Re: More RPGs?
Posted: 2009-02-19 15:48
We just need a lot more RPGs to go around.
Very OT but if you just lowered the respawn time on civies, you'd be happier.TJ-XRL wrote:i think you should put a combat medic for the ins im allways bleeding out and it pisses me off im allways dieing slowly.....
they don't like to just make things up.ma21212 wrote:Why not add more kits the regular RPGs for ins. and make up a new warhead liek a tandem warhead and make that kit less availbe?
Maybe I'm just blind, but I THINK the only place you can get ammo as an INS is at the caches.McLuv wrote:Personally, I don't find the RPGs unbalanced at all. Several insurgent classes carry ammo, right?
I feel the same way. The abuse of players taking out binoculars and then switching to their RPG-7 for engaging enemy units in excess of 250 meters isn't practical. It's simply an exploit on a system that is in need of changing and/or will be changed in the future. This would be mostly solved by adding a sufficient deviation to the RPG-7 as it should be.Alex6714 wrote:I agree with alot more RPGs, but they should be less accurate.







100% agree. as i said in this thread a while ago:M.Warren wrote: With that said, it's clear that there isn't enough deviation in RPG-7's to be honest. Because there are people capable of hitting targets with them up to 300 meters with the combined use of binoculars. I've even heard once that they can reach up to 350-400 meters tops if they're that skilled enough.
sources ? experience? as long as u sit still for a second or two you can snipe a sniper with a RPG at 300m........I think the RPG needs less deviation. You can run and easily aim it up and take a quick pop shot and hit very accuratly at a close range. In PR it will just hit a tree
none, I'm just using common sense. It doesn't seem hard to put a single shot explosive weapon in the genral direction of an enemy in a quick mannor. Now a farther distance would need devation.gazzthompson wrote:
sources ? experience? as long as u sit still for a second or two you can snipe a sniper with a RPG at 300m........
The RPG is not a sniper rifle. Nor does it even have stabilizing fins. The accuracy is not the highest. I do understand you are talking about movement deviation though. However it's always going to have deviation no matter how long you aim. The weight of the weapon would also hinder the user's ability to aim effectivelyIncomplete Spork wrote:none, I'm just using common sense. It doesn't seem hard to put a single shot explosive weapon in the genral direction of an enemy in a quick mannor. Now a farther distance would need devation.