The ADF Progress

Discussion pertaining to the PR Australian Forces.
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Lt.Blackmore
Posts: 66
Joined: 2008-04-30 04:43

Re: The ADF Progress

Post by Lt.Blackmore »

Great work Tonnie
and Btw do you play the mod Insurgency for HL2 under the name Tonnie cause i was playing it with someone with that name about a week or so ago,and he was Australian.
“Courage is fear holding on a minute longer.”
“The object of war is not to die for your country but to make the other ******* die for his.”
“I would rather have a good plan today than a perfect plan two weeks from now.”
“If everybody's thinking alike, somebody isn't thinking.”
“May God have mercy upon my enemies, because I won't.”
General George S. Patton
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: The ADF Progress

Post by Tonnie »

Lt.Blackmore wrote:Great work Tonnie
and Btw do you play the mod Insurgency for HL2 under the name Tonnie cause i was playing it with someone with that name about a week or so ago,and he was Australian.
haha yeah mate i love Isurgency mod cant wait for RC3... What server were you on? dam i should reinstall that as i formated hmmm.....

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: The ADF Progress

Post by Tonnie »

Removed maps that we have not seen any progress or heard anything of for a long time.. My guess is they have just droped it and not cared to let us know (cheers fellers)
'[R-DEV wrote:tonnie15;1051103']
Maps - Note i cant put any % on these as there not my maps
Rural Push= Warpig
Operation Downunder 1km= Adding final details tonnie15
No name (Afghanistan Map) 4km= Working on main base tonnie15

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Hauteclocque
Retired PR Developer
Posts: 3312
Joined: 2008-10-02 17:55

Re: The ADF Progress

Post by Hauteclocque »

I was joking of course ;)
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Lt.Blackmore
Posts: 66
Joined: 2008-04-30 04:43

Re: The ADF Progress

Post by Lt.Blackmore »

[R-DEV]tonnie15 wrote:haha yeah mate i love Isurgency mod cant wait for RC3... What server were you on? dam i should reinstall that as i formated hmmm.....
Yeah it's a great mod, and which server i was on not a clue some west coast American server.
And what's RC3?
“Courage is fear holding on a minute longer.”
“The object of war is not to die for your country but to make the other ******* die for his.”
“I would rather have a good plan today than a perfect plan two weeks from now.”
“If everybody's thinking alike, somebody isn't thinking.”
“May God have mercy upon my enemies, because I won't.”
General George S. Patton
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: The ADF Progress

Post by Tonnie »

RC3 is the next build to be released of INS...

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Mary.au
Posts: 131
Joined: 2009-02-05 23:30

Re: The ADF Progress

Post by Mary.au »

[R-DEV]tonnie15 wrote:RC3 is the next build to be released of INS...
I'm tempted to download it again, lost it in a format. Listening to one of my mates playing it via mumble, says he can only get one Aussie server :sad:
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: The ADF Progress

Post by Tonnie »

Updated the first post to include the SR25 and to update the stats on the M3 Carl Gustav and my Kit geoms
'[R-DEV wrote:tonnie15;1051103']
Weapons
85% M3 Carl Gustav= Needs UVmap, texture and export
100% SR25= Tonnie15

Soldiers/Kits
100% New ADF kit Geom= Tonnie15

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
TempesT
Posts: 152
Joined: 2009-04-11 05:08

Re: The ADF Progress

Post by TempesT »

How many maps do you think are necessary for a first release? Also the ADF mod will have its focus on Insurgent/Taliban fighting won't it? I don't know if the huge scale vehicle maps are appropriate for such a force.
anglomanii
Posts: 701
Joined: 2008-12-20 10:38

Re: The ADF Progress

Post by anglomanii »

i'd just love to see a ADF version of Op archer:
now that would be proper bushmaster country



<22:31:15> "Supahpingi": i was actually mastrubating ferosiosly to mike meyers pictures
Gu^n3r
Posts: 248
Joined: 2008-08-15 01:12

Re: The ADF Progress

Post by Gu^n3r »

TempesT wrote:How many maps do you think are necessary for a first release? Also the ADF mod will have its focus on Insurgent/Taliban fighting won't it? I don't know if the huge scale vehicle maps are appropriate for such a force.
russians had im sure 3 when they released, only one being a new map.
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Translator: "He's not a bad man.."
Soldier: "He's not a bad man? he's got a BOMB strapped to him!"
Madhouse
Posts: 230
Joined: 2007-12-08 00:18

Re: The ADF Progress

Post by Madhouse »

Tonnie, put down Unnamed Chinese Map on the list :)

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Gu^n3r
Posts: 248
Joined: 2008-08-15 01:12

Re: The ADF Progress

Post by Gu^n3r »

yummy jungle warfare
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Translator: "He's not a bad man.."
Soldier: "He's not a bad man? he's got a BOMB strapped to him!"
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: The ADF Progress

Post by Tonnie »

Added map from madhouse
'[R-DEV wrote:tonnie15;1051103']
Maps -
Unnamed Chinese Map= Madhouse

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
stozzcheese
Posts: 306
Joined: 2008-09-16 11:34

Re: The ADF Progress

Post by stozzcheese »

whats the deal with the kiowa? using the A/B or D model?

smee for [R-CON]
Proff3ssorXman
Posts: 383
Joined: 2008-03-23 08:07

Re: The ADF Progress

Post by Proff3ssorXman »

Tonnie, what vehicle is gonna be used for light transport (i.e. Hummer).

The LRPV is Special Forces isn't it? Or is the Bushmaster going to be used for this role?
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Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: The ADF Progress

Post by Tonnie »

bushmaster mate ;)

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Blade.3510
Posts: 152
Joined: 2009-03-07 15:22

Re: The ADF Progress

Post by Blade.3510 »

Mary.au wrote:I'm tempted to download it again, lost it in a format. Listening to one of my mates playing it via mumble, says he can only get one Aussie server :sad:
1st something off topic....wtf with the mudkips^ lol

2nd looking good cant wait to see later progress
Madhouse
Posts: 230
Joined: 2007-12-08 00:18

Re: The ADF Progress

Post by Madhouse »

O-M-G!! Tonnie's Hard Drive has crashed tonight. We may have lost some assets :(
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: The ADF Progress

Post by Tonnie »

this is true... not sure what i can and cant recover atm but i backed up about a week and a half ago so we have that stuff but yeah we gonna have problems possibly unless i can recover the stuff. most things will include work on the statics that i have not sent warpig yet so the trees ect... we will have to wait out. i will take my computer into town tomorrow and see what can be saved.

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
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