopper instead, maybe even two

put AA BRDM on militia side. simple.
Re: Helicopters on Forest Maps
Posted: 2009-02-11 19:01
by Smuke
Chopper on Messita, it would be really hard to identify targets, also the tree line is really to heavy for a attack helicopter, and there aren't any LZ's for a transport helicopter.
Re: Helicopters on Forest Maps
Posted: 2009-02-11 19:21
by ralfidude
Really guys? I was playing that map in three different servers, and everytime it went on, everybody started asking the admin to change the map. Not making this up, lol. Hey, i mean its ok, its not my favorite, but iv played two interesting rounds as chechnians, cuz everybody runs to the russian side.
Problem is that on chechnians, the SLs are not thinking at all. Its always me and some other brave squad leader keeping the first flag defended against 2 tanks, and incoming APCs, im just tired of doing that. But thats offtopic.
Still, dunno if its such a hot topic for a hind there.
Re: Helicopters on Forest Maps
Posted: 2009-02-11 19:48
by xatu miller
'[R-DEV wrote:Jaymz;932014']USI has one,
and USI have a history of being very generous with us in terms of sharing assets.
Ahh didn't know about it

so i guess it would be just a matter of re-texturing and maybe coding

Re: Helicopters on Forest Maps
Posted: 2009-02-11 20:08
by xatu miller
smee wrote:personal I would prefer to see 2 transport helicopters, there's enough elite flying maps for pilots. keep the concentration on troop based.
:shocked

there is 4 maps with attack helicopters. 2 of them asymmetrical and 2 other filled with at least 6 AA's.
Out of 20 maps there is barley 4 "elite flying maps" where you cannot provide proper CAS or have a dog fight because of different reasons.
"Taking boots off the ground" isn't a bad thing. If people like inf more they will do inf(you will get plenty of those).
Why infantry based? infantry isn't the only weapon in the war? They need support from Attack helicopters , tanks , arty etc. In most of the conflicts there was at least CAS. We are talking "reality" here. Every commander would send support to the battlefield to keep the soldiers on the ground a life. "Taking some boots off the ground" means "supporting the boots on the ground".
Re: Helicopters on Forest Maps
Posted: 2009-02-11 20:25
by single.shot (nor)
kozelsk is perfect for a russian transport heli!
Re: Helicopters on Forest Maps
Posted: 2009-02-11 20:42
by Spaz
A hind for melitia on Fools would still be the best thing that ever happend to this mod since SL spawn removal

Re: Helicopters on Forest Maps
Posted: 2009-02-11 22:20
by Cassius
I feel the same. Attack helicopters that is. If the jungle is too dense like in ghost train u aint going nowhere with airtransport and not fastropes.
Re: Helicopters on Forest Maps
Posted: 2009-02-11 22:55
by sittingduck911
i dont know about a attack helli. maybe a small sapport chopper. LB or somthing with mini guns only. this way it can be uses as transport but stil can be use for support in some way.
Re: Helicopters on Forest Maps
Posted: 2009-02-11 23:45
by Gore
It's not cool for the infantry. We'll get nowhere in the vehicles.
Re: Helicopters on Forest Maps
Posted: 2009-02-12 20:39
by Alex6714
GoreZiad wrote:It's not cool for the infantry. We'll get nowhere in the vehicles.
You mean if your team doesn´t use air defenses wisely?
Thats the beauty, teamwork on both sides rather than just spam on one side.