"Look over there" markers.

Suggestions from our community members for PR:BF2. Read the stickies before posting.
EgoTrippin
Posts: 35
Joined: 2009-01-27 14:53

Re: "Look over there" markers.

Post by EgoTrippin »

i like this idea :)
SkaterCrush
Posts: 1173
Joined: 2009-04-13 19:07

Re: "Look over there" markers.

Post by SkaterCrush »

addaco wrote:THats very good. And it lasts forever, untill a new one is created.

I had a thought, how about locaton specific? So all sqd members can place markers, but you can only see sqd members markers if you are 70m or closer to them (same idea as mumble). That way it is mroe realistic, as it is liek a sqd member pointing out enamy locations to you. The screen wouldnt be cluttered as sqd members on the other side of the map wont see the markers from the other side.

But, as with many things, I expect it is HARDCODED
I dunno, I thought they made it you couldn't see vehicles on map if you weren't close enough? or is that just a bug?
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Adetter
Posts: 604
Joined: 2009-02-26 17:08

Re: "Look over there" markers.

Post by Adetter »

Aint it a spot marker if u press "Q" then left-click?
Qaiex
Posts: 7279
Joined: 2009-02-28 21:05

Re: "Look over there" markers.

Post by Qaiex »

I would love it, but a suggested alteration, above the marker, there could be like the text that shows you range, only it says [name] so you know who's marker you're looking at.
Redamare
Posts: 1897
Joined: 2007-10-30 21:09

Re: "Look over there" markers.

Post by Redamare »

SL has a look marker comand the SL can just tell SL where the enemy is . place a marker.. and the squad can all see where the enemy is .. EASY ^_^
Maverick
Posts: 920
Joined: 2008-06-22 06:56

Re: "Look over there" markers.

Post by Maverick »

Problem with this is that when you dont need ANY marker and your stuck with 2 markers, would be good, but need them to be removable for both SM AND SL.
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richyrich55
Posts: 332
Joined: 2007-07-18 16:04

Re: "Look over there" markers.

Post by richyrich55 »

Hey Dev's, is this hardocded or what? Haven't seen any activity in here so I was curious.
"What's the advantage of these choppers when compared to a squad medic?"

Pirate

"Medics dont have rotors."

rampo93(FIN)

Cheesygoodness
Posts: 226
Joined: 2007-05-03 23:06

Re: "Look over there" markers.

Post by Cheesygoodness »

Adetter wrote:Aint it a spot marker if u press "Q" then left-click?
You know he has a point...

Isn't this pretty much the old BF2 standard spotting system but less of the 'I stick to the enemy and show you his movements!' Cause that kinda sounds like exactly the same thing, Granted you'd have to look at the map to see it but that in and of itself would be helpful.
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Nagard
Posts: 217
Joined: 2008-05-02 17:06

Re: "Look over there" markers.

Post by Nagard »

richyrich55 wrote:Hey Dev's, is this hardocded or what? Haven't seen any activity in here so I was curious.
Something I would like to know too.

+1 from me. Would be really great to have something like those Spotmarkers.

Also there ARE markers ingame. Remember the "Enemy whatsoever sighted" from vBF2?
Maybe you could just make them appear on the 3d map (The feature to make markers and tags appear on your hud) and limit them to one per soldier. They are already time-limited (disappear after a few seconds) so I think this could work.

What do the Devs think?
richyrich55
Posts: 332
Joined: 2007-07-18 16:04

Re: "Look over there" markers.

Post by richyrich55 »

Is this hardcoded or what?
"What's the advantage of these choppers when compared to a squad medic?"

Pirate

"Medics dont have rotors."

rampo93(FIN)

Wilkinson
Posts: 1916
Joined: 2008-08-18 21:55

Re: "Look over there" markers.

Post by Wilkinson »

it's already Done?

The Obseve Marker is in PR. It's the EYE
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Sniperdog
Retired PR Developer
Posts: 1177
Joined: 2009-02-27 00:06

Re: "Look over there" markers.

Post by Sniperdog »

I wonder if its maybe possible to link an animation to the flare key. That way you could push the flare button and your soldier would literally point in the direction you were looking in a way similar to the civilian's "hands up"
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Will Stahl aka "Merlin" in the Squad community
Nick_Gunar
Posts: 215
Joined: 2009-10-20 07:54

Re: "Look over there" markers.

Post by Nick_Gunar »

It is a good idea although I don't want to see it implemented if it is possible.

I find the game experience very exciting when you are in the deep line of the enemy and you fall right in front of a squad and you spot it via the VOIP (although it is very confusing to describe the exact position). It happens so many times, you can't find the words : "contact in front of me, in front of me!!!", another guy : "Where in front, where geez???". Sometimes you survive or you die.

That is the core of PR and it reflects the reality perfectly. It is not a matter of marks but of a better communication (you communicate what you see to the other players).
The best victory is when the opponent surrenders of its own accord before there are any actual hostilities... It is best to win without fighting.
BogusBoo
Posts: 197
Joined: 2009-10-20 15:15

Re: "Look over there" markers.

Post by BogusBoo »

I think its good enough as it is. you can just tell other sq members where they are with your compass, and it is more realistic without any markers for sq members or SLs! i would not say that i want sq look markers ingame. more realistic without it i say. :shock:
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maarit
Posts: 1145
Joined: 2008-02-04 17:21

Re: "Look over there" markers.

Post by maarit »

im not sure about that kind of markers but im sure that movemarker has very often used to point enemys.
i have few times in game start to engage to movemarker accidently,because squadleader has just pointed enemys with that.
sl:"enemy contact"
sm:"where,i cant see it"
sl:"there"and squadleader place a marker to the enemys position.
@bsurd
Posts: 353
Joined: 2008-03-18 12:52

Re: "Look over there" markers.

Post by @bsurd »

i really like the idea. Would be cool to see this in. In RL the communication is a way easier. So im for it ingame.
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rofflesnlols
Posts: 171
Joined: 2006-02-12 21:06

Re: "Look over there" markers.

Post by rofflesnlols »

Like Wilkinson said... it's already been implemented - this thread is very old.
richyrich55
Posts: 332
Joined: 2007-07-18 16:04

Re: "Look over there" markers.

Post by richyrich55 »

Sorry guys, I was ripped when I posted that. Please close this thread.
"What's the advantage of these choppers when compared to a squad medic?"

Pirate

"Medics dont have rotors."

rampo93(FIN)

goguapsy
Posts: 3688
Joined: 2009-06-06 19:12

Re: "Look over there" markers.

Post by goguapsy »

Sniff sniff... hardcoded for distance? Like mine markers (only shows up on the map...)
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! :D

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