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Re: You guys are sitting on a gold mine..and I want in..:D

Posted: 2009-11-11 21:00
by BeerHunter
Dr2B Rudd wrote:are you sure? because I would have thought that by modding under teh terms and conditions EA has set, you are giving up your intellectual rights to all publicly released material..
You're not taking into consideration the fact that any commercial venture WOULD PROBABLY NOT involve the BF2 engine without a proper licensing agreement through EA/DICE.

As long as the content of PR is dependent on the BF2 engine and is a modification , EA/DICE may have property rights to PR but , once it is being developed for another engine , any code that DOESN'T directly access any of the BF2's code/API belongs to the developers.

They have the intellectual property rights for their ideas and any attempt by EA/DICE to duplicate PR in that case could embroil them (EA/DICE) in a plagiarism suite.

Re: You guys are sitting on a gold mine..and I want in..:D

Posted: 2009-11-11 21:06
by Jigsaw
BeerHunter wrote:They have the intellectual property rights for their ideas and any attempt by EA/DICE to duplicate PR in that case could embroil them (EA/DICE) in a plagiarism suite.
Why would they even bother?

Understand that EA have never taken any interest in this mod, despite numerous attempts by the Devs to contact them for support. The most they've ever done afaik is put a pop-up message on vanilla BF2 to advertise the mod.

Re: You guys are sitting on a gold mine..and I want in..:D

Posted: 2009-11-11 21:07
by Rudd
As long as the content of PR is dependent on the BF2 engine and is a modification , EA/DICE may have property rights to PR but , once it is being developed for another engine , any code that DOESN'T directly access any of the BF2's code/API belongs to the developers.
ah, I don't think you know about PR2 then? They have been working on that for a while with a different engine.