Remove the ability to TK a jet/heli

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Wilkinson
Posts: 1916
Joined: 2008-08-18 21:55

Re: Remove the ability to TK a jet/heli

Post by Wilkinson »

snooggums wrote:The removal of the pilot weapon had nothing to do with tking for vehicles.
Yah 2 seperate things. I remember on Kashan 32 I was landing my Apache and got shot down. I was so pissed. I don't know what to say because you can't make just 1 AA for the team not be able to take out the jet. Cause if you do then All AA won't work...
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Oddsodz
Posts: 833
Joined: 2007-07-22 19:16

Re: Remove the ability to TK a jet/heli

Post by Oddsodz »

I Fail to see why Aircraft needs to have the ability to be team killed at all. I Say make all Aircraft non destructible by the friendly team. The draw back to that is a tit in Aircraft could just team kill the whole team all day long and only an Admin could sort it. It's a hard one to sort out.
McBumLuv
Posts: 3563
Joined: 2008-08-31 02:48

Re: Remove the ability to TK a jet/heli

Post by McBumLuv »

snooggums wrote:The removal of the pilot weapon had nothing to do with tking for vehicles.
No, but it's currently the only reason to keep the weapons removed.

Also, Odds, if the jet's already in the air than your team wouldn't be able to shoot it down easily at all anyways, so you'd have to resort to an admin or kick votes anyway to kick the tard :p
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Kruder
Posts: 803
Joined: 2007-04-05 10:26

Re: Remove the ability to TK a jet/heli

Post by Kruder »

I suggested long ago making soldiers non TKable at their base and giving spawn protection for assets that spawn(like 30 seconds) to avoid baserape and TK issues.Nobody said it was impossible to code,but they said it would be unrealistic.However,i guess,its an everyday issue irl that, when a pilot misses to fly a combat mission he immediately gets himself a RPG and blows his friend up along with his plane, and then deserts the airfield to avoid court martial or better,gets himself or his buddy in a plane which spawns in the second wave.
Saobh
Retired PR Developer
Posts: 8124
Joined: 2006-01-21 11:55

Re: Remove the ability to TK a jet/heli

Post by Saobh »

1/ Do not TK back as this will most probably get you in trouble on most servers.
2/ Do not give names of smacktards unless you have valid screenshots of their actions.
3/ Only good admin reporting can effectively take care of these people. As they'll always find an other way to grief you or the team assets

thread locked.
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