Page 2 of 2

Re: helicopter repairing other helicopters

Posted: 2009-07-31 21:32
by PaveHawk
This happens in real life. I have had to change a few engines out in the field before. But I will also say that I've never seen or heard of it being done in an active battlefield. If we can't work on the aircraft safely then we take what we can and blow up the rest.

Re: helicopter repairing other helicopters

Posted: 2009-07-31 21:49
by Excavus
This could be easily implemented. Just give 2 supply crates to the secondary trigger and 1 repair crate to the primary trigger on the largest choppers. That includes,

US Chinook (If implemented)
USMC Super Stallion (If implemented)
RAF Chinook
MEC Mi-17
Russian Mi-8 (If implemented)
PLA Z-8

Re: helicopter repairing other helicopters

Posted: 2009-07-31 22:58
by bloodthirsty_viking
i like the idea...i mean in rl you would destroy it.. but this is a game, and if you destroy it it shortens the game becuase of the ticket loss...

if it would be possible to have a repair kit drop from helos only for downed helos that ONLY repaire it to about... idk 30% health or w/e you need to fly.

that way it simulated it being moved out of the area.. i know you dont do that in real life, but this is a game, where a helicopter cost tickegts, and tickets determan your game time.
if you could heal a chopper untill it is X health, then you can fly it back to base, and keep the tickets alive.

im real life, if it is to hot, you get shot down, you dont fly there, but you make an attempt to save what you can..

i guess you can say that your simulating bringing the parts back to the base. and destryoing the rest.. becuase i mean if your shot down.. you survive, and you get extrackted, and your helicopter is just left there.. it leaves your team at a distinct disatvantage.

i support the idea=)

Re: helicopter repairing other helicopters

Posted: 2009-08-01 07:48
by Masaq
Tirak wrote:Because helos are worth tickets, a lot of tickets.
And if the enemy manage to shoot down your helo, they should be rewarded by either:

a) you not flying that chopper because it's damaged badly and sat in a field behind their lines where your repair truck can't reach it

or

b) you loosing a bunch of tickets for it.



Otherwise, what would be the point in shooting down a chopper?

Re: helicopter repairing other helicopters

Posted: 2009-08-01 09:59
by Qaiex
[R-DEV]Masaq wrote:And if the enemy manage to shoot down your helo, they should be rewarded by either:

a) you not flying that chopper because it's damaged badly and sat in a field behind their lines where your repair truck can't reach it

or

b) you loosing a bunch of tickets for it.



Otherwise, what would be the point in shooting down a chopper?



Assuming they actually finish the job, not just get a half-assed hit and call it a day.

Re: helicopter repairing other helicopters

Posted: 2009-08-01 17:27
by bloodthirsty_viking
[R-DEV]Masaq wrote:And if the enemy manage to shoot down your helo, they should be rewarded by either:

a) you not flying that chopper because it's damaged badly and sat in a field behind their lines where your repair truck can't reach it

or

b) you loosing a bunch of tickets for it.



Otherwise, what would be the point in shooting down a chopper?
temp stop of e reinforcements should be reward enofe... well.. they can also make a montoge of all the helos thet have shot going down.

Re: helicopter repairing other helicopters

Posted: 2009-08-02 07:43
by Masaq
That's exactly what I mean - the enemy work hard to shoot down your chopper - so you shouldn't have an easy way to get your chopper back online that doesn't cost you tickets or serious amount of teamplay/effort.

Re: helicopter repairing other helicopters

Posted: 2009-08-02 09:57
by wookimonsta
i am not asking for an easy way. i am asking for A way
[R-DEV]Masaq wrote:That's exactly what I mean - the enemy work hard to shoot down your chopper - so you shouldn't have an easy way to get your chopper back online that doesn't cost you tickets or serious amount of teamplay/effort.

Re: helicopter repairing other helicopters

Posted: 2009-08-02 12:00
by Magrioteli
Wookimonsta's idea seems as fresh one. Kept under certain circumstances and within some demands.

I read what you wrote Masaqn and the enemy shall not go empty handed out of that "deal" AA v/v helicopter, just because the helicopter can be repaired on the battlefield.

Make those repair kits available once every hour or so, and make it "hard" to do/use with minimum repair power (so that the helicopter has to go back to main, smoking as a bonfire). Or make it extremely slow to repair on spot. I mean it has to be hard to repair a helicopter when the bullets fly over your head.
Since the foe had a hard time taking the helicopter down, add extra spawn time on next helicopter if they take out the damaged helicopter and the repair tools/station.
As said, they (the enemy) shall not go empty handed out of it.

Re: helicopter repairing other helicopters

Posted: 2009-08-02 21:33
by HAAN4
It ain't realistic, anyway

Re: helicopter repairing other helicopters

Posted: 2009-08-03 01:39
by Qaiex
How about that crew who replaced an engine and like the rotor in the woods on a KA-50 or Hind or one of those russian dealies and then it flew out of there on its own?
It can be done.
And since PR isn't big enough to make a distinction between making battlefield repairs and regular field repairs, it has to be treated as the same thing.

Re: helicopter repairing other helicopters

Posted: 2009-08-03 02:54
by RedSparrow
Meh, to be honest we don't need all this special chopper repair stuff. It's sad when you have to sacrifice your baby to get another one, but it's a decision that had to be made if the enemy doesn't make it for you.

On a game I was playing earlier this evening (or morning.. I can't remember exactly :/) on kashan, squaddied up with g-club (I think that was his name) in a transport helo squad, we were having a whale of a time. Then he took a direct hit and lost engine power ;-; I saw the whole thing too, I was flying in formation, trying to protect him with my flares because he'd run out. I managed to get him out of there and we found a logi truck. Unfortunately we got there a few seconds too late and it blew up. :(

Theoretically it can be done with a logi truck. And if you get it stuck on top of a building or mountain, then theoretically you can't get there with the necessary tools to properly repair it, both IRL and IG. At least, IRL, you can't get there until the aftermath.

If you get it stuck somewhere that a logi truck can't reach then you either blow it up and suffer the ticket loss, or leave it there and hope the enemy doesn't blow it up for you.

Simples. ;)

It so didn't need my back story, but I'm bored and it's fun typing stories.

Re: helicopter repairing other helicopters

Posted: 2009-08-03 04:17
by Qaiex
As a pilot it's extremely annoying, you fly around transporting people and everyone expects you to do it flawlessly, all the infantry squads die constantly, the armour gets wrecked, but noo, heli pilots are supposed to be gods or something.
Tanks and APC's get a retry, if they get shot they can RTB to repair, and even when they die they don't get half as much flak as the pilots do.

And if by some chance we do take one hit, and do get shot down, we cost the team 10 tickets and everyone goes rampage.
This would at least give us the same chances as the armour to avoid that.

It would also promote realistic behaviour. Like PaveHawk said, if the helicopter can't be fixed you salvage what you can and destroy the rest. Why? Because the enemy will come looking for the helicopter they shot down.
If you had a chance of repairing a helicopter that was shot down, this would force the enemy team to go looking for any helicopter that survived, to make sure it's down permanently.

Re: helicopter repairing other helicopters

Posted: 2009-08-03 06:17
by Bringerof_D
how about an engineer without supplies can repair any vehichle to have it's treads/engine work, turret will still be down if it's down, the only thing the engi can do is repair the engine so that it can head home. with crate he will be able to restore turret function etc, but he will be limited to fixing the vehichle to about 50%

Re: helicopter repairing other helicopters

Posted: 2009-08-03 09:06
by RedSparrow
qaiex wrote:As a pilot it's extremely annoying, you fly around transporting people and everyone expects you to do it flawlessly, all the infantry squads die constantly, the armour gets wrecked, but noo, heli pilots are supposed to be gods or something.
Tanks and APC's get a retry, if they get shot they can RTB to repair, and even when they die they don't get half as much flak as the pilots do.

And if by some chance we do take one hit, and do get shot down, we cost the team 10 tickets and everyone goes rampage.
This would at least give us the same chances as the armour to avoid that.

It would also promote realistic behaviour. Like PaveHawk said, if the helicopter can't be fixed you salvage what you can and destroy the rest. Why? Because the enemy will come looking for the helicopter they shot down.
If you had a chance of repairing a helicopter that was shot down, this would force the enemy team to go looking for any helicopter that survived, to make sure it's down permanently.
Um, surely that's kind of what we have now?

Like you said, they salvage what they can and destroy the rest. Surely in game, blowing up the chopper and another one respawning represents this?

Choppers are bullet magnets, that's what happens in game. Eventually pilots & infantry will learn that they can't do hot insertions very well. If you get shot down out of a hot zne then, well, that's just unlucky.

EDIT: Didn't mean to sound harsh and all.. I am a transport pilot as well you know, so I know how annoying it is to have to run away from your chopper on the ground. I kind of enjoy those moments sometimes, because you know whether you have a nice team based on how they attempt to rescue you and/or your chopper (or in some cases, how they dont..).