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Re: what happened to mumble?

Posted: 2009-03-22 14:21
by google
Dr2B Rudd wrote: if you're on OGT and your squadmembers are down and there is a blue medic next to you, you damn well better say "medic, my guys are down, I'll cover you while you get them"
I have seen this before simply by typing it out in chat. Also, if all SLs are in TS with eachother as they should be, they can simply contact the friendly SL who can direct his medics to revive the squad.
Dr2B Rudd wrote:WHY? BECAUSE THE 50 CAL GUNNER COULD HEAR US!

Again, this can be done with teamspeak and SLs without having 6 different people shouting over eachother and creating more confusion.
Dr2B Rudd wrote:Pilot wants to take me somewhere, I can now tell him the precise route, where suspected AA is and get feedback on my wants.

Once again, this can be accomplished through TS. If all SLs are in direct comms with eachother and you are lucky enough to have a commander, the pilot should easily know about any distinguished hostile AA.
Dr2B Rudd wrote:Mumble is how PR will move from Squad level tactics to TEAM LEVEL TACTICS
TS does the same thing except it doesn't create a **** load of unnecessary audio spam. AS AN SM, YOU DON'T NEED TO BE ABLE TO TALK TO SMURFS.

I don't mean to come off harsh, but I simply feel that mumble creates a tendency for people to constantly want to talk to eachother and be close to eachoter constantly. In many cases this is bad.

Re: what happened to mumble?

Posted: 2009-03-22 15:19
by Scot
Mumble for me did the greatest thing, the ability for a platoon style attack, using 2 squads and then if there is a guy like 2 metres from a blue guy, you can say, and he can hear you, in which case, talking to smurfs is a great thing. People who say TS can be used, of course it can be, but Mumble can be setup in exactly the same way as TS or vent. However, what makes mumble special is the ability for localised Voip, which IMO puts it leaps and bounds ahead of any other program like TS or Vent.

Re: what happened to mumble?

Posted: 2009-03-22 15:36
by Wiman
google wrote:I have seen this before simply by typing it out in chat. Also, if all SLs are in TS with eachother as they should be, they can simply contact the friendly SL who can direct his medics to revive the squad.


Again, this can be done with teamspeak and SLs without having 6 different people shouting over eachother and creating more confusion.


Once again, this can be accomplished through TS. If all SLs are in direct comms with eachother and you are lucky enough to have a commander, the pilot should easily know about any distinguished hostile AA.



TS does the same thing except it doesn't create a **** load of unnecessary audio spam. AS AN SM, YOU DON'T NEED TO BE ABLE TO TALK TO SMURFS.

I don't mean to come off harsh, but I simply feel that mumble creates a tendency for people to constantly want to talk to eachother and be close to eachoter constantly. In many cases this is bad.
Well, say that you have the APC driver, all pilots and all squadleaders in the same TS channel. At one same time the apc driver talks to a squadleader at the same time as another squadleaders tries getting a chopper evac . This would result in alot of coms at the same time even for those squadleaders, apc drivers and other pilots that aren't even directly spoken to. What positional in mumble gives is that only the ones that should hear it, hear it. So the pilots and apc crew can talk to whoever is nearby without everyone else anywhere on the map can hear them.

Re: what happened to mumble?

Posted: 2009-03-22 15:37
by cyberzomby
I can say what you're saying Google but I still havent seen so many people on the TS servers that accompany a server than on the mumble channel. Thats because its cooler with the directional audio.
I think thats a reason why mumble as a better chance of getting used because it has this coolness feel as well.

Also: Your forgetting that TS will be cluttered just as a group of mumblers as everyone will be able to hear everyone. With Mumble you at least have some filtering as you can only hear people close to you. I cant say how many times I had to wait with my message on TS to some other guy because there where other SL'ers coordinating on there as well.

EDIT: Ninja'ed by Wiman

Re: what happened to mumble?

Posted: 2009-03-22 15:40
by HybridX
Mumble in its current state only facilitates cheating.

If mumble how it is replaced voip i would quit pr in an instant.

I want to hear what my squad mates saying if hes over the other side fo the map feeding me intel... im not fussed about the guy stood 2 metres from me!

It was and is still a fad atm.

If there was mumble sound quality on ingame voip and an ability to communicate direct with other squad leaders when needed then mumble replacing voip = win

But directional/ positional audio... no...... cant hear shit what my squads saying because of it.


Just my 2 cents

Unfortunately cyberzombey summed it up in 1.... sorry to say this my fellow [T&T]er... but people only like ti because its "cool" to have positional/direcitonal audio.... not becauses its actually useful

Re: what happened to mumble?

Posted: 2009-03-22 15:42
by Tartantyco
google wrote:I have seen this before simply by typing it out in chat. Also, if all SLs are in TS with eachother as they should be, they can simply contact the friendly SL who can direct his medics to revive the squad.
-Yes, because chat is an efficient communication tool...
Again, this can be done with teamspeak and SLs without having 6 different people shouting over eachother and creating more confusion.
-No, it can't.
Once again, this can be accomplished through TS. If all SLs are in direct comms with eachother and you are lucky enough to have a commander, the pilot should easily know about any distinguished hostile AA.
-No it can't.
TS does the same thing except it doesn't create a **** load of unnecessary audio spam. AS AN SM, YOU DON'T NEED TO BE ABLE TO TALK TO SMURFS.
-You need to be able to talk to the one guy you're with on a flanking mission without flooding the in-game VOIP or TS channel, or messing around with any kind of setup.
I don't mean to come off harsh, but I simply feel that mumble creates a tendency for people to constantly want to talk to eachother and be close to eachoter constantly. In many cases this is bad.
-I have not experienced any deterioration in teamwork or tactics due to Mumble. Exactly the opposite, as a matter of fact.

Re: what happened to mumble?

Posted: 2009-03-22 15:45
by cyberzomby
HybridX wrote:...
hehe no problem man! I know that me and Cain are probably the only Mumble enthousiasts in T&T :P

I agree though. In its current states its like a wall-hack like you guys said. Lets hope the devs come up with a version where you cant change settings.

One more thing: Most of us in here do not use it for inter-squad communications. Thats what the regular voip is for. We use it to talk to the non-squaddie's and this removes the amount of cheating windows since there wont be much mumble going on. Only in the moments you need to talk to a blue guy.

Re: what happened to mumble?

Posted: 2009-03-22 15:52
by Clypp
The best part of Mumble, IMO, is that you can have several conversations in a squad without everyone stepping on each other. For example, in a tank squad each tank can communicate ("AT guy, 35 degrees") without confusing the the other guy in the tank. ("What, we're at the edge of the map...oh, other tank")

You don't have to be afraid of annoying squadmates when discussing tactics when separated. Talking to blue guys is nice too. If mumble gets well incorporated in PR (no channel level chat/listen when dead, fixed distance/bloom settings, etc) this will be the best thing to happen to PR since kit request.

Re: what happened to mumble?

Posted: 2009-03-22 15:53
by McBumLuv
HybridX wrote:Mumble in its current state only facilitates cheating.
Hmm? How so? I'm afraid I don't understand how you feel mumble allows for "cheating" from your post...

While having mumble badly set up, and the fact that you can hear everyone when not in a server, and the fact that you speak with a Forced Centered Position when not in a server are all potential factors for clogging the comms, they are all flaws that will be addressed for when mumble is able to be fully integrated into pr. Currently, common sense in the matter can keep it to a minimum, though.

Having played with mumble, I can say all of my experiences have been positive ones. There's no reason to fear "the blue guys" in the very least, and it makes for much better situational decisions. If half your squad is doing a flanking maneuver, you don't need to compromise it by having a blue player shoot when he didn't know you were operating under stealth conditions, or w/e.

Re: what happened to mumble?

Posted: 2009-03-22 15:53
by HybridX
Tartantyco wrote:-Yes, because chat is an efficient communication tool...
1)-No, it can't.
2)-No it can't.
3)-You need to be able to talk to the one guy you're with on a flanking mission without flooding the in-game VOIP or TS channel, or messing around with any kind of setup.
4)-I have not experienced any deterioration in teamwork or tactics due to Mumble. Exactly the opposite, as a matter of fact.

1)+2)IF you bother to joina teamspeak server for the game server often youll find (iun [T&T] case anyway... squadleaders talking to each other and telling pilots where to go etc).. so yes teamspeak can offer this.

3) You shouldnt be lonewolfing with some random blue smurf..... you should be with your squad, so your point is futile.

4) maybe not but its increased the amount of cheating....

Re: what happened to mumble?

Posted: 2009-03-22 15:58
by HybridX
McLuv wrote:Hmm? How so? I'm afraid I don't understand how you feel mumble allows for "cheating" from your post...

While having mumble badly set up, and the fact that you can hear everyone when not in a server, and the fact that you speak with a Forced Centered Position when not in a server are all potential factors for clogging the comms, they are all flaws that will be addressed for when mumble is able to be fully integrated into pr. Currently, common sense in the matter can keep it to a minimum, though.

Having played with mumble, I can say all of my experiences have been positive ones. There's no reason to fear "the blue guys" in the very least, and it makes for much better situational decisions. If half your squad is doing a flanking maneuver, you don't need to compromise it by having a blue player shoot when he didn't know you were operating under stealth conditions, or w/e.

1)Find a friend... go tell them to stand 100m away... and talk normally... can u hear them.... dont think so.

2)Theres always someone with it setup wrong broadcasting locations

3) Theres always someone who "accidently" give a location (sorry guys i accidently pressed wrong voip key)

4) Excessive Mic spam in close quarters with other squads

5) Since when did you know anyone to have common sense..... cmon its a online FPS


Also people should be sticking togetehr as a squad and communicating not opposite sides fo the map in tanks as someone pointed out above.

Plus if i have got someone feeding me intel outside 100m range... ild like to hear it!

Re: what happened to mumble?

Posted: 2009-03-22 15:58
by Scot
HybridX wrote:1)+2)IF you bother to joina teamspeak server for the game server often youll find (iun [T&T] case anyway... squadleaders talking to each other and telling pilots where to go etc).. so yes teamspeak can offer this.

3) You shouldnt be lonewolfing with some random blue smurf..... you should be with your squad, so your point is futile.

4) maybe not but its increased the amount of cheating....
Cheating? Because the enemy can hear you? Although I agree, a US guy wouldn't understand what a MEC guy was saying, or vica versa, you could still hear them and pin point their location by voice.

You must be playing with the wrong people then, because everything you say happens, has never happened to me...

Re: what happened to mumble?

Posted: 2009-03-22 15:59
by Rudd
google wrote:
I have seen this before simply by typing it out in chat. Also, if all SLs are in TS with eachother as they should be, they can simply contact the friendly SL who can direct his medics to revive the squad.
That will get you deaded. unless you are lucky. Filling comms with directions for one SM of another squad = fail. (Ever played in the PRT? I have, no matter how efficient a TS protocol you use, unless you have lots of whispers preset it will fail in the public domain)
google wrote: Again, this can be done with teamspeak and SLs without having 6 different people shouting over eachother and creating more confusion.
6 people shouting? Not in my squad, if people get too chatty when something is getting on I just tell my squad to be quiet and sort out each problem efficiently. TS is worse for this than Mumble since you will only hear the chat of nearby people, and for insquad coms people will use bf2 voip - so you aren't even hearing most of their chat!

You want 32 people on TS? if one talks everyone will be bloody pissed off. You want SLs only on TS? well...join teh SL channel on mumble and then you can use force center to talk like TS between SLs.
google wrote: the pilot should easily know about any distinguished hostile AA.
You do play PR right?

Mumble = teamspeak for radio communication with less lag and better sound

Mumble is then > for positional audio.

But lets make this clear right now people. If you don't like mumble's positional audio, but you do like TS like programs. You can actually use mumble as a better teamspeak without even using teh positional audio- Just don't do that in servers that want to use the positional audio!!!

Re: what happened to mumble?

Posted: 2009-03-22 16:02
by HybridX
Scot your looping me back to a previous point...

get a friend to stand 100m away and talk normally... you cant hear them! And if the enemy is close enough for you to hear them they should already be dead!

If you can hear them they should be within visual range and dead by now. In that case its a failure fo your squads tactics and observation

Re: what happened to mumble?

Posted: 2009-03-22 16:03
by Rudd
get a friend to stand 100m away and talk normally... you cant hear them! And if the enemy is close enough for you to hear them they should already be dead!
thats a case to decrease the distance to say...50m or so, not an arguement not to use the program.



BTW chaps...you can actually use different settings to the reccomended ones, hearnig people across the map isn't much of a cheat if 64 ppl are gonna be talking all the time, so don't worry about that.

But decreasing the distance you hear people on YOUR end will cut out alot of chat if you don't want it!!!!!

Re: what happened to mumble?

Posted: 2009-03-22 16:07
by Scot
Mine is set at 75 metres, it probably could be lower, but as Rudd said, that is no reason not to use mumble, because you can hear people 100 metres away, on TS you can hear them 2 km away...

Re: what happened to mumble?

Posted: 2009-03-22 16:07
by McBumLuv
Yea, but officially it's supposed to be set at 70 meters, actually. And you can barely hear them at that. Even at 50 meters away, so long as there's any other environment sounds (cars going by, gunshots, animals :D ), you might not be able to hear them. It does roll-off, you realize. And how on earth does hearing squaddies from 4 km away make it any more realistic?!?

I've never experienced many problems due to Mumble. Everyone's had it properly set up, or they get yelled at for not doing so :p

A possible downside is that you can hear the enemy talking, which is still under debate, but it isn't that big of a deal, either.

EDIT: God damn ninjas, GET OFF MY LAWN!!! *Rushes in side and grabs a shotgun. :p

Re: what happened to mumble?

Posted: 2009-03-22 16:18
by google
Tartantyco wrote:-Yes, because chat is an efficient communication tool...
Read the rest of my comment
Tartantyco wrote:-No, it can't.
Tartantyco wrote:-No, it can't.
Yes it can.The SL recieves info and presses the talk button to tell other SLs.
Tartantyco wrote:-You need to be able to talk to the one guy you're with on a flanking mission without flooding the in-game VOIP or TS channel, or messing around with any kind of setup.
Like HybridX said, the guy you're flanking with shouldn't be a blue guy. It should be a squad mate and chances will be that your squad will be close enough to hear you in mumble and voip. If you are doing a multi squad attack, ingame voip is better in this scenario.
Dr2B Rudd wrote:You want 32 people on TS? if one talks everyone will be bloody pissed off. You want SLs only on TS? well...join the SL channel on mumble and then you can use force center to talk like TS between SLs.
It's rather obvious that you didn't pay any attention to my argument. My whole argument is that only SLs should be able to talk to eachother in terms of blue guy to blue guy communication. In my experience, only SLs actually talk in TS. At TG, we have Leadership channels set up for this purpose. This brings me to my next point. You can make more channels. Many of you who complain about having an APC driver and such in the same channel as other SLs is a problem. Create your own temporary channel. I have often seen this happen and is always done in all the Scrims I've played in.

Re: what happened to mumble?

Posted: 2009-03-22 16:20
by Scot
So I'm a US soldier, your a US soldier, we are the last remaining people of 2 seperate squads in a firefight, but we can't speak to each other?


Also what everyone is forgetting is Mumble is a beta program effectively, there are constant updates to improve it. No such updates for TS....

Re: what happened to mumble?

Posted: 2009-03-22 16:21
by hx.bjoffe
I really disagree alot with you on these points, Google. Sure it can get spammy with the entire team in a flock. But having a 12 man-squad is alot of fun, and really efficient, and not necessarily spammy at all. And it don't work with SL2SL-communication only.

Mumble is brilliant - and that even at this early development stage, and i don't see the need for TS.
I think it's a little sad your community (TG) haven't picked more up on it, but insists on TS.