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Re: [Map] Northern Afghanistan (WIP name)

Posted: 2009-05-30 14:40
by sakils2
So, in layer 2 and 3 MEC won't get ****?

Re: [Map] Northern Afghanistan (WIP name)

Posted: 2009-05-30 14:58
by Rangu
nah, I think he just forgot to write up the vehicles on the MEC side, as he said he wanted it to be symetrical.

Re: [Map] Northern Afghanistan (WIP name)

Posted: 2009-05-30 14:58
by RedAlertSF
I like the idea of Norwegians having only CV90 but I think MEC should get at least some tanks instead of BMPs. The BMP is pure rape on tracks. The autocannon is crazy and it still has the TOW. Way too overpowered, because I think CV90 has just a cannon?

Anyway, I like the idea of having Norway fighting against MEC. Keep the good work up! :D

EDIT: Oh CV90 has autocannon too but still no TOW. :/

Re: [Map] Northern Afghanistan (WIP name)

Posted: 2009-05-30 16:22
by HeXeY
As PR is set a few years in the future (says so all around the forums) tank could be added. We don't know what Diesen might do when he gets the position as "Forsvarssjef" (Chief of Defence? :p )

Re: [Map] Northern Afghanistan (WIP name)

Posted: 2009-05-30 16:25
by sakils2
RedAlertSF wrote:I like the idea of Norwegians having only CV90 but I think MEC should get at least some tanks instead of BMPs. The BMP is pure rape on tracks. The autocannon is crazy and it still has the TOW. Way too overpowered, because I think CV90 has just a cannon?

Anyway, I like the idea of having Norway fighting against MEC. Keep the good work up! :D

EDIT: Oh CV90 has autocannon too but still no TOW. :/
1) So is a tank, BMP-3 would be more appropriate.
2) BMP-3 does not have a TOW.

Re: [Map] Northern Afghanistan (WIP name)

Posted: 2009-05-30 16:31
by Zimmer
BMP-3 has something called AT-10 or something like that as far as I know.

Re: [Map] Northern Afghanistan (WIP name)

Posted: 2009-05-30 17:47
by RedAlertSF
sakils2 wrote:1) So is a tank, BMP-3 would be more appropriate.
2) BMP-3 does not have a TOW.
1) I don't know about map's terrain but I believe that a tank would be less mobile, giving some advantage for Norwegians, as the CV90 isn't heavily armored. If MEC gets BTR-90 back in the future, it would be good option too. I just think that BMP-3's rockets are overpowered.
2) Well it's an anti-tank rocket anyway. Are you happier if I call it AT-10 or 9M117?

Re: [Map] Northern Afghanistan (WIP name)

Posted: 2009-05-30 18:30
by Wicca
Yes its going to be assymetrical.

What i wrote is just a suggestion nothing is fixed, except for basics.

What is the basics?

Its going to be AAS

Its going to be Norway VS MEC

And its going to be 4X4

Its going to contain villages

Its going to be desert warfare with mountains and valleys. Its supposed to be tough terrain hard to come through unless you choose the right route, like roads.




So, what if, the MEC gets the BMP 3 + T 90, but no jet?

And norwegians gets the CV 90 + JET.

Well, basically, this is not fixed, i can change this as much as i want. Its going to have to go through a "test" process to see if its balanced or not.

Im not going to spend alot of time on the "Assets" until the end time of the map, but it is the one thing that shapes the gameplay of a map, and thats also what sets the tone of it.

So its important the Community can have a say so in this. But remember these are only suggestions. And i cant promise anything

Honestly, i would like the 64 Version to have 5 CV90 + 2 412 Bell for norgies
For MEC 5 BMP3, + 2 transport Helicopters.

But would that be balanced? If the CV9030 had more speed?
Its max velocity is 70 kmph

But the BMP3 is known for its imencive firepower. And has a higher speed velocity than the CV9030. With 75 on road, and 45 off road.

But the CV has 620 Hp while the BMP 3 only has 500
So the CV is stronger, which one is more effective for Desert warfare, and in the map i created, which one will be superrior?

The only way to find out? Test. Infantry combat might have alot of say so, as AT rockets and AT emplacements in my map might have a tactical advantage in form of surprise, camouflage aswell as cover.

Since i might add, my own belief of the fact that the CV90 most probably will loose, if it would be possible to drop a TOW rocket from the back of the CV90, as its known in the Norwegian army to have TOW teams working from APCs.

Please let me know what you think :)

Re: [Map] Northern Afghanistan (WIP name)

Posted: 2009-05-30 21:53
by sakils2
RedAlertSF wrote:1) I don't know about map's terrain but I believe that a tank would be less mobile, giving some advantage for Norwegians, as the CV90 isn't heavily armored. If MEC gets BTR-90 back in the future, it would be good option too. I just think that BMP-3's rockets are overpowered.
2) Well it's an anti-tank rocket anyway. Are you happier if I call it AT-10 or 9M117?
1) Give more CV90 to the BluFor.
2) Yes.

Re: [Map] Northern Afghanistan (WIP name)

Posted: 2009-05-31 10:06
by Wicca
Well if we could drop TOWs from the back of the CV9030, by pressing, X and then engage targets such as the BMP3, that would be nice.

But, giving the Bluefor a JET, could that be done too? Would that balance it? we can try...

Re: [Map] Northern Afghanistan (WIP name)

Posted: 2009-05-31 10:27
by Rangu
You want our CV90's to spawn non-reloadable Javelin kits?

I think this should be a limited, requestable kit.

Re: [Map] Northern Afghanistan (WIP name)

Posted: 2009-05-31 10:45
by Wicca
I just thought They still used to have TOW systems unload from APCs?

Re: [Map] Northern Afghanistan (WIP name)

Posted: 2009-05-31 11:45
by FastWinston
M113s yes, CV90s no.

Re: [Map] Northern Afghanistan (WIP name)

Posted: 2009-05-31 15:49
by Zimmer
THough from what I have gathered Norway use TOW and is in planning of buying javelin system, so if Javelin is implemented in PR it would be nice.

Re: [Map] Northern Afghanistan (WIP name)

Posted: 2009-05-31 16:05
by FastWinston
AFAIK it's been bought and is being introduced this year

Edit: http://www.mil.no/haren/start/article.j ... eID=175413 i tillegg til:

Panservernvåpen:
Rakettpanservogn NM142/TOW II 149 mm
Rakettsystem TOW I/II 127 mm/149 mm
Rakettsystem ERYX 137 mm
Rekylfri kanon Carl Gustav 84 mm
Enkeltmannsvåpen M-72 66 mm

Re: [Map] Northern Afghanistan (WIP name)

Posted: 2009-05-31 16:50
by Smuke
Im liking the look of the map already Wicca!

It's got great statics and tonnes of potential, keep up the good work!

Re: [Map] Northern Afghanistan (WIP name)

Posted: 2009-06-11 09:33
by Wicca
Bump small update.

Now i know ive been telling you guys to suggest stuff like layouts in veichles etc. Thank you for this. But now is enough. What i see you want, and what has been tested, we need to find out ;) Thanks for all the support so far, it is a really fun project to work in. And im going to try to make this map ready for testing soon, but thats in 2 weeks atleast. So whoever hangs around with me on Xfire or mumble or TS or whatever, i might invite you.

But if im not allowed by the lead designer of Norwegian Forces to offer a test, nor from the devs of this mod, i must revoke this of course, but just so you know, its in the back of my mind.

I still need a name, ive come up with some retarded suggestions:

Clashing Trolls
The arabic Troll
Middle earth
Ragnarok
The battle of Ull
The Desert Troll

These are all really retarded, and i couldnt find anything better, give me some suggestions, but dont give me an attitude that "Of course my name suggestion is the right one". I dont like that, just put the name out there, all names will be considerd.

Re: [Map] Northern Afghanistan (WIP name)

Posted: 2009-06-11 10:12
by OkitaMakoto
Well, the updated pics.. good progress, seeing it coming together

But some things I noticed:
In one of the images, the walls are a double layer around a home and it looks really weird. A bit TO walled up... looks unnatural to me at least

In the large village I think the buildings are too close together. Might be cool to do in some areas, but the way I see it, these arent huge cities with a few million people, these are villages... and I wouldnt expect villages to be THAT tightly packed in the middle of a nice sprawling desert ;)

Thats the first things I noticed, but keep it up! I might comment back later

Re: [Map] Northern Afghanistan (WIP name)

Posted: 2009-06-11 10:23
by Anhkhoa
Wicca wrote:Bump small update.

Now i know ive been telling you guys to suggest stuff like layouts in veichles etc. Thank you for this. But now is enough. What i see you want, and what has been tested, we need to find out ;) Thanks for all the support so far, it is a really fun project to work in. And im going to try to make this map ready for testing soon, but thats in 2 weeks atleast. So whoever hangs around with me on Xfire or mumble or TS or whatever, i might invite you.

But if im not allowed by the lead designer of Norwegian Forces to offer a test, nor from the devs of this mod, i must revoke this of course, but just so you know, its in the back of my mind.

I still need a name, ive come up with some retarded suggestions:

Clashing Trolls
The arabic Troll
Middle earth
Ragnarok
The battle of Ull
The Desert Troll

These are all really retarded, and i couldnt find anything better, give me some suggestions, but dont give me an attitude that "Of course my name suggestion is the right one". I dont like that, just put the name out there, all names will be considerd.
Lord of the Rings reference there?

Re: [Map] Northern Afghanistan (WIP name)

Posted: 2009-06-11 11:23
by Wicca
Anhkhoa wrote:Lord of the Rings reference there?
I said retarded :)

And i just finished watching all the three films with my wife.. So yeah ;)

And to mr Okita.

http://www.nationalinterest.org/uploade ... 0small.jpg

http://images.tvnz.co.nz/tvnz_images/ne ... 1108_2.jpg

http://1.bp.blogspot.com/_qtLzMsylpK0/S ... 330419.jpg

I get what you mean, but i want to test it first, i want to keep some parts of that village so dense, that infantry has to check it out, so that apcs has to work with Infantry. Its sort of where i got that idea from, and its supposed to be the main village in that area. sort of. The big one i mean, if you mean the one with the well, then i will spread that village out abit.

And i think ive exceeded the 350 destructible thingys in a map. so some of those buildings needs to be tweaked.

But i think i want to keep the density in the biggest village. But we will see ;) Thanks for feedback okita