Re: ins sl place caches
Posted: 2009-05-03 19:53
Demonic wrote:I prefer it the way it is, the fact of the matter is that it would just be like firebases. There are only a few good spots you can put them and than a variety of average spots. People who are good at the game and know the map always put them in the good spots and anybody who plays long enough usually automaticly knows where the firebases will be. As nobody ever changes the spots.
The problem with that is that when people know the map so well and know the obvious choices of where somebody would put a placed cache that they would be considered a good choice and they would just go straight for it.
We all know how sucky it is for firebases when the enemy just goes straight for that spot because they know that its a popular place that people put it.
I imagine it would be no difference for this idea. Atleast with the current setup things are 100% random and never in the same spot. Leaving the enemy always guessing and always having to rely on intel.
It's not a bad idea, It's just not going to work.
You have a point. There would be a few great spots, some 'good' ones and not many more.
Probably best to leave as is.
Travis, that was a purely **** post, and to me came across very rude and twattish.