Re: Small Optical Zoom For The Infantry No-Optic
Posted: 2009-03-04 11:14
Yeah I agree, I still think that a zoom isn't really a way of countering the decreased detail compared to real life sight either though...Spec_Operator wrote:I'm against zoom.
Yes, in real life you can view further. But the combat distance in PR is a bit shorter, and especially the view distance is very low, compared to RL's view until the horizon.
Giving infantry too much zoom (reading 4x and stuff here) would not make sense, because they'd be completely out of balance, compared to MBT's and aircraft, for example, due to the limited view distance. Attack helicopters are already forced to fight different than IRL due to the view distance, giving even infantry a lot of zoom would certainly make it worse for any vehicle.
This game is scaled down, still: 64 players, 4x4km maps as well as the limited view distance. Such a zoom would be out of place, in my opinion.
As has been said before taking the scope off and putting it on again is highly unrealistic, if there were to be 2 weapon slots 1 should be for the scope and 1 should be for the backup sight used in CQB. I think the German mod team are implementing it as a 2 level zoom though, but I don't think that's finalised, infact I heard about it a couple of months ago anyway.