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Re: 2nd Incendiary for specialists
Posted: 2009-11-01 19:32
by Garmax
I agree with the suggestion
but diagree with this..
GoreZiad wrote:And remove his tripflares, they're useless.
they are very useful when used correctly it has saved me and my squad plenty times
Re: 2nd Incendiary for specialists
Posted: 2009-11-01 23:26
by -.-Maverick-.-
GoreZiad wrote:And remove his tripflares, they're useless.
Actually they are quite usefull especially when you are in a Sniper Team you place one behind you and if you hear it going off, enemies are near. Or when you are camping in a building, you set a tripflare on the door.
Re: 2nd Incendiary for specialists
Posted: 2009-11-02 14:05
by dtacs
hx.bjoffe wrote:Rifleman specialist is not a spec op kit.
Its the closest thing to it; the OP is right, less people, more specialists, more chance of success and not being seen.
Re: 2nd Incendiary for specialists
Posted: 2009-11-02 14:52
by Igloo35
Teuvo wrote:There isn't even possibility to mark tripflares at this moment which makes them 100% useless in most of the situations. Actually many times they just spoil your location to enemy when friendly soldiers run on them...
So replace tripflares with a stun grenade(city maps) or a tear gas grenade(other maps) and +1 incendiary grenade for specialist.
awesome to the power of 1000
this is a good idea
Re: 2nd Incendiary for specialists
Posted: 2009-11-02 17:01
by Potilas
How you like my new special rifleman layout!?
[ATTACH]4197[/ATTACH]
Re: 2nd Incendiary for specialists
Posted: 2009-11-02 22:07
by Eddie Baker
Potilas wrote:How you like my new special rifleman layout!?
[ATTACH]4197[/ATTACH]
If you'd like to reload the shotgun with the correct type of ammo each time, since only one reload animation can be done for each weapon, then it's fine. And that is the main reason why it only has one type of ammunition.
Stun grenades were removed and tear gas grenades aren't going to happen.
Re: 2nd Incendiary for specialists
Posted: 2009-11-02 22:10
by ReapersWarrior
In a basic US squad, there usually is an assigned demo team of 2 men who's job is to blow shit up like enemy weapons, ammo, ect. Having only 1 or 2 guys with incendiaries would not be unrealistic and i think it would make the specialist a more important part of the squad.