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Re: Should FBs be easier to place inside structures?
Posted: 2009-09-08 14:40
by arjan
'Sirex[SWE wrote:[MoW];1132846']Only if i am allowed to open up new entry holes in the building sides with weapons and explosives, example AT4/RPG/C4/ a Combat vehicle/ Helicopter rocket fire etc etc. And ability to bring down the ceeling and or part of the structure where the firebase is to destroy it like i would irl.
I know of no military that would not try to create there own entry point when assaulting a building, and without this ability giving FB in structures would give unrealistic favor to the building defenders since they can't be blown out from outside like irl.
Lets see;
Toss a frag in trough the door or window
Shoot a LAT in trough the door or window
Shoot a HAT in trough the door or window
Shoot a missile in trough the door or window
Shoot a Heat shell in trough the door or window
Thats quite good, compared to the bf2 engine.
Re: Should FBs be easier to place inside structures?
Posted: 2009-09-08 15:46
by Priby
arjan wrote:Maybe something like only a radio with some sandbags around it, instead of a whole netting
Hes talking about the basement. If the asset spawned buggy, you can crouch in it. The inside is transparent, so you can look and shoot out of the basement without beeing seen.
But i still would appreciate an easier placement inside buildings. Or at least in smaller places.
Re: Should FBs be easier to place inside structures?
Posted: 2009-09-08 17:43
by J.Burton[EEF]
I think they should, yes. But - new can of worms, Firebases should be renamed to rallys as FBs in real life, from what I've read are pretty big (~ Al Basrah VCP size), and the sandbag appearing out of the SL's back rally's should be removed completely.
Re: Should FBs be easier to place inside structures?
Posted: 2009-09-08 17:53
by Zrix
Yes.
It's so annoying that you can't place them inside buildings. Although some people seem to have found just the right spots.
Re: Should FBs be easier to place inside structures?
Posted: 2009-09-08 18:33
by Leeu II
With UAV being being available to BLUFOR, insurgents definitely need this capability.
Has anyone tested what the current capability for placing hideouts indoors are?
Re: Should FBs be easier to place inside structures?
Posted: 2009-09-08 18:44
by Leeu II
arjan wrote:Lets see;
Toss a frag in trough the door or window
Shoot a LAT in trough the door or window
Shoot a HAT in trough the door or window
Shoot a missile in trough the door or window
Shoot a Heat shell in trough the door or window
Thats quite good, compared to the bf2 engine.
Good point Arjan - HEAT rounds: I'm pretty certain right now all an APC has to do is pull up oh 400m away from a suspect building and start firing at the walls with HEAT rounds (note the HEAT rounds aren't even entering though any holes/windows, just impacting on the outside walls).
Result - everybody inside standing within 6 to 10 feet of the walls are dead or dying, including the cache (if INS mode) due to blast damage.
Bit ott and unrealistic if HEAT rounds can damage through walls but AT4/RPG/bullets etc cant.
Re: Should FBs be easier to place inside structures?
Posted: 2009-09-08 20:17
by Rudd
I know the current deployment system might not fully support having an easier time placing stuff in buildings, but I hope there is a way around that, akin to how a rally point is placed. Perhaps it would be possible for unbult stuff to have no substance like rallies (i.e. you can walk through them) or something so that the FB base sets in an exact location rather than relying on how it falls on solid objects. But again, might not be doable.
Its nice that so many think its a good gameplay dynamic though

lets hope there is a way.
Re: Should FBs be easier to place inside structures?
Posted: 2009-09-08 20:29
by Peeta
If a rally can do it, a hideout or FB should be able to....
I tried setting a hideout in the underground palace on Fallujah to no avail...
Re: Should FBs be easier to place inside structures?
Posted: 2009-09-08 20:49
by DankE_SPB
Leeu II wrote:
Bit ott and unrealistic if HEAT rounds can damage through walls but AT4/RPG/bullets etc cant.
meh, even tank HEAT rounds dont do a shit to inf inside if you hit external wall, and apc rounds are far less powerful, where did you get that blast of heat rounds get through walls ingame?
Re: Should FBs be easier to place inside structures?
Posted: 2009-09-08 21:33
by Wicca
This is very interesting! I would say that being able to place FOBs, everywhere, is realistic. And cool, but then i would wish you could have like "pimped" up house when you place a fob on it.
FOBs are as some were saying alot large in size really, and the only type of base i can think of, that is of the almost equall size to a FOB in PR, would be an outpost or a rally point compared in real life. Thats where you have your ammo, your medic stuff.
So, what would happend to PR, if we removed Rally points and concentrated on FOBs? or what should we be calling it?
I honestly think that FOBs, shouldnt be placed inside buildings unless they are large bunkers ofc. But the Ins hideouts should be able to be placed everywhere.
Re: Should FBs be easier to place inside structures?
Posted: 2009-09-09 03:24
by Jake94
yes i would like to see a little highlight of your firebase would be placed to make it easier.
Re: Should FBs be easier to place inside structures?
Posted: 2009-09-09 03:33
by theiceman
i agree, this wold make them easier to defend and harder to destroy.
Re: Should FBs be easier to place inside structures?
Posted: 2009-09-09 03:39
by h0tthings
Same.... i LOVE fire bases ontop of hotels makes me laugh
Re: Should FBs be easier to place inside structures?
Posted: 2009-09-09 09:01
by fubar++
Yes, I have been promoting this same idea for long now on several posts. Make it like the RP is now. And you don't need to call it a Firebase exactly. When (or if) you got some defenses around it you can call it a firebase if you wish, before that it should be more of a communications or reinforcement point or something like that.
Re: Should FBs be easier to place inside structures?
Posted: 2009-09-10 17:45
by KasperX
Would having the ability to deploy the FB inside a building AND only being able to deploy the assets outside of a building be an option to discuss? I mean, in Muttrah for example, you can place a FB like a rally in an apartment complex...but you must place all other assets outside. I think that might help eliminate a few possible glitches and exploits.
Kasp

Re: Should FBs be easier to place inside structures?
Posted: 2009-09-10 18:28
by Scot
Re: Should FBs be easier to place inside structures?
Posted: 2009-09-11 12:32
by K4on
I say yes,
but if you build a fob in holes,/ buildings, the % of glitch useres will rise, defenitly. That means more annoeyed admins. On some servers its forbidden to set firebases in buildings or the mine on kozelks
Re: Should FBs be easier to place inside structures?
Posted: 2009-09-11 17:09
by frrankosuave
More options on placing FB's and Hideouts would be favorable to me.
Re: Should FBs be easier to place inside structures?
Posted: 2009-09-11 17:25
by Wicca
So remove RPs to remove "wolf squads", and add FOBs that is easier to be placed, so that team coohesion is easier? And that you need to cooperate to push the spawn forward!
It might be bold, but the gameplay is obvious, i mean if you dont do this everyone is going to be stuck at main?
Re: Should FBs be easier to place inside structures?
Posted: 2009-09-11 17:59
by driver-ch-driver
I think its a great idea
