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Re: USA own Muttrah City

Posted: 2009-10-26 17:38
by AaronFraher
crAck_sh0t wrote:all depends on if the MEC can use AA effectively. The apcs are easy to deal with.
Yes. Flying the cobra this afternoon on UKWF, MEC only had 2 Igla's up for the round. My FAC's found them and we destroyed them. Went 25-1 in the Cobra because the MEC had no ADA, their squads were bunched up, and they were on roofs etc. They even built an FB with AA ontop of the "H" building abeam mosque with 10 guys bunched up all around it. Needless to say they all got wasted. USMC won the round 44-0. If the MEC had a co-ordinated, well hidden air defence layout i wouldn't have been able to get near the city. Most of the time the cobra fails so its not noticable though.

Re: USA own Muttrah City

Posted: 2009-10-26 17:49
by Outlawz7
Wellink wrote:Actualy the BTR-80 owns the LAV however the LAV is better vs infantry, or atleast it was last patch :-D . Overall on the 64 layer the map is balanced.
It's BTR60, not BTR80. When we get the actual BTR80, PR will get awesome.

Re: USA own Muttrah City

Posted: 2009-10-26 17:55
by Rhino
PR is not already awesome? :p

Re: USA own Muttrah City

Posted: 2009-10-26 17:58
by Nebsif
its epicly awesum! Im playing PR like 6 hrs every day (no school, job, army)!! trying to get friends to play with me, and im like jizzzzz on every dev blog and highlight :D

Re: USA own Muttrah City

Posted: 2009-10-26 18:02
by Rissien
awesomer! The BTR-90 when it was still in tho outclassed the LAV easily.

Re: USA own Muttrah City

Posted: 2009-10-26 19:39
by Fenrir07
SgtDil wrote:Does anyone else out there agree?
Not really. MEC usually wins.

USMC can not afford to have n00b pilots crewing the precious choppers. 8)

Re: USA own Muttrah City

Posted: 2009-10-26 20:05
by 503
For the USMC to win, there needs to be good communication between the air power and ground forces.

For the MEC to win, they need to be organized with FBs and AA's and make good use of their BTRs. I've seen a BTR convoy on the RT server once that completely obliterated any chopper or LAVs that went in their way.


Due to the fact that many times, pilots go off doing their own thing, I find the MEC winning slightly more than the USMC on Muttrah.

Re: USA own Muttrah City

Posted: 2009-10-26 20:19
by Celestial1
BTR v LAV25 fights are really a matter of strategies, numbers, and an effectively communicating team inside the vehicle. For a matter of straight power, the LAV25 will win.
Using hit-and-run-and-hit-again tactics in the BTR, you can dispatch of an LAV relatively easily. Best done when you can hit the LAV while it's driving across your field of view, then backing off before it can retaliate and doing it again as soon as possible.
2 BTRs v 1 LAV will most likely result in a win for the BTRs, if both going head on and not using strategy (however, it's likely 1 BTR will be taken out if the BTRs are slow to firing); the LAV can win if he uses strategy that exceeds the BTR team.
The same can be said for vice versa (1 BTR v 2 LAV).


Huey Transports tend to stick low to the buildings, resulting in a hard kill for any non-AA units, and usually resulting in a dodgy signal for the AA position. This is balanced with the fact that they are still otherwise easy to down if you are in a lucky position, and aren't very useful after the beginning of the round beside for supply drops (which means that you're less likely to get a good kill when landing, since he doesn't need to land to do his job)

The Attack Huey tends to do well while it is up, but once the AA placements are up it tends to go down quickly due to cocky pilots. When done right, it can easily outlive the cobra and sometimes be even more effective.

I think that everything on the map is pretty well balanced, beside the cobra. The cobra is near useless if used by even a slightly rusted pilot; it really takes a good pilot to use it effectively, because it's not very good to spend the whole round low or the whole round high.
That said: If used mostly like an Attack Huey, doing more attack runs than being stationary, the cobra can be EXTREMELY effective against stationary targets, infantry positions, and any vehicles that have been lased. The moment it tries to hold still at low level and have the gunner send in the munitions on to the target, it tends to get wiped out.

Infantry tends to be in favor of the MEC, due to being in a defendable area. That said, the US can flush the MEC away from important areas if they concentrate a majority of their forces down one route and quickly push forward to the area needed, then securing it and defending from the remaining MEC.



However, I must say that the flag positioning is the killer of the map. Here's why, point of view from the US:
(1) West City: In itself, a good capture point. However, East City Center is a killer of this area, since the large area West of the Mosque is usually undefended (and very hard to defend), leaving a wide open alley to cap West since both East and West city are available to be captured at the same time.
(2) East City: Basically has a 50 meter area where it is actually decent enough to be within to cap. Cap Radius is 100m, but about 30m of the Northeast side of that radii is in the bay, and another 10m is on the street, not a delightful place to be. West of the Mosque, there is a good 30 meters of adequate building cover to establish a holding area, and after that is mostly open street/useless buildings. Northwest, there is just a few buildings to hold East City with, where you are safe but the MEC is very easily able to get onto the flag.
(3) South City: A hard flag to get; you have to hold both East and West City, AND make it through a bit of a death-alley from East to South city to get into the area. After that, you're largely surroundable by the MEC. You're going towards the opposing force's spawn, then taking a Right and turning back around, boxing you in a corner; not a delightful predicament.



East City is one of the biggest killers of the map. If, instead, East City was reduced to just the Mosque area, but made so that it isn't linked to West City, it could be a good thing... South City is a pretty hard flag to cap, but making it so that only one squad needs to be at Mosque, it will free up that squad that usually has to hold at West City so that they can be another squad attacking at South City.

Re: USA own Muttrah City

Posted: 2009-10-26 20:40
by Spuz36
The US team needs to put more effort in to win. This being the ability to control and use the combined arms together and keep boots on the ground. Both LAVs should be used to offer easy transport and cover. The LAVs are key, and the US team will fall if one is not kept on land at all times. Use of the cobra and hydra huey shuld be kept for direct firemissions, not hovering looking for targets. Once the MEC team hears the cobra/huey are down, moral is raised and will press.

If the MEC can put 2 stationary AA up, they dominate the skies. I've noticed MEC uses buildings as cover more, like the T shaped ones. They will hold in a building and hang on a flag to cap/defend. They also use it well for AT cover. If they can press to docks, it can be held fairly easy since it is an open environment and few places to hide.

It is a balanced map, but the US needs to be on their toes to get it done every time.

Re: USA own Muttrah City

Posted: 2009-10-26 21:59
by LUKE_NUKE_EM
THe key to winning the map is the US needs to move fast. Its an amphibious landing, and it requires quick mobilization of the APCs, Attack choppers, and transport helos, along with the men being transported.

Re: USA own Muttrah City

Posted: 2009-10-26 23:40
by bloodthirsty_viking
if the us can keep a cobra up in the air, they can win.
if the mec keep there apc's togeather, they will win. (unless they get murderd by the cobra)

thats what ive seen, when the mec apc's dont work togeather and the cobra cant stay up, they can be some epic rounds =P

Re: USA own Muttrah City

Posted: 2009-10-27 18:25
by LeadMagnet
Last night on TG the MEC were able to sweep the US clear off the map through coordinated infantry/AT and a single BTR. I have a hard time believing the OP after bearing witness to that.

Re: USA own Muttrah City

Posted: 2009-10-27 19:02
by Zimmer
THe US has a "easier" way to victory but there isnt more then a half good MEC team with maybe two squads ruining it for the US, as fast as you get the CAS and chopper lifts down your basically half way there.

Re: USA own Muttrah City

Posted: 2009-10-27 19:20
by snooggums
[R-DEV]LeadMagnet wrote:Last night on TG the MEC were able to sweep the US clear off the map through coordinated infantry/AT and a single BTR. I have a hard time believing the OP after bearing witness to that.
Yes, it was a perfect example of teamwork winning over available assets as the infantry gave intel on enemy troops and vehicles to the one BTR for quick response and was in return given intel on threats the BTR could not respond safely to when spotted.

That single BTR crew destroyed a cobra, huey, two LAVs at different times, three bots and some infantry while only being destroyed once. Infantry destroyed their own share of vehicles as well as many enemy infantry. We didn't even need a convoy, just good teamwork between squads where as I have been in BTR convoys that failed terribly due to lack of communication with the infantry squads.

Re: USA own Muttrah City

Posted: 2009-10-27 19:22
by Deer
USMC are losing alot more now because they depend so badly on helicopters and now when there is 50% less helis, USMC cant get enough firebases up and there is lots of situations when they have no transports alive so they are stuck on carrier.

Basicly USMC chances to win depends totaly 90% on transport helicopter pilots. Snipers, cobra and APCs are only slowing down MEC, thing that actually matters is infantry and firebases, after all gameplay is not about capturing flags in order to advance, gameplay is about destroying enemy spawnpoints in order to advance ;) And because of bad pilots and too few helicopters, USMC cant get their spawnpoints up on the land often enough anymore =/

Re: USA own Muttrah City

Posted: 2009-10-27 19:28
by Tim270
Its all about leapfrogging flags as MEC and keeping enough squads to defend after capping the middle two, in pubbing its rare to see this, nearly all squads just move towards the next flags, get backcapped and MEC have a hard time getting back from that.

Re: USA own Muttrah City

Posted: 2009-10-27 20:03
by Rissien
Also have the factor that MEC has the ability to cap both West and East before US even cap Docks. MEC can get in trucks and split up taking both flags while everyone on US are sitting in the Hueys waiting for them to warm up. Ive had times where as soon as we capped Docks, i picked up a squad and took them to North City, right into a MEC squad already trying to cap it.

Re: USA own Muttrah City

Posted: 2009-10-27 20:11
by stealth420
IT ALL DEPENDS ON THE PILOTS!!!!!!

If the pilots suck then your team is fucked.

I remember this one time when all the pilots that were doing trans died within 10 minutes of game and half the team was stuck on the carrier. There was an atack huey pilot named " .CAS.SerchNdestroy".

He had 28 kills and 0 deaths and then he got shot down.

He Told the huey squad to open up and let him in because he could fly the huey better than the pilots on at the time. So The hueys respawned back and he jumped 1 of them. The second huey pilot died on his first run. But this dude serchNdestroy was such a good pilot. He single handedly transported the whole team to docks when the flag was neutral.

THis dude was such a good pilot. He flew 10 feet off the ground to avoid AA at all times. This dude was a pro. To bad the *H* Clan banned him from all servers.

Re: USA own Muttrah City

Posted: 2009-10-27 20:13
by IAJTHOMAS
'= wrote:H[=ElvishKnight;1169536']Ive had times where as soon as we capped Docks, i picked up a squad and took them to North City, right into a MEC squad already trying to cap it.
Personally I think a squad should be landed straight at N City and have priority on the first set of crates to get a FB up.

US tend to lose badly when they're not agressive enough in getting a foothold and get pushed off the map. You don't need the whole team at docks to cap what should be an uncontested flag.

Re: USA own Muttrah City

Posted: 2009-10-28 02:00
by Redamare
yea muttrah needs to be revised.. its a bit overpowering and one sided .... even though mec do have their advantages. fast AA construction because of onland deployment .. mec has to be ready first right after the round starts to get good momentum in the round.