only thing i dont like in this beast is overheating level for 30mm gun
It's not a problem, though.
Re: BMP-3
Posted: 2009-03-18 19:20
by Outlawz7
The only thing I don't like about the BMP3 is its ridiculous accelerating into air whenever driving over a bump/dune at full speed and the fact that it still behaves like someone who just got kicked from behind when coming into contact with water.
Re: BMP-3
Posted: 2009-03-18 19:45
by Scot
sakils2 wrote:
* BMP-3 is not an APC, it's an IFV.
An IFV is used to transport people, it's an APC with a bigger gun and better weapons....
Re: BMP-3
Posted: 2009-03-18 20:15
by sakils2
An IFV is used to transport people, it's an APC with a bigger gun and better weapons....
Did I say IFV's are not used to transport people?
Re: BMP-3
Posted: 2009-03-18 22:00
by Scot
* I won't go to hot zone to get a slap in the face by an infantry squad.
Might have misunderstood you though....
Re: BMP-3
Posted: 2009-03-19 02:57
by Expendable Grunt
I wish the 30mm would overheat slower...they don't go that fast IRL do they?
M.
Re: BMP-3
Posted: 2009-03-19 04:29
by SocketMan
Expendable Grunt wrote:I wish the 30mm would overheat slower...they don't go that fast IRL do they?
M.
if it did you could come out and piss on it - to cool it down
Re: BMP-3
Posted: 2009-03-19 14:30
by sakils2
^ Reminds of We were soldiers.
IMO BMP-3 30mm cannon doesn't overheat so fast in real life.
It's rate of fire is 350rd/min IRL, and is's pretty big in PR. So, I think, the overheating after firing 10 rounds was given to balance it out, or something like that.
Re: BMP-3
Posted: 2009-03-19 15:27
by Jaymz
sakils2 wrote:
It's rate of fire is 350rd/min IRL,
IRL, they can fire up to 550RPM (like in PR). People complain about them overheating so fast because they're not pacing themselves enough.
Re: BMP-3
Posted: 2009-03-19 17:04
by sakils2
Ah, my source said 350.
--
Agree with you Jaymz. You can fire two shoots and wait a ~second between them and the turret wont overheat.
If your turret overheats, switch to 100mm rounds or the ATGM.
Re: BMP-3
Posted: 2009-03-20 08:20
by SocketMan
[R-CON]Outlawz wrote:The only thing I don't like about the BMP3 is its ridiculous accelerating into air whenever driving over a bump/dune at full speed and the fact that it still behaves like someone who just got kicked from behind when coming into contact with water.
This IFV has a hydropneumatic suspension, which can be adjusted to suit the type of ground being crossed.
That's what we need in PR -an adjustable transmission.
The rate of fire for the 30mm is adjustable as well:
The 30 mm 2A42 cannon has a dual feed. One is for HE-T and the other for AP-T rounds. The gunner can select one of two rates of full automatic fire, low at 200 to 300 rds/min and high at 550 rds/min. 30 mm automatic cannon 2A42 - Wikipedia, the free encyclopedia
Any plans to deploy this (BMP3) on other maps?
Re: BMP-3
Posted: 2009-03-20 11:15
by DankE_SPB
an adjustable transmission
nah, we need BMD-4, it has same weapon complex but can become a low rider
Re: BMP-3
Posted: 2009-03-20 14:04
by sakils2
Any plans to deploy this (BMP3) on other maps?
I hope so. MEC in Muttrah and Jabal are kinda underpowered.
Re: BMP-3
Posted: 2009-03-20 16:55
by McBumLuv
And of course the Russians. Can't they have their own design back?
I'd like to see a few maps featuring the russians that are more than just light battles vs the chechens, and while I understand that their arsenol of vehicles (such as the HIND, T80, BTR 80, and such) aren't all modeled yet, when they are, I wouldn't want them to ignore their very own BMP-3
Like the Bradley in Fallujah West, the BMP-3 is much more versatile than it's current home maps make it out to be.
Re: BMP-3
Posted: 2009-04-21 22:45
by ma21212
It sounds so intimidating when its doint wat it dose. as MEC inf im always happy to hear it lol
Re: BMP-3
Posted: 2009-04-22 05:57
by Remoted-Bomb
Yep, and i'm gonna be in this APC at the tournament on Saturday. . Remember that, if you are gunning, always have ATGM selected. If you need to change, you only need to wait a few seconds. If you want to use ATGM, you need to wait 13 seconds = too much
Btw, i'm i the only one noticed that this is the only apc where the squad can see each other? Maybe i'm silly, but i think that is kinda cool.