Could those "yes, no" voices be altered in a way that they cannot be spammed during warmup?
Even make silent yes no voices, and change some existing ones to yes/no that cannot be spammed.
-Audio Protection for Players-
-
Vege
- Posts: 486
- Joined: 2008-06-26 23:12
Re: -Audio Protection for Players-
BF universe: Jorma[fIIn], Tahanmikaansovi, Vge, Lou Bang, Marjapiirakka
-
General Dragosh
- Posts: 1282
- Joined: 2005-12-04 17:35
Re: -Audio Protection for Players-
In a Truck xDWicca wrote:What about increasing the sound of when inside a helicopter? Thats realistic, i mean people wear headphones to communicate inside a Heli?
Anythought?
I agree with the truck though, kinda funny going:
Man1: "There is enemies up ahead, right side"
Man2: "WHAT?!, did you say something?!"
Man1: "Enemies!"
Man2: "what?, Whoa there are enemies here!"
Ive been there... Done that![]()
Driver: We are going to go to this location !
Man1: What did u say ?
Driver: I said, were going to that location !
Man1: I cant hear u !
Driver stops the Truck !
Driver: I said were going to that location...
Man1: Oh...
Suddenly the Truck blows up!
Enemy1: Its a hit !
Enemy2: Why did the Truck stop anyway ?
Enemy1: Dunno
Oh bugger the Truck
[img][/img]Newly ordered sig !
-
Kruder
- Posts: 803
- Joined: 2007-04-05 10:26
Re: -Audio Protection for Players-
Can you pls tune down jet voices,especially a-10.I can hardly hear a lock on tone when i am looking back with C.
-
Oddsodz
- Posts: 833
- Joined: 2007-07-22 19:16
Re: -Audio Protection for Players-
I wish for all the above apart for jet sounds. I Would love to have the internal cockpit sounds lowered. But the External sound made higher. This way I would still hear OP4 jets in the sky when they are close.
