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Posted: 2006-06-03 19:39
by trogdor1289
that leaves a pretty big area for me and my l33t spec ops teams to cover though.

Posted: 2006-06-03 19:40
by Gaz
'[R-DEV wrote: JS.Fortnight.A']Otherwise the community can hunt him down and have their way with him ;) .
Sounds like a bum-eye opening experience :s

Posted: 2006-06-03 19:41
by the.ultimate.maverick
Nobody ever finds me ;) - you forget that with the nitro boosters I put on this wheel chair I'm now faster than several species of cheetah

Posted: 2006-06-03 19:43
by JS.Fortnight.A
And hence the addage: "You can run, but you can't hide" ;)

Posted: 2006-06-03 19:51
by JuniperM40
'[R-DEV wrote:eggman']Any sound guys out there?
yes., Talk to DetPak. He's a Sound Guru,

http://detpak.tripod.com

He did the sounds for many maps in RTCW, POE for COD, and a few others. Also did a weapon sound library for some other Q3A-based games.

Ive seen him around w/BF2.

He'd be the best guy I'd know to handle this project.

- JM40.

Posted: 2006-06-03 20:06
by RikiRude
'[R-DEV wrote: JS.Fortnight.A']Otherwise the community can hunt him down and have their way with him ;) .
I've been planning on having my way with Mav for quite some time now! Rumor is he likes long walks on the beach as much as I do

Posted: 2006-06-03 20:08
by SFA/**]V[E**/L
Lets go after him, sound guy, and Mav u are under my sight LOL, i was raised( until 16) in a communist-dictatorship Government (Cuba), i guess u imaging how we do things in there.

Posted: 2006-06-03 23:31
by sofad
'[R-DEV wrote:eggman']...

Any sound guys out there?

:p

egg

im a sound guy..

im doing light and sound in a professional theater in berlin/germany and im the sound guy for the brickfield mod and my english is really bad.. ;)

maybe i can help you?

Posted: 2006-06-04 01:05
by trogdor1289
Hello it's fortnight talking.

Posted: 2006-06-04 15:58
by Figisaacnewton
...*shudders*....

Posted: 2006-06-04 17:33
by eddie
I can talk too :(

Posted: 2006-06-04 19:03
by ghosty
this donating commercial sounds to a public mod that is creating a Limited Liability Corporation is pretty scarry. I just hope everyone knows what they are getting into and what they could or do not own. WOW! This type of things tear mods apart... Why would you use some one elses sounds anyway? Why your at it purchase the models too... Im just blown away with this mods ethics...wow... Create your own sounds!

Posted: 2006-06-04 19:12
by trogdor1289
That's the point of us donating the sounds. It's up to the dev's what happens not the people who gave money to mav to buy the sound pack.

Posted: 2006-06-04 19:14
by MrD
yes, it would take us as the community rather a lot of time and expense (and not to mention danger!) to go out with recording equipment and obtain these sounds.

That is why the company selling these professional sound packs is in existence! you don't think that the big hollywood companies go out and record every sound they use in their films live do you?

Posted: 2006-06-04 19:29
by ghosty
Your missing the point... but thats ok.

Posted: 2006-06-04 19:43
by solipsism
You do realize how much that would cost right ghosty?

Posted: 2006-06-04 19:51
by [ZiiP]DarkJester
ghosty wrote:Your missing the point... but thats ok.
lemme just roll my T-90 out my garage and i'll let a DEV put his moblie phone next to it to record the sound.

Seriously, for a FREE mod, how are they supposed to replicate authentic sounds?

The sound pack is a goodwill gesture from the community to the mod to make it even better. I'd rather have realistic sounds in game, than a load of new effects that sound like they've come straight from the databank of an Atari ST....

Posted: 2006-06-04 19:52
by six7
solipsism wrote:You do realize how much that would cost right ghosty?
I think he was being sarcastic ;)