Xfire support!

General discussion of the Project Reality: BF2 modification.
chuckMFd
Posts: 130
Joined: 2007-11-24 18:17

Re: XFIRE SUPPORT!

Post by chuckMFd »

Steam is the shiznit!!
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DesmoLocke
Posts: 1770
Joined: 2008-11-28 19:47

Re: XFIRE SUPPORT!

Post by DesmoLocke »

Mad-Mike wrote:steam wtf not heard of that lol
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Jedimushroom
Posts: 1130
Joined: 2006-07-18 19:03

Re: XFIRE SUPPORT!

Post by Jedimushroom »

Guys, topic or death okay?

Annnnyway it looks like X-fire cannot support PR, sad but that's life, anything more to be said here?
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"God will strike him down when he checks his email and sees young Fighter has turd burgling tendancies. Could you imagine going to church knowing your son takes it up the wrong 'un?" - [R-Dev]Gaz on 'Fighter137'
Wh33lman
Posts: 667
Joined: 2008-07-16 23:30

Re: XFIRE SUPPORT!

Post by Wh33lman »

i agree, ive got aver 1300 hours playing BF2, and i really wish that i knew just how much of that was PR.
Igloo35
Posts: 202
Joined: 2007-08-25 20:43

Re: XFIRE SUPPORT!

Post by Igloo35 »

I don't know if i would laugh or cry knowing that information about me
master of the templars
Posts: 598
Joined: 2007-06-26 21:37

Re: XFIRE SUPPORT!

Post by master of the templars »

[R-DEV]MAINERROR wrote:Well they might not be able to support it even thou PR uses it's own exe file.

For example. You have two Xfire supported games. You start LockOn Modern Air Combat, in Xfire you'll be seen as playing LockOn. Then you start BF2, now in Xfire it will show that you play BF2 even thou LockOn is running in the background.

I guess the last run supported exe will show up which is the problem with PR as first you start the pr.exe where the pr.exe starts the bf2.exe which is the last run exe.
They could possibly make it so when your playing PR.exe it ignores any other games until PR closes.

Would require additional unique coding though, unlike just adding a new game.
But it would have to be possible.
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warmonger89
Posts: 31
Joined: 2008-09-23 03:10

Re: XFIRE SUPPORT!

Post by warmonger89 »

master of the templars wrote:They could possibly make it so when your playing PR.exe it ignores any other games until PR closes.

Would require additional unique coding though, unlike just adding a new game.
But it would have to be possible.
The thing is why not integrate such support into XFire now? This should fix similar problems in the present and future.

I think we really do need an explanation as to why PR isn't supported.
JKJudgeX
Posts: 56
Joined: 2009-05-06 18:02

Re: Xfire support!

Post by JKJudgeX »

I have posted my request for support for this game to the Xfire game support request forums. I hope someone takes notice!

Getting XFire support would probably significantly boost the popularity of PR.
rampo
Posts: 2914
Joined: 2009-02-10 12:48

Re: Xfire support!

Post by rampo »

JKJudgeX wrote:I have posted my request for support for this game to the Xfire game support request forums. I hope someone takes notice!

Getting XFire support would probably significantly boost the popularity of PR.
Argh why did u have to bump this thread :sad: theres nothing the devs can do but u can still use xfire on PR but only whit BF2 name and other stuff :-o its not hard to live whit it
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K4on
Retired PR Developer
Posts: 5055
Joined: 2009-05-08 19:48

Re: Xfire support!

Post by K4on »

haven t u read the first 5posts ? and check the links inside ! it isnt possible.
first read and understand. jedi is 100% right when he wrote:
"Annnnyway it looks like Xfire cannot support PR, sad but that's life, anything more to be said here?"
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