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Re: [MAP] Sangin - Update

Posted: 2009-03-03 12:54
by Rudd
if only we had a mastiff/jackal :(

looking forward to this

Re: [MAP] Sangin - Update

Posted: 2009-03-03 13:17
by Fluffywuffy
Awwwww Yahhhhh. :D

Re: [MAP] Sangin - Update

Posted: 2009-03-03 14:05
by hiberNative
i dunno if you're planning to add that, but it needs more afghan buildings, trenches, dense tree areas and 2 meter tall grass.

but why 4x4km? that's just unnecessarily big imo. make it korengal size.

Re: [MAP] Sangin - Update

Posted: 2009-03-03 14:09
by Smegburt_funkledink
hiberNative wrote:make it korengal size.
We have enough small Insurgie maps, we need larger ones to fly about on. :D

Re: [MAP] Sangin - Update

Posted: 2009-03-03 14:16
by hiberNative
the ross kemp in afghanistan has some good shots.

tall "grass" <3
Image

dense tree areas in some places.
Image

and a small village area with broken walls etc.
Image

Re: [MAP] Sangin - Update

Posted: 2009-03-03 14:23
by tmnoobage
looks great, the colours are just right

Re: [MAP] Sangin - Update

Posted: 2009-03-03 14:32
by HughJass
Chill hiber, all that is probably still planned for the map.

SWEET shit rank. This map looks very realistic.

Re: [MAP] Sangin - Update

Posted: 2009-03-03 14:39
by gazzthompson
can we get high res minimap for desktops?

Re: [MAP] Sangin - Update

Posted: 2009-03-03 14:40
by gazzthompson
o, and the map looks amazing :D probably best looking map ive seen in any game.

Re: [MAP] Sangin - Update

Posted: 2009-03-03 14:42
by arjan
You realy know how to give that ''real'' feel in the map and such, its inspirating.
Well done, looking forward to the end product :)

Re: [MAP] Sangin - Update

Posted: 2009-03-03 15:08
by =Romagnolo=
WOW WOW WOW !


@_@

Re: [MAP] Sangin - Update

Posted: 2009-03-03 15:13
by xatu miller
Looking very nice. I hope to see some CAS here.

Re: [MAP] Sangin - Update

Posted: 2009-03-03 15:30
by RGG:Dale
looks sexual rich :D

hope to see it ingame :lol:

Re: [MAP] Sangin - Update

Posted: 2009-03-03 15:34
by Cpl.Small
can't wait for this map! and flying the chinook around it :) :)

Re: [MAP] Sangin - Update

Posted: 2009-03-03 15:44
by [uBp]Irish
Looks amazing.

Going to be a blast flying the Chinook.

Re: [MAP] Sangin - Update

Posted: 2009-03-03 15:50
by marcoelnk
lovely , keep going :)

Re: [MAP] Sangin - Update

Posted: 2009-03-03 15:57
by Smegburt_funkledink
hiberNative wrote:the ross kemp in afghanistan has some good shots.

tall "grass" <3
Image
Image
Image
'[R-DEV wrote:Dr Rank;951846']A lot of the detail has yet to be added, compounds have not yet been fully built, object lightmaps have not been run, and most of what you see is subject to change (all of the grass etc you currently see in the fields will be replaced using Rhino's new overgrowth field technique and will include a greater variety of crops/grass)
WOW!!! GREAY MAP...
Did you get the idea from the Ross Kemp in Afghanistan Documentary That takes place near and in the exact same place?
Cheers, I started this last July, about the time he was out there making it! But yeah, it provided some useful refs, particularly for some of the field ideas.
I think Rankie has it covered and has seen the Ross Kemp documentary. ;)

Re: [MAP] Sangin - Update

Posted: 2009-03-03 16:10
by akatabrask
OMFG WOW! :o

That looks fricking real!

Are you sure this is project reality?

This map will be pretty...badass

Re: [MAP] Sangin - Update

Posted: 2009-03-03 16:13
by Cptkanito
OMG! love it :)