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Re: [Helicopter] - Single Flare Drop
Posted: 2009-08-05 07:29
by SkaterCrush
I sort of agree with it being OP, but helis get taken down by LMG's in like 5 seconds of continuous fire anyways. I think it would be good for a flare launcher to take up a weapon slot, and just make it not disrupt AA?
Anyways the one real problem I see is I swore flares went out the second they hit the ground...
Re: [Helicopter] - Single Flare Drop
Posted: 2009-08-05 07:36
by Sparatan117
SkaterCrush wrote:
Anyways the one real problem I see is I swore flares went out the second they hit the ground...
they last about 30 seconds, but their burning magnesium...have you ever seen magnesium burn? lol go look for it on youtube, those things produce 1,5000 temperatures...theres not much that can stop them...maybe halon gas which takes away the oxygen
Re: [Helicopter] - Single Flare Drop
Posted: 2009-08-05 08:11
by SkaterCrush
mm....iunno now this suggestion is ok, I'd rather have grenadiers have red smoke grenades or something
Re: [Helicopter] - Single Flare Drop
Posted: 2009-08-05 09:13
by wookimonsta
Sparatan117 wrote: I sat there in a game tonight for 3 minutes while attack helicopters, and the a10 flew over head and none of them hit the target on hand.
did you tell them where the laze was?
Re: [Helicopter] - Single Flare Drop
Posted: 2009-08-05 11:42
by 05grottim
IMO i think helis dropping coloured smoke to mark positions is a great idea. But does that get used in real life?
Re: [Helicopter] - Single Flare Drop
Posted: 2009-08-05 11:48
by hyraclyon
Why not just use the CA flares? If i remember correctly those drop once at a time, look better and are more realistic.