Re: If u only had 1 life in PR
Posted: 2009-12-05 07:21
If the maps were as big as Counter-Strikes, sure.
Otherwise it'd just be absolutely horrible.
Otherwise it'd just be absolutely horrible.
Sniper_dog14 wrote:I think it would be neat to do an event in PR where every person got only one life and when you die you get instantly IP banned from the server till the event is over and someone else would take your spot. Would probably need a lot of hype but it would be a neat way to experience it while still having a decently full server.
I think a really awesome idea for PR2 would be to have a special hardcore game mode where if you get killed you are instantly disconnected and ip banned from said game mode for 30 minutes. It would be the kinda thing where you do it when you first connect to PR2 and then once you die you just go play normal servers. I could just picture it in Teamspeak, "Hey guys you wanna go pub?", "Sure, lets start hardcore though", "Sounds like a plan". To prevent griefers who just come in to TK people for fun and force them outta the gamemode you could have reports where said players get blocked from the game mode if credible evidence is provided.
PS with regards to the origanal question I think we could safely say the qoute:
"Every time there is any flying vehicle on a map, most people turn retarded."
would be changed to
"ANY flying vehicle on the map, would make EVERYONE turn PARANOID."
I dont understand, are you against it or for it?=SAGA=C-FOUR wrote:I don"t think that"s a good idear, any way, PR is a GAME, if there is only one life in every round, it would be awesome~~~~
To complement this thought, imagine the hypothetical headlines back home if each ticket lost = one dead soldier:theflidgeface wrote:i wonder what PR would be like if they made it so there were NO spawns O.o
just somethin i was pondering, feedback is most welcome
It's called enlistment, sign up at a recruiter near you! It's even more realistic though, because when you die you can't start over!It would be cool to play a massive multiplayer role playing war sim. Where you start out in bootcamp, and progress further like in the real military. Only players who've seen lots of combat and lived through it, would be up for promotion to the higher ranks or commanding roles. If you die at any time, that's it, your character is done, his records are kept in your trophy case or whatever, but you can never play with him again. Add in some character customization, and visual scarring like in fable, maybe an injury system where you can be discharged if the injury is severe, or returned to service after recovery. Training, firing range, physical strength upgrade system(if you work out lots, your strength is increased, if you use the firing range, your accuracy is better, etc.)
You could even have multiple versions of the game, like Army, Navy, Airforce. And perhaps even have faction specific version, so you can't switch teams without buying another game. Of course they would all work together, so while people playing the Army version call in for some close air support, it would be a player playing the Air Force version that flys in and drops the bombs.
Sniper_dog14 wrote:I think it would be neat to do an event in PR where every person got only one life and when you die you get instantly IP banned from the server till the event is over and someone else would take your spot. Would probably need a lot of hype but it would be a neat way to experience it while still having a decently full server.
I think a really awesome idea for PR2 would be to have a special hardcore game mode where if you get killed you are instantly disconnected and ip banned from said game mode for 30 minutes. It would be the kinda thing where you do it when you first connect to PR2 and then once you die you just go play normal servers. I could just picture it in Teamspeak, "Hey guys you wanna go pub?", "Sure, lets start hardcore though", "Sounds like a plan". To prevent griefers who just come in to TK people for fun and force them outta the gamemode you could have reports where said players get blocked from the game mode if credible evidence is provided.
Yea imagine a team killer on each side...Tte.oteo wrote: this could be very interesting with mature players... but we need think always in the abuses of other people.
Your talking about an army life simulation game. I like the ideea of having a ranks in the game(liutenant, sergent, capatain) and having promotions like gold/silver stars etc. eventualy receiving some small customizations for your kit/weapon. But that means for all the servers to comunicate information at the end of every mach to a main server that will automatically calculate everyones point earned in game. Being discharged for injury , that's too much, this is a game not real life. Improving accuracy/strengh from training, i find that unfare and frustrating for new people that join the comunitty.(your missing a guy at 150 m away and he kills you with one shot just because he spent alot of time at training)badmojo420 wrote:It would be cool to play a massive multiplayer role playing war sim. Where you start out in bootcamp, and progress further like in the real military. Only players who've seen lots of combat and lived through it, would be up for promotion to the higher ranks or commanding roles. If you die at any time, that's it, your character is done, his records are kept in your trophy case or whatever, but you can never play with him again. Add in some character customization, and visual scarring like in fable, maybe an injury system where you can be discharged if the injury is severe, or returned to service after recovery. Training, firing range, physical strength upgrade system(if you work out lots, your strength is increased, if you use the firing range, your accuracy is better, etc.)
You could even have multiple versions of the game, like Army, Navy, Airforce. And perhaps even have faction specific version, so you can't switch teams without buying another game. Of course they would all work together, so while people playing the Army version call in for some close air support, it would be a player playing the Air Force version that flys in and drops the bombs.