Ñîîáùåñòâî ðóññêèõ ðàçðàáîò÷èêîâ ÏÐ - Ôîðóìû ÈãðîïîëèñàKingLorre wrote:Redirect DankE or R-DEV Nosferatu to this topic we should.
Danke know about this boat!
Ñîîáùåñòâî ðóññêèõ ðàçðàáîò÷èêîâ ÏÐ - Ôîðóìû ÈãðîïîëèñàKingLorre wrote:Redirect DankE or R-DEV Nosferatu to this topic we should.

enemy can be a country of the europe and country to asia ,but for this boats can black sea, baltic sea , caspian sea.but what is going to counter it?
You'd have to just give it a physics template of the already in-game antenna. He might as well export it seperatley so that other people could use it as well[R-DEV]J.F.Leusch69 wrote:you dont need to model antennas. they are added as child objects in the code.
import the vbf2 antennas and look if they fit, if they dont do, make new ones. they are pretty simple to make but i cant remember how ;P
so you can just leave them out for now i would guess
I make model antenna RLS (I not know has english name)-device to navigationsyou dont need to model antennas. they are added as child objects in the code.
import the vbf2 antennas and look if they fit, if they dont do, make new ones. they are pretty simple to make but i cant remember how ;P
so you can just leave them out for now i would guess
You don't animate antenna in 3dsMax. you add code to it.menedger wrote:I make model antenna RLS (I not know has english name)-device to navigations
but animate antenna can to add as child (have in bf2editor)
--------------------------------------------------------------------------
if your can say: how do the animate model antenna in 3ds max?
and else: say me please how make animate model flags in 3ds max?


remove from .tweak file by hand. Probably only way to do it.
Code: Select all
rem *** Generated with Bf2Editor.exe [created: 2006/5/15 18:52]
ObjectTemplate.activeSafe RotationalBundle gun_kpv
ObjectTemplate.creator NAVEK-0A04D44C6:fasx
ObjectTemplate.modifiedByUser "fasx"
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.createdInEditor 1
ObjectTemplate.geometry gun_kpv
ObjectTemplate.setCollisionMesh gun_kpv
ObjectTemplate.mapMaterial 0 01_-_Default 26
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
rem -------------------------------------
ObjectTemplate.addTemplate S_gun_kpv_RotationRpm
ObjectTemplate.setPosition 0.012672/0/0
ObjectTemplate.addTemplate gun_kpv_gun
ObjectTemplate.setPosition 0.00337488/0.0188967/0.360571
ObjectTemplate.setRotation 0/-3/0
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-45/0
ObjectTemplate.setMaxRotation 0/5/0
ObjectTemplate.setMaxSpeed 0/65/0
ObjectTemplate.setAcceleration 0/150/0
ObjectTemplate.setInputToPitch PIMouseLookY
ObjectTemplate.activeSafe Sound S_gun_kpv_RotationRpm
ObjectTemplate.modifiedByUser "fasx"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename ""
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 1
ObjectTemplate.volume 1
ObjectTemplate.pitch 1
ObjectTemplate.reverbLevel 1
ObjectTemplate.position 0.012672/0/0
ObjectTemplate.minDistance 0.5
ObjectTemplate.halfVolumeDistance 1
ObjectTemplate.create GenericFireArm gun_kpv_gun
ObjectTemplate.modifiedByUser "fasx"
ObjectTemplate.createdInEditor 1
rem ---BeginComp:WeaponHud ---
ObjectTemplate.createComponent WeaponHud
ObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\Icons\Hud\bomb.tga
ObjectTemplate.weaponHud.hudName "gun_kpv"
ObjectTemplate.weaponHud.guiIndex 251
ObjectTemplate.weaponHud.hasFireRate 0
ObjectTemplate.weaponHud.hasRangeFinder 1
ObjectTemplate.weaponHud.addShowOnCamMode 2
ObjectTemplate.weaponHud.overheatSound S_Weapon_Handheld_Overheat
rem ---EndComp ---
rem ---BeginComp:MultiFireComp ---
ObjectTemplate.createComponent MultiFireComp
ObjectTemplate.fire.roundsPerMinute 500
ObjectTemplate.fire.addFireRate 2
ObjectTemplate.fire.projectileStartPosition 0/0/2
ObjectTemplate.fire.addBarrelName gun_kpv_gun_L_Barrel
ObjectTemplate.fire.addBarrelName gun_kpv_gun_R_Barrel
rem ---EndComp ---
rem ---BeginComp :D efaultAmmoComp ---
ObjectTemplate.createComponent DefaultAmmoComp
ObjectTemplate.ammo.nrOfMags 10
ObjectTemplate.ammo.magSize 100
ObjectTemplate.ammo.reloadTime 16
ObjectTemplate.ammo.autoReload 1
ObjectTemplate.ammo.reloadWithoutPlayer 1
rem ---EndComp ---
rem ---BeginComp:WeaponBasedRecoilComp ---
ObjectTemplate.createComponent WeaponBasedRecoilComp
ObjectTemplate.recoil.recoilSize 2
ObjectTemplate.recoil.recoilSpeed 1
ObjectTemplate.recoil.cameraRecoilSpeed 8
ObjectTemplate.recoil.cameraRecoilSize 0.1
rem ---EndComp ---
rem ---BeginComp:SimpleDeviationComp ---
ObjectTemplate.createComponent SimpleDeviationComp
ObjectTemplate.deviation.minDev 1
rem ---EndComp ---
rem ---BeginComp :D efaultSoundComp ---
ObjectTemplate.createComponent DefaultSoundComp
rem ---EndComp ---
rem ---BeginComp :D efaultAnimationComp ---
ObjectTemplate.createComponent DefaultAnimationComp
rem ---EndComp ---
rem ---BeginComp :D efaultZoomComp ---
ObjectTemplate.createComponent DefaultZoomComp
ObjectTemplate.zoom.zoomDelay 1
ObjectTemplate.zoom.addZoomFactor 0
rem ---EndComp ---
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
ObjectTemplate.aiTemplate rh202gun_AI
rem -------------------------------------
ObjectTemplate.addTemplate S_gun_kpv_gun_Fire1P
ObjectTemplate.setPosition -0.00415999/0.165321/0.257679
ObjectTemplate.addTemplate S_gun_kpv_gun_Fire1P_Outdoor
ObjectTemplate.setPosition -8.70787e-008/0.169439/0.20495
ObjectTemplate.addTemplate S_gun_kpv_gun_Fire3P
ObjectTemplate.setPosition 0.000721681/0.170038/0.138818
ObjectTemplate.addTemplate S_gun_kpv_gun_BoltClick
ObjectTemplate.addTemplate S_gun_kpv_gun_TriggerClick
ObjectTemplate.setPosition 1.35463/-2.20198/-1.42378
ObjectTemplate.addTemplate S_gun_kpv_gun_SwitchFireRate
ObjectTemplate.addTemplate S_gun_kpv_gun_Reload1P
ObjectTemplate.addTemplate S_gun_kpv_gun_Reload3P
ObjectTemplate.addTemplate S_gun_kpv_gun_Deploy1P
ObjectTemplate.addTemplate S_gun_kpv_gun_Deploy3P
ObjectTemplate.addTemplate S_gun_kpv_gun_Zoom
ObjectTemplate.addTemplate gun_kpv_gun_R_Barrel
ObjectTemplate.setPosition 0.0669722/-0.0190971/0.755129
ObjectTemplate.addTemplate gun_kpv_gun_L_Barrel
ObjectTemplate.setPosition -0.0801427/-0.0299955/0.782776
rem -------------------------------------
ObjectTemplate.projectileTemplate gun_kpv_gun_Projectile
ObjectTemplate.keepProjectiles 5
ObjectTemplate.velocity 1200
ObjectTemplate.itemIndex 1
ObjectTemplate.delayToUse 7
ObjectTemplate.heatAddWhenFire 0.01
ObjectTemplate.coolDownPerSec 0.3
ObjectTemplate.overheatPenalty 1.25
ObjectTemplate.create GenericProjectile gun_kpv_gun_Projectile
ObjectTemplate.modifiedByUser "fasx"
ObjectTemplate.createNotInGrid 1
ObjectTemplate.createdInEditor 1
rem ---BeginComp :D efaultCollisionComp ---
ObjectTemplate.createComponent DefaultCollisionComp
rem ---EndComp ---
rem ---BeginComp :D efaultDetonationComp ---
ObjectTemplate.createComponent DefaultDetonationComp
ObjectTemplate.detonation.explosionMaterial 21
ObjectTemplate.detonation.explosionRadius 1
ObjectTemplate.detonation.explosionForce 5
ObjectTemplate.detonation.explosionDamage 0.8
ObjectTemplate.detonation.endEffectTemplate e_exp_AA_Large
ObjectTemplate.detonation.useMMOnEndEffect 1
ObjectTemplate.detonation.detectionRadius 5
ObjectTemplate.detonation.maxDepthForExplosion 2
rem ---EndComp ---
rem ---BeginComp :D efaultProjSoundComp ---
ObjectTemplate.createComponent DefaultProjSoundComp
rem ---EndComp ---
rem ---BeginComp :D efaultRicochetComp ---
ObjectTemplate.createComponent DefaultRicochetComp
rem ---EndComp ---
rem ---BeginComp :D efaultPenetrateComp ---
ObjectTemplate.createComponent DefaultPenetrateComp
ObjectTemplate.penetrate.allowSolidPenetration 0
ObjectTemplate.penetrate.allowLiquidPenetration 0
rem ---EndComp ---
ObjectTemplate.gravityModifier 0.4
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Point
ObjectTemplate.collisionGroups 8
ObjectTemplate.material 88
rem -------------------------------------
ObjectTemplate.addTemplate S_gun_kpv_gun_Projectile_Looping
rem -------------------------------------
ObjectTemplate.timeToLive CRD_NONE/0.3/0/0
ObjectTemplate.material 88
ObjectTemplate.hasOnTimeEffect 1
ObjectTemplate.tracerScaler 30
ObjectTemplate.maxTracerScaler 50
ObjectTemplate.minTracerScaler 20
ObjectTemplate.tracerSizeModifier 8
ObjectTemplate.tracerTemplate p_tracer_r
ObjectTemplate.tracerConvergeDistance 20
ObjectTemplate.minDamage 1
ObjectTemplate.damage 200
ObjectTemplate.distToStartLoseDamage 1000
ObjectTemplate.distToMinDamage 2000
ObjectTemplate.activeSafe Sound S_gun_kpv_gun_Fire1P
ObjectTemplate.modifiedByUser "fasx"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/vehicles/land/ru_apc_brdm2/sounds/brdm_cannon_1p.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 1
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.position -0.00415999/0.165321/0.257679
ObjectTemplate.activeSafe Sound S_gun_kpv_gun_Fire1P_Outdoor
ObjectTemplate.modifiedByUser "fasx"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/vehicles/land/ru_apc_brdm2/sounds/brdm_cannon_1p.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 2
ObjectTemplate.volume 0.8
ObjectTemplate.pitch 1.7
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.position -8.70787e-008/0.169439/0.20495
ObjectTemplate.activeSafe Sound S_gun_kpv_gun_Fire3P
ObjectTemplate.modifiedByUser "fasx"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/vehicles/land/ru_apc_brdm2/sounds/brdm_cannon_3p.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 2
ObjectTemplate.volume 0.8
ObjectTemplate.pitch 1.8
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/0/2/0.01/0.962/0.9/0.98/0.944/0.9/
ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.85/1/
ObjectTemplate.position 0.000721681/0.170038/0.138818
ObjectTemplate.minDistance 4
ObjectTemplate.halfVolumeDistance 13
ObjectTemplate.activeSafe Sound S_gun_kpv_gun_BoltClick
ObjectTemplate.modifiedByUser "fasx"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/weapons/handheld/usrif_m4/sounds/mono/m4_boltclick.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.58
ObjectTemplate.pitch 0.9
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.activeSafe Sound S_gun_kpv_gun_TriggerClick
ObjectTemplate.modifiedByUser "fasx"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/weapons/handheld/uspis_92fs/sounds/mono/trigger_click.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.35
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.position 1.35463/-2.20198/-1.42378
ObjectTemplate.activeSafe Sound S_gun_kpv_gun_SwitchFireRate
ObjectTemplate.modifiedByUser "fasx"
ObjectTemplate.activeSafe Sound S_gun_kpv_gun_Reload1P
ObjectTemplate.modifiedByUser "fasx"
ObjectTemplate.activeSafe Sound S_gun_kpv_gun_Reload3P
ObjectTemplate.modifiedByUser "fasx"
ObjectTemplate.activeSafe Sound S_gun_kpv_gun_Deploy1P
ObjectTemplate.modifiedByUser "fasx"
ObjectTemplate.activeSafe Sound S_gun_kpv_gun_Deploy3P
ObjectTemplate.modifiedByUser "fasx"
ObjectTemplate.activeSafe Sound S_gun_kpv_gun_Zoom
ObjectTemplate.modifiedByUser "fasx"
ObjectTemplate.create Bundle gun_kpv_gun_R_Barrel
ObjectTemplate.modifiedByUser "fasx"
ObjectTemplate.createdInEditor 1
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
rem -------------------------------------
ObjectTemplate.addTemplate e_shellejection_50cal
ObjectTemplate.setPosition 1.67387e-006/-2.36566e-005/-1.41886
ObjectTemplate.addTemplate e_muzz_minigun
ObjectTemplate.setPosition 0.04272/-0.0139927/0.058102
rem -------------------------------------
ObjectTemplate.create Bundle gun_kpv_gun_L_Barrel
ObjectTemplate.modifiedByUser "fasx"
ObjectTemplate.createdInEditor 1
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
rem -------------------------------------
ObjectTemplate.addTemplate e_shellejection_50cal
ObjectTemplate.setPosition 1.69609e-007/3.86297e-006/-1.32876
ObjectTemplate.addTemplate e_muzz_minigun
ObjectTemplate.setPosition -0.0217463/-0.0102692/0.0302056
rem -------------------------------------
ObjectTemplate.activeSafe Sound S_gun_kpv_gun_Projectile_Looping
ObjectTemplate.modifiedByUser "fasx"
Code: Select all
GeometryTemplate.create BundledMesh gun_kpv
CollisionManager.createTemplate gun_kpv
ObjectTemplate.create RotationalBundle gun_kpv
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.creator NAVEK-0A04D44C6:fasx
ObjectTemplate.collisionMesh gun_kpv
ObjectTemplate.mapMaterial 0 01_-_Default 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType 3
ObjectTemplate.geometry gun_kpv
include gun_kpv.tweak
Code: Select all
rem *** Generated with Bf2Editor.exe [created: 2006/5/15 18:52]
GeometryTemplate.compressVertexData 1
GeometryTemplate.maxTextureRepeat 16
ObjectTemplate.activeSafe RotationalBundle gun_kpv
ObjectTemplate.creator NAVEK-0A04D44C6:fasx
ObjectTemplate.modifiedByUser "fasx"
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.createdInEditor 1
ObjectTemplate.geometry gun_kpv
ObjectTemplate.setCollisionMesh gun_kpv
ObjectTemplate.mapMaterial 0 01_-_Default 26
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
rem -------------------------------------
ObjectTemplate.addTemplate S_gun_kpv_RotationRpm
ObjectTemplate.setPosition 0.012672/0/0
ObjectTemplate.addTemplate gun_kpv_gun
ObjectTemplate.setPosition -0.00193602/0.0188967/0.360571
ObjectTemplate.setRotation 0/-3/0
ObjectTemplate.addTemplate gun_kpv_gun
ObjectTemplate.setPosition 0.00337488/0.0188967/0.360571
ObjectTemplate.setRotation 0/-3/0
ObjectTemplate.addTemplate gun_kpv_gun
ObjectTemplate.setPosition 0.00337488/0.0188967/0.360571
ObjectTemplate.setRotation 0/-3/0
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-45/0
ObjectTemplate.setMaxRotation 0/5/0
ObjectTemplate.setMaxSpeed 0/65/0
ObjectTemplate.setAcceleration 0/150/0
ObjectTemplate.setInputToPitch PIMouseLookY
ObjectTemplate.activeSafe Sound S_gun_kpv_RotationRpm
ObjectTemplate.modifiedByUser "fasx"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename ""
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 1
ObjectTemplate.volume 1
ObjectTemplate.pitch 1
ObjectTemplate.reverbLevel 1
ObjectTemplate.position 0.012672/0/0
ObjectTemplate.minDistance 0.5
ObjectTemplate.halfVolumeDistance 1
ObjectTemplate.create GenericFireArm gun_kpv_gun
ObjectTemplate.modifiedByUser "fasx"
ObjectTemplate.createdInEditor 1
rem ---BeginComp:WeaponHud ---
ObjectTemplate.createComponent WeaponHud
ObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\Icons\Hud\bomb.tga
ObjectTemplate.weaponHud.hudName "gun_kpv"
ObjectTemplate.weaponHud.guiIndex 251
ObjectTemplate.weaponHud.hasFireRate 0
ObjectTemplate.weaponHud.hasRangeFinder 1
ObjectTemplate.weaponHud.addShowOnCamMode 2
ObjectTemplate.weaponHud.overheatSound S_Weapon_Handheld_Overheat
rem ---EndComp ---
rem ---BeginComp:MultiFireComp ---
ObjectTemplate.createComponent MultiFireComp
ObjectTemplate.fire.roundsPerMinute 500
ObjectTemplate.fire.addFireRate 2
ObjectTemplate.fire.projectileStartPosition 0/0/2
ObjectTemplate.fire.addBarrelName gun_kpv_gun_L_Barrel
ObjectTemplate.fire.addBarrelName gun_kpv_gun_R_Barrel
rem ---EndComp ---
rem ---BeginComp :D efaultAmmoComp ---
ObjectTemplate.createComponent DefaultAmmoComp
ObjectTemplate.ammo.nrOfMags 10
ObjectTemplate.ammo.magSize 100
ObjectTemplate.ammo.reloadTime 16
ObjectTemplate.ammo.autoReload 1
ObjectTemplate.ammo.reloadWithoutPlayer 1
rem ---EndComp ---
rem ---BeginComp:WeaponBasedRecoilComp ---
ObjectTemplate.createComponent WeaponBasedRecoilComp
ObjectTemplate.recoil.recoilSize 2
ObjectTemplate.recoil.recoilSpeed 1
ObjectTemplate.recoil.cameraRecoilSpeed 8
ObjectTemplate.recoil.cameraRecoilSize 0.1
rem ---EndComp ---
rem ---BeginComp:SimpleDeviationComp ---
ObjectTemplate.createComponent SimpleDeviationComp
ObjectTemplate.deviation.minDev 1
rem ---EndComp ---
rem ---BeginComp :D efaultSoundComp ---
ObjectTemplate.createComponent DefaultSoundComp
rem ---EndComp ---
rem ---BeginComp :D efaultAnimationComp ---
ObjectTemplate.createComponent DefaultAnimationComp
rem ---EndComp ---
rem ---BeginComp :D efaultZoomComp ---
ObjectTemplate.createComponent DefaultZoomComp
ObjectTemplate.zoom.zoomDelay 1
ObjectTemplate.zoom.addZoomFactor 0
rem ---EndComp ---
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
ObjectTemplate.aiTemplate rh202gun_AI
rem -------------------------------------
ObjectTemplate.addTemplate S_gun_kpv_gun_Fire1P
ObjectTemplate.setPosition -0.00415999/0.165321/0.257679
ObjectTemplate.addTemplate S_gun_kpv_gun_Fire1P_Outdoor
ObjectTemplate.setPosition -8.70787e-008/0.169439/0.20495
ObjectTemplate.addTemplate S_gun_kpv_gun_Fire3P
ObjectTemplate.setPosition 0.000721681/0.170038/0.138818
ObjectTemplate.addTemplate S_gun_kpv_gun_BoltClick
ObjectTemplate.addTemplate S_gun_kpv_gun_TriggerClick
ObjectTemplate.setPosition 1.35463/-2.20198/-1.42378
ObjectTemplate.addTemplate S_gun_kpv_gun_SwitchFireRate
ObjectTemplate.addTemplate S_gun_kpv_gun_Reload1P
ObjectTemplate.addTemplate S_gun_kpv_gun_Reload3P
ObjectTemplate.addTemplate S_gun_kpv_gun_Deploy1P
ObjectTemplate.addTemplate S_gun_kpv_gun_Deploy3P
ObjectTemplate.addTemplate S_gun_kpv_gun_Zoom
ObjectTemplate.addTemplate gun_kpv_gun_R_Barrel
ObjectTemplate.setPosition 0.0669722/-0.0190971/0.755129
ObjectTemplate.addTemplate gun_kpv_gun_L_Barrel
ObjectTemplate.setPosition -0.0801427/-0.0299955/0.782776
ObjectTemplate.addTemplate gun_kpv_gun_R_Barrel
ObjectTemplate.setPosition 0.0669722/-0.0190971/0.755129
ObjectTemplate.addTemplate gun_kpv_gun_L_Barrel
ObjectTemplate.setPosition -0.0801427/-0.0299955/0.782776
ObjectTemplate.addTemplate gun_kpv_gun_R_Barrel
ObjectTemplate.setPosition 0.0669722/-0.0190971/0.755129
ObjectTemplate.addTemplate gun_kpv_gun_L_Barrel
ObjectTemplate.setPosition -0.0801427/-0.0299955/0.782776
rem -------------------------------------
ObjectTemplate.projectileTemplate gun_kpv_gun_Projectile
ObjectTemplate.keepProjectiles 5
ObjectTemplate.velocity 1200
ObjectTemplate.itemIndex 1
ObjectTemplate.delayToUse 7
ObjectTemplate.heatAddWhenFire 0.01
ObjectTemplate.coolDownPerSec 0.3
ObjectTemplate.overheatPenalty 1.25
ObjectTemplate.create GenericProjectile gun_kpv_gun_Projectile
ObjectTemplate.modifiedByUser "fasx"
ObjectTemplate.createNotInGrid 1
ObjectTemplate.createdInEditor 1
rem ---BeginComp :D efaultCollisionComp ---
ObjectTemplate.createComponent DefaultCollisionComp
rem ---EndComp ---
rem ---BeginComp :D efaultDetonationComp ---
ObjectTemplate.createComponent DefaultDetonationComp
ObjectTemplate.detonation.explosionMaterial 21
ObjectTemplate.detonation.explosionRadius 1
ObjectTemplate.detonation.explosionForce 5
ObjectTemplate.detonation.explosionDamage 0.8
ObjectTemplate.detonation.endEffectTemplate e_exp_AA_Large
ObjectTemplate.detonation.useMMOnEndEffect 1
ObjectTemplate.detonation.detectionRadius 5
ObjectTemplate.detonation.maxDepthForExplosion 2
rem ---EndComp ---
rem ---BeginComp :D efaultProjSoundComp ---
ObjectTemplate.createComponent DefaultProjSoundComp
rem ---EndComp ---
rem ---BeginComp :D efaultRicochetComp ---
ObjectTemplate.createComponent DefaultRicochetComp
rem ---EndComp ---
rem ---BeginComp :D efaultPenetrateComp ---
ObjectTemplate.createComponent DefaultPenetrateComp
ObjectTemplate.penetrate.allowSolidPenetration 0
ObjectTemplate.penetrate.allowLiquidPenetration 0
rem ---EndComp ---
ObjectTemplate.gravityModifier 0.4
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Point
ObjectTemplate.collisionGroups 8
ObjectTemplate.material 88
rem -------------------------------------
ObjectTemplate.addTemplate S_gun_kpv_gun_Projectile_Looping
rem -------------------------------------
ObjectTemplate.timeToLive CRD_NONE/0.3/0/0
ObjectTemplate.material 88
ObjectTemplate.hasOnTimeEffect 1
ObjectTemplate.tracerScaler 30
ObjectTemplate.maxTracerScaler 50
ObjectTemplate.minTracerScaler 20
ObjectTemplate.tracerSizeModifier 8
ObjectTemplate.tracerTemplate p_tracer_r
ObjectTemplate.tracerConvergeDistance 20
ObjectTemplate.minDamage 1
ObjectTemplate.damage 200
ObjectTemplate.distToStartLoseDamage 1000
ObjectTemplate.distToMinDamage 2000
ObjectTemplate.activeSafe Sound S_gun_kpv_gun_Fire1P
ObjectTemplate.modifiedByUser "fasx"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/vehicles/land/ru_apc_brdm2/sounds/brdm_cannon_1p.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 1
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.position -0.00415999/0.165321/0.257679
ObjectTemplate.activeSafe Sound S_gun_kpv_gun_Fire1P_Outdoor
ObjectTemplate.modifiedByUser "fasx"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/vehicles/land/ru_apc_brdm2/sounds/brdm_cannon_1p.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 2
ObjectTemplate.volume 0.8
ObjectTemplate.pitch 1.7
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.position -8.70787e-008/0.169439/0.20495
ObjectTemplate.activeSafe Sound S_gun_kpv_gun_Fire3P
ObjectTemplate.modifiedByUser "fasx"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/vehicles/land/ru_apc_brdm2/sounds/brdm_cannon_3p.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 2
ObjectTemplate.volume 0.8
ObjectTemplate.pitch 1.8
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/0/2/0.01/0.962/0.9/0.98/0.944/0.9/
ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.85/1/
ObjectTemplate.position 0.000721681/0.170038/0.138818
ObjectTemplate.minDistance 4
ObjectTemplate.halfVolumeDistance 13
ObjectTemplate.activeSafe Sound S_gun_kpv_gun_BoltClick
ObjectTemplate.modifiedByUser "fasx"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/weapons/handheld/usrif_m4/sounds/mono/m4_boltclick.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.58
ObjectTemplate.pitch 0.9
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.activeSafe Sound S_gun_kpv_gun_TriggerClick
ObjectTemplate.modifiedByUser "fasx"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/weapons/handheld/uspis_92fs/sounds/mono/trigger_click.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.35
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.position 1.35463/-2.20198/-1.42378
ObjectTemplate.activeSafe Sound S_gun_kpv_gun_SwitchFireRate
ObjectTemplate.modifiedByUser "fasx"
ObjectTemplate.activeSafe Sound S_gun_kpv_gun_Reload1P
ObjectTemplate.modifiedByUser "fasx"
ObjectTemplate.activeSafe Sound S_gun_kpv_gun_Reload3P
ObjectTemplate.modifiedByUser "fasx"
ObjectTemplate.activeSafe Sound S_gun_kpv_gun_Deploy1P
ObjectTemplate.modifiedByUser "fasx"
ObjectTemplate.activeSafe Sound S_gun_kpv_gun_Deploy3P
ObjectTemplate.modifiedByUser "fasx"
ObjectTemplate.activeSafe Sound S_gun_kpv_gun_Zoom
ObjectTemplate.modifiedByUser "fasx"
ObjectTemplate.create Bundle gun_kpv_gun_R_Barrel
ObjectTemplate.modifiedByUser "fasx"
ObjectTemplate.createdInEditor 1
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
rem -------------------------------------
ObjectTemplate.addTemplate e_shellejection_50cal
ObjectTemplate.setPosition 1.67387e-006/-2.36566e-005/-1.41886
ObjectTemplate.addTemplate e_muzz_minigun
ObjectTemplate.setPosition 0.04272/-0.0139927/0.058102
ObjectTemplate.addTemplate e_shellejection_50cal
ObjectTemplate.setPosition 1.67387e-006/-2.36566e-005/-1.41886
ObjectTemplate.addTemplate e_muzz_minigun
ObjectTemplate.setPosition 0.04272/-0.0139927/0.058102
ObjectTemplate.addTemplate e_shellejection_50cal
ObjectTemplate.setPosition 1.67387e-006/-2.36566e-005/-1.41886
ObjectTemplate.addTemplate e_muzz_minigun
ObjectTemplate.setPosition 0.04272/-0.0139927/0.058102
rem -------------------------------------
ObjectTemplate.create Bundle gun_kpv_gun_L_Barrel
ObjectTemplate.modifiedByUser "fasx"
ObjectTemplate.createdInEditor 1
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
rem -------------------------------------
ObjectTemplate.addTemplate e_shellejection_50cal
ObjectTemplate.setPosition 1.69609e-007/3.86297e-006/-1.32876
ObjectTemplate.addTemplate e_muzz_minigun
ObjectTemplate.setPosition -0.0217463/-0.0102692/0.0302056
ObjectTemplate.addTemplate e_shellejection_50cal
ObjectTemplate.setPosition 1.69609e-007/3.86297e-006/-1.32876
ObjectTemplate.addTemplate e_muzz_minigun
ObjectTemplate.setPosition -0.0217463/-0.0102692/0.0302056
ObjectTemplate.addTemplate e_shellejection_50cal
ObjectTemplate.setPosition 1.69609e-007/3.86297e-006/-1.32876
ObjectTemplate.addTemplate e_muzz_minigun
ObjectTemplate.setPosition -0.0217463/-0.0102692/0.0302056
rem -------------------------------------
ObjectTemplate.activeSafe Sound S_gun_kpv_gun_Projectile_Looping
ObjectTemplate.modifiedByUser "fasx"



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