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Re: Rally point suggestion
Posted: 2009-08-14 17:27
by Rudd
And to Rudd, don't be a hoser, eh? Don't make be start talking aboot our special language.
I'm not sure if I'm supposed to be insulted....

Re: Rally point suggestion
Posted: 2009-08-14 17:53
by snooggums
I'd rather just see one infantryman from the squad required to regroup, a little more restricted than now but still useful.
Re: Rally point suggestion
Posted: 2009-08-14 22:04
by Celestial1
I think that it would be best if one third of the squad (nearest rounded up) was required to begin the 'regroup'.
This means that while a 6 man squad would require 2 men at the rally to regroup, a 2 man squad only needs 1 (since 1/3 of 2 rounded up is 1), etc. (6 to 4 man squads would require two. 3 man squads and below would require one.)
2 men being needed for a 6 man squad would encourage a 'full' retreat. Most likely, a rifleman, or an Officer, and a medic will be the ones left alive to make the retreat.
As the enemy, it encourages pursuit by fire to attempt to knock off the last of the retreating to prevent the chance for them to regroup, which would mean that retreating would have to be done smartly to avoid being killed when moving out of cover to retreat.
Rallies would still keep a 50m radius to destroy, as it simulates over-running the rally and, preferably, the rally would be destroyed if over 2/3 of the squad was killed, so that if one of the retreat-ers is killed, the rally would be overrun. This way, an officer couldn't spawn at an FOB/Main and walk/take a ride there and then just have everyone spawn, and would encourage the final man to either make a last stand or to make a run for it to safe territory.
Re: Rally point suggestion
Posted: 2009-08-14 22:04
by llPANCHOll
And I suppose I am the only player that spawns in on a rally and then waits for the rest of currently dead squad members to spawn in?? You cant code tactics server side.. I allways thought the rally points represented reinforcements..
Im not a fan of this Suggestion.
Re: Rally point suggestion
Posted: 2009-08-14 22:08
by Outlawz7
Farks wrote:In order to really make RP's fallback/regroup positions, it should be required that 2 players of the squad that the RP belongs to are within X meters of it before anyone can spawn on it.
Except when someone joins the squad on start, then cannot spawn because the two members are currently doing something else rather than hanging around the RP and thus forcing the new members to spawn at the base/fb and have the squad crumble apart.
Re: Rally point suggestion
Posted: 2009-08-14 22:10
by McBumLuv
llPANCHOll wrote:And I suppose I am the only player that spawns in on a rally and then waits for the rest of currently dead squad members to spawn in?? You cant code tactics server side.. I allways thought the rally points represented reinforcements..
Im not a fan of this Suggestion.
... You're forced to wait for everyone to regroup on the rally now.
I don't understand though, why is it that you aren't a fan of the suggestion? Not that there's anything wrong with a disagreement, but what's putting you off from it?
Re: Rally point suggestion
Posted: 2009-08-14 22:12
by Celestial1
[quote=""'[R-CON"]Outlawz;1112518']Except when someone joins the squad on start, then cannot spawn because the two members are currently doing something else rather than hanging around the RP and thus forcing the new members to spawn at the base/fb and have the squad crumble apart.[/quote]
Preferably, those one of those two members would be the officer, who can set a new rally on his position when it's safe to spawn anyway...
[quote="llPANCHOll""]And I suppose I am the only player that spawns in on a rally and then waits for the rest of currently dead squad members to spawn in?? You cant code tactics server side.. I allways thought the rally points represented reinforcements..
Im not a fan of this Suggestion.[/quote]
But this is not the only thing that this suggestion tries to do.
It encourages regrouping at the rally yes, but one of the bigger things is that it encourages retreating when the odds are stacked against the squad, so that the dead can respawn, instead of the squad simply sitting at the firefight just returning fire until they die.
This retreat allows the enemy to pursue the retreatees by fire (shooting them as they run) to try to push them out of the area, or better to kill one or both of them to stop reinforcements from being quickly returned. It also allows, after the squad has been pushed off, for the enemy to make a push on the objective instead of having to constantly kill off the squad without making progress, since the squad can spawn in waves as opposed to as a group.
Re: Rally point suggestion
Posted: 2009-08-14 22:30
by llPANCHOll
McLuv wrote:... You're forced to wait for everyone to regroup on the rally now.
I don't understand though, why is it that you aren't a fan of the suggestion? Not that there's anything wrong with a disagreement, but what's putting you off from it?
Not sure if the Bolded section is a typo, but as far as I now you are not required to wait for everyone to regroup on the rally now.
First...
I dont like the idea of needing a player or players to retreat in order for other players to spawn. I was under the impression that the rally point / spawn points represented reinforcements.. Why retreat in order to have reinforcements sent up?
Seciond...
I understand the argument that this would force players to play more cohesively. Believe me I understand and appreciate any moves that direction, the most annoying thing in the world is to be in a squad and sit there with the caps lock map up watching all of your squadmates running in to die one at a time, like the baddies in a Bruce Lee movie.
Lastly...
I try to keep my Rally VERY far from the action, and with the new medic changes wait untill the LAST MAN is down before spawning, now it is proposed that last man, the MEDIC instead of eliminating whatever enemies are left up and getting my squad back up, it is proposed that he now retreat to the rally possibly followed by the enemy.
Re: Rally point suggestion
Posted: 2009-08-15 11:43
by HAAN4
Nice ideia, but rally points now only should be destrowed by knife.