Re: Marksman Help
Posted: 2009-06-04 09:11
Oh boy, take all of the skill out of sniping.SkaterCrush wrote:Yeah aim a bit above the head now, but once .86 comes out the marksmans rifles are zeroed to 600m. I sometimes just aim at the top of the head if possible, because even if the bullet drops a bit, it will still be a headshot
At 600 yards the standard 147 gr. NATO ball has a 7.5 ft. of drop when fired with a 200 yard zero. Meaning if you aim for his head, you'll strike about 2 - 3 ft. in front of the target.
This game would be awesome if they could rework the ballistics to be realistic. They can leave out windage as that is less of an effect than distance estimation, plus the lack of mirage and foliage reaction to gauge windage dope... and a constantly changing wind value system.
Using the Remington 700 5R (M24) and a 175 gr. NATO M118LR round you are getting 38 ft. of drop at 1000 Yards with a 200 Yard zero. Give it a 5 MPH full value wind and you are off by 4.5 ft. ... provided it's not variable between muzzle and target.
Sniping should be hard... and it should take training and skill. This is Project Reality after all.
