-Audio Protection for Players-

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Vege
Posts: 486
Joined: 2008-06-26 23:12

Re: -Audio Protection for Players-

Post by Vege »

Could those "yes, no" voices be altered in a way that they cannot be spammed during warmup?

Even make silent yes no voices, and change some existing ones to yes/no that cannot be spammed.
BF universe: Jorma[fIIn], Tahanmikaansovi, Vge, Lou Bang, Marjapiirakka
General Dragosh
Posts: 1282
Joined: 2005-12-04 17:35

Re: -Audio Protection for Players-

Post by General Dragosh »

Wicca wrote:What about increasing the sound of when inside a helicopter? Thats realistic, i mean people wear headphones to communicate inside a Heli?

Anythought?

I agree with the truck though, kinda funny going:

Man1: "There is enemies up ahead, right side"

Man2: "WHAT?!, did you say something?!"

Man1: "Enemies!"

Man2: "what?, Whoa there are enemies here!"

Ive been there... Done that :D
In a Truck xD

Driver: We are going to go to this location !

Man1: What did u say ?

Driver: I said, were going to that location !

Man1: I cant hear u !

Driver stops the Truck !

Driver: I said were going to that location...

Man1: Oh...

Suddenly the Truck blows up!

Enemy1: Its a hit !

Enemy2: Why did the Truck stop anyway ?

Enemy1: Dunno

Oh bugger the Truck :mrgreen:
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Kruder
Posts: 803
Joined: 2007-04-05 10:26

Re: -Audio Protection for Players-

Post by Kruder »

Can you pls tune down jet voices,especially a-10.I can hardly hear a lock on tone when i am looking back with C.
Oddsodz
Posts: 833
Joined: 2007-07-22 19:16

Re: -Audio Protection for Players-

Post by Oddsodz »

I wish for all the above apart for jet sounds. I Would love to have the internal cockpit sounds lowered. But the External sound made higher. This way I would still hear OP4 jets in the sky when they are close.
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