Asset suggestion

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Asset suggestion

Post by Rudd »

I'm not a huge fan of this idea, yeah yeah the crates fall down the hill sometimes. But I'd rather have to have a constant ammo resup from trucks and helos than 'the magical bottomless pit of vitamins and bullets'
Image
aperson444
Posts: 276
Joined: 2008-06-17 19:28

Re: Asset suggestion

Post by aperson444 »

Even if this was an option, wouldn't this take the teamwork out of the squad with the medic? Say if a squad was trying to hold a position where one of these healing and rearming stations was. As they are repelling opponent forces, they get wounded. Instead of calling for a medic and taking cover, a single person darts towards the healing station. What if we make it just a rearming station?
MonkeySoldier
Posts: 1200
Joined: 2008-08-10 21:03

Re: Asset suggestion

Post by MonkeySoldier »

aperson444 wrote:Even if this was an option, wouldn't this take the teamwork out of the squad with the medic? Say if a squad was trying to hold a position where one of these healing and rearming stations was. As they are repelling opponent forces, they get wounded. Instead of calling for a medic and taking cover, a single person darts towards the healing station. What if we make it just a rearming station?
It would take longer to heal compared with the medic.
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