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Posted: 2006-06-04 15:45
by TurnCoat
Malik wrote:The sniper rifles in the game don't really reflect their real life counterparts' true accuracy. The M24 supposedly has sub MOA accuracy, but in game the closest you can get to that is by sitting still for a few minutes then firing. The cone of fire needs to be decreased a lot, 1MOA = 1/60th of a degree deviation, i think. The M24 should have perfect headshot accuracy within 1km, and as BF2 maps rarely let you see that far anyway, the M24 should be going whereever you aim. The Dragunov should similarly give you perfect accuracy within 250m, which again is pretty much as far as you're going to be shooting in game, the Type 88 would probably be similar too. The L96A1, when added with the UK, should definitely have perfect accuracy over any distance, even better than that of the M24.

Despite all the 'shoulds', I still have a lot of luck with the current sniper settings. The M24 is basically one hit kill from most ranges and I love picking off my targets with it. Can't wait to see the L96A1. :D
I agree with Malik. Game deviation is very far from real. Sometimes shooting by Dragunov and Type 88 it needs to use the whole holder for kill.

Posted: 2006-06-04 15:49
by the.ultimate.maverick
I agree with Malik too but his terms suck - "perfect accuracy"?!

I know what he means but he should really give the DEVs better advice - what size the cone should be etc

Posted: 2006-06-04 16:21
by Crawley
I say we bring down the SVD's range alot, but a 4x scope on it (thats what it should have for MEC), then people dont need to complain about it, what they see is what they will hit.

Posted: 2006-06-04 16:22
by the.ultimate.maverick
SVD standard scope is 8x now and why reduce its range - it wouldn't be realism!!

Posted: 2006-06-04 16:27
by Crawley
I haven't seen one SVD in Iraq that hasn't had a 4x scope, thats what is come across the most, and i dont mean reduce the range, i mean make it hard for them to hit at a long range (because they cant see as well)

Posted: 2006-06-04 16:30
by the.ultimate.maverick
http://www.dragunov.net/svdaction_iraq.htm

You are right that in Iraq 4x scopes are being used but now new rifles have the 'new' 8x scope.

Posted: 2006-06-04 16:36
by Crawley
oh im sorry most of them dont have scopes and the rest of them for the most part are 4x powered...

Posted: 2006-06-04 16:37
by the.ultimate.maverick
Crawley wrote:oh im sorry most of them dont have scopes and the rest of them for the most part are 4x powered...
Yep they do - they are 4x, it is fairly easy to tell on inspection. BUT future rifles will be 8x

Posted: 2006-06-04 16:38
by Malik
I don't know how the in game deviation cones of fire work. If it works in degrees from a straight line, then for 1 MOA it would be 0.1667 degrees, for 0.5MOA it would be 0.0083 degrees and for 2 MOA it would be 0.0333. 1 MOA is 1/60th of a degree, but those are rounded numerical values for each of them to four decimal places.

I don't know if the engine has limitations on the accuracy of the values inputted into the cone of fire code, but if those specific values can't be used then I suggest having the M24 (And L96A1) set to the optimum accuracy settings with the Dragunov and Type 88 on the next value down from that. They'd just have to have an increased 'settle' time for their deviation, because these weapons at BF2 level distances should be going exactly where you aim. The problem with that is everyone will use them if they're that easy to use. Run, prone, scope, shoot, kill. The increased 'settle' time would simulate the care that actually goes into using the things in real life. A skilled sniper would then be able to judge the 'settle' time in order to make faster kills at closer ranges, I already do that with the current system. I know if I want a long range kill I should really let it settle, but if I want to take someone out much closer I know I can afford a little more deviation and so pull the trigger earlier.

I'm going to research how the in game deviation works...

Posted: 2006-06-04 16:42
by Crawley
Yes, but that is totally besides the point... lol... this isnt... nvm SVD's should have 4x scope, thats being generous concidering ALOT of the SVD's have 2.5x scopes on them, those should have a max range of 300 Yards, and i would give 4x no more then 600 yard range.

Posted: 2006-06-04 16:46
by Malik
The MEC aren't real so it's hard to be factual when talking about their choice of optics. If they're really a professional army, you can't say they wouldn't buy their own scopes for the SVDs, just because a few websites say they use 4x doesn't mean the MEC would. Anyway, the L85A2s are going to have 4x SUSATs when they arrive, we don't want the MEC to be forced to be snipers just to compete with the Brits, do we?

Posted: 2006-06-04 16:46
by the.ultimate.maverick
The POSP 8x42 scope is the standard for a number of years now Crawley - don't take the poorly equiped Iraqi army/insurgents represent the MEC area.

All are shipped with 8x42 AFAIK - and Malik makes a good point about the SUSAT

Posted: 2006-06-04 18:03
by Crawley
Ok, while we are at it lets hmm let me think lets give the Middle Eastern Coalition the Abrams, Galil, Tavor, lets even give MEC the Corner Shot system to make it UBER realistic... man come on you get my point.

Posted: 2006-06-04 18:14
by the.ultimate.maverick
Crawley SVDs are shipped with 8x scopes, its realistic,

Posted: 2006-06-04 18:19
by Crawley
yea in the future, im never gunna win against you boon, i give up. :)

Posted: 2006-06-04 18:33
by trogdor1289
Usually not a good idea to get arguring what guns are equipped with against crawley he usually wins in a realism argument.

Posted: 2006-06-04 18:51
by Crawley
Mav, has a point with shipments in the future, but this isnt the future.

Posted: 2006-06-04 18:53
by the.ultimate.maverick
BF2/PR is set in the future :D

Posted: 2006-06-04 20:07
by Crawley
ok, so lets rename it PF, Project Future.

Posted: 2006-06-04 20:09
by six7
lol sounds gay to me