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Re: New kits system.
Posted: 2009-08-03 12:29
by HAAN4
Adetter wrote:I think he means that, a squad should have in their pocket,that no other squads can take, 1 hat,1 lat, 1 medic, 1 officer, and two that can be choosen......But im also confused..........Each squad can have 1 of this kits each?
The kits chosing will still like it is.
you cannot pick up 2 HAT in a squad yet, you can only pick up 1 HAT and one LAT per time right?.
and you cannot pick up 2 SNIPERs, you can only pick up 1 SNIPER and 1 MASKMAN,
the KITS will continue having it KIT limitations by the squad, has alerdy is.
and no each squad can get many kits he's can get to put on he's poll. so long other squad's dont pick up faster that you right?
Re: New kits system.
Posted: 2009-08-03 12:33
by wookimonsta
i quite like the idea of each squad having its private pool of kits. means when you have no AT to take out a tank, its not because some one else wasted it, its because you wasted it.
that way, there is no complaining about people running out of kits because some moron lost both HAT kits.
on the other hand, this will make life EXTREMELY painful for all armor if every squad can get a HAT
Re: New kits system.
Posted: 2009-08-03 12:42
by Rudd
Oh I get it now! so the SL can get multiple kits, in as if issuing them to teh squad?
I'd rather it was designed as an addition to the current system than a replacement.
Thing is I can imagine several scenarios where it will be exploited, or get annoying. I can imagine blues at base "SL 3 could you request me..."
Re: New kits system.
Posted: 2009-08-03 12:44
by HAAN4
wookimonsta wrote:i quite like the idea of each squad having its private pool of kits. means when you have no AT to take out a tank, its not because some one else wasted it, its because you wasted it.
that way, there is no complaining about people running out of kits because some moron lost both HAT kits.
on the other hand, this will make life EXTREMELY painful for all armor if every squad can get a HAT
it depends of how many kits will be able to this sistem. Has i alerdy sugested that the TEAM poll where the kits go to individual squads are maded of per MAP, insteand by the onle MOD, Kaskhan desert is a heavyly tank map that have LOTs of tanks, so LOTs of AT weopows are necessary, so it get 8 LAT, 6 HAT and 4 AA.
but maps that armor are only for suport, will still having limited AT kits, up to 4 LAT and 2 HAT.
also, Armor squads in balace can be down to 5 tickets will lost, has well they spawn time may be decresed. at last on maps that they are the main focus on game. like kaskhan desert.
makings diferent rules for diferent maps will improve balace has well game play.
Re: New kits system.
Posted: 2009-08-03 12:45
by HAAN4
Dr2B Rudd wrote:Oh I get it now! so the SL can get multiple kits, in as if issuing them to teh squad?
I'd rather it was designed as an addition to the current system than a replacement.
Thing is I can imagine several scenarios where it will be exploited, or get annoying. I can imagine blues at base "SL 3 could you request me..."
yes you get it.
but the squad menber will stil need to going to a suply crate to retrieve it.