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Re: Avoiding epic fail in attack LB: Help!
Posted: 2009-12-14 06:57
by Original|nl
Like everybody said, land it like a plane and you will not crash!
As for CAS, wait in mainbase and ask SL, commanders for targets, or get a spotter who can place markers for you, without markers or lasers you are useless!
Re: Avoiding epic fail in attack LB: Help!
Posted: 2009-12-14 10:10
by BrownBadger
combatwombat wrote:Yes, in all my practice games I landed many times. But to be fair I always had trouble with it. Had to land veeeeeeeerrrrryyyyyyy sssslllllloooowwwwllllyyy to keep it from flipping - and even then I still flipped sometimes. I found that getting out of the vehicle when it just started to tip was the only way to keep from losing it (this did not work for me last time though)
Should I be learning to fly with the mouse? Doesn't seem like many people use keyboard-only. Should I also consider remapping my keys?
Land somewhat slowly, make sure it's level and don't skid forward when you've landed like you would in say a huey. Try to land in a way making it stop as soon as you've landed.
I wouldn't land it like a plane, not littlebirds, they tend to roll forward.
Re: Avoiding epic fail in attack LB: Help!
Posted: 2009-12-14 10:23
by PLODDITHANLEY
Last night on Muttarh as MEC destroying US FOB at docks with MEC crewman:
LB lands right by me (he slid forward a bit as stated here) dunno why - MP5'ed pilot and grenaded LB, he must have assumed I was US.
A bit off topic but yes he did slide it in about 5metres on landing.
Re: Avoiding epic fail in attack LB: Help!
Posted: 2009-12-14 17:13
by Original|nl
BrownBadger wrote:Land somewhat slowly, make sure it's level and don't skid forward when you've landed like you would in say a huey. Try to land in a way making it stop as soon as you've landed.
I wouldn't land it like a plane, not littlebirds, they tend to roll forward.
I never had this problem, just lean back
Practice.
Re: Avoiding epic fail in attack LB: Help!
Posted: 2009-12-14 23:21
by ralfidude
Cant really land it like a plane on Karbala, not enough room. U gotta do it slowly. Approach low, just over the fence.
From what iv read, u can get it on the platform, but u had trouble with the flipping over. Sometimes when im on a very good pattern, and im over the helipad perfectly, instead of slowly descending, i slap the LB down really fast, it shouldnt kill u, and ul be over the pad anyway repairing.
If uv landed and its starting to roll, decrease throttle immediately, dont try to fix it, or ul make it worse.
Best yet, HOP OUT, that should put it back on its feet, and if its stuck on its side, ask somebody to help you that can do it right.
Re: Avoiding epic fail in attack LB: Help!
Posted: 2009-12-14 23:29
by Archerchef
i got 30+ kills on the same map with a little bird. you need a good commander, spotter, and vent with the team.
obvious things are avoid technical, THERE IS AA so watch it, and LMG can kill you pretty fast.
Re: Avoiding epic fail in attack LB: Help!
Posted: 2009-12-15 03:14
by Psyrus
Pretty fast is quite the understatement, I believe it's like 8-10 shots from a PKM and the LB loses power (falls to ground) which is easy to score if they expect you and shoot you on your approach and then your retreat. Long range Hydras (out of view distance) has been the only way I've ever had the littlebird not go down, but that generally is less accurate than a precision strike.
Re: Avoiding epic fail in attack LB: Help!
Posted: 2009-12-15 03:41
by Killer2354
ralfidude wrote: *snip*
Best yet, HOP OUT, that should put it back on its feet, and if its stuck on its side, ask somebody to help you that can do it right.
What i found the best way of turning any helicopter back on top if it's on the side is rotating and i believe holding s (haven't played in a while). as long as you didn't take too much damage before, no obstacles right next to heli, or on a heli pad, you should be fine.
Re: Avoiding epic fail in attack LB: Help!
Posted: 2009-12-15 03:45
by PowerPickle
I would help you, but I don't fly because I have a connection problem every few minutes that says "You have a problem with your connection" or something like that & if I'm flying & that happens, the helicopter will be upside down by the time & get back (about 2 seconds). Anyone want to help me?
Re: Avoiding epic fail in attack LB: Help!
Posted: 2009-12-15 04:17
by McBumLuv
Grow a few balls when it comes to flying.
The only thing better for the enemy than a slow and predictable air cavalry is one staying put in main base the entire round.
Take the long way around hot spots, hit suspicious targets, learn to identify targets quickly from visual contacts and making quick blufor/opfor assessments, improve on your reaction times to seeing missile trails, hearing the warnings, and engaging/avoiding ground threats and you'll become much better. Go at it logically with some "surprise!" added in, and use your head.
You'll always die. It's a gameplay factor in the game to make sure that everyone and everything has an average of 1:1 KDR no matter their position most of the time, and calling it balanced.
Re: Avoiding epic fail in attack LB: Help!
Posted: 2009-12-15 06:05
by Psyrus
McLuv wrote:You'll always die.
McLuv wrote:Grow a few balls when it comes to flying.
The only thing better for the enemy than a slow and predictable air cavalry is one staying put in main base the entire round.
Well... I think I've identified your problem.
CAS is CAS, not a personal joyride for kills
Re: Avoiding epic fail in attack LB: Help!
Posted: 2009-12-15 06:50
by Cpl. Mallard
The AH-6 and MH-6 Littlebirds are one of a kind in PR.
1) You may NOT skid into the ground like you would in a Huey. Just pretend the landing rails just got a new paintjob and ya dont want to scratch it off. Land vertically.
2) You may NOT land while tilting forward, if the front of your skids touch ground you tend to flip over.
3) If it goes to flip, just hold down S, it'll correct itself.
Re: Avoiding epic fail in attack LB: Help!
Posted: 2009-12-15 08:51
by Alex6714
McLuv wrote:Grow a few balls when it comes to flying.
The only thing better for the enemy than a slow and predictable air cavalry is one staying put in main base the entire round.
Indeed, while I was playing jabal the CAS hueys sat on the carrier all game. They only lost one, but they killed less than 5 people and did almost nothing, too afraid to go out. I don´t blame them, because if the enemy looked at them they would fall out of the sky, but needless to say the enemy steamrolled our team.
As for the LB, land it with slow forward movement, don´t come in a mach 2 and slam it into the ground, just make sure you are moving forward when you touch down, helps to make sure you aren´t drifting sideways. Anything else is practice. I recommend a joystick.
Re: Avoiding epic fail in attack LB: Help!
Posted: 2009-12-16 04:24
by McBumLuv
Psyrus wrote:Well... I think I've identified your problem.
CAS is CAS, not a personal joyride for kills
When have I ever said that I've had a problem? No matter what your intellect and skill level in the pilot's seat, you'll always end up dying at some point, usually more often than many smart infantry. Personally it's probably been just as much a cause of intentional TKs as the enemy simply plugging a short burst into the helicopter.Think about it, you've got a huge bullseye painted on you as soon as you're within 600 meters of any enemy contact, and it's easy to take the thing out when it's on a spawn of 20 minutes and all the technicals, PKMs, RPKs, SA-7s and pretty much any other LMG can take it out.
Consider Karbala, where you're heard prior to entering the VD, and unless you're right at the edge of the VD an SA-7 missile will launch and hit you most of the time without a lock tone. There are at least 3 SA-7s spawning very quickly, at least 6-8 PKM/RPKs dispersed over the caches and mosques, as well as around 8 technicals on a fairly short respawn. If they all have a respawn time of 5 minutes, then you've got around 70 assets and kits all easily able to destroy a helicopter spawning in the same length of time that the two attack LBs spawn. And people still talk about them being overpowered...
Re: Avoiding epic fail in attack LB: Help!
Posted: 2009-12-16 09:56
by Psyrus
McLuv wrote:When have I ever said that I've had a problem?
It was to illustrate that perhaps the team would be better served by a CAS that gets less overall kills, but hits tactically important (aka SL called in targets) than a CAS who maybe gets double the kills but is dead all the times a SL actually could really use the CAS (this has happened several times to me as a SL, all because the pilot had "balls" and got shot down in the middle of whoop whoop trying to find some enemies to l33t pwn)
Re: Avoiding epic fail in attack LB: Help!
Posted: 2009-12-17 22:17
by TheLean
McLuv wrote:Grow a few balls when it comes to flying.
The only thing better for the enemy than a slow and predictable air cavalry is one staying put in main base the entire round.
Take the long way around hot spots, hit suspicious targets, learn to identify targets quickly from visual contacts and making quick blufor/opfor assessments, improve on your reaction times to seeing missile trails, hearing the warnings, and engaging/avoiding ground threats and you'll become much better. Go at it logically with some "surprise!" added in, and use your head.
You'll always die. It's a gameplay factor in the game to make sure that everyone and everything has an average of 1:1 KDR no matter their position most of the time, and calling it balanced.
In my experience the statement in bold is false, wrong and incorrect. The easiest and most guaranteed way for insurgents to take away the bluefor tickets is the helicopters. If the helicopters werent used the americans would actually have a chance on Ramiel and Karbala, but we all know that would never happen. Anyways, its fun with choppers so they should still be in game.
Re: Avoiding epic fail in attack LB: Help!
Posted: 2009-12-18 02:24
by McBumLuv
I won't stop you from continuing to blame the Pilot. I just find it kinda funny how when one person's death immediately condemns them.
Also, you're all using very generalized, simplified "Us vs Them" mentalities when dealing with these problems. Rather than simply assuming that because the minute you cared to look at outside support and find it to be unavailable the crew 'had "balls" and got shot down in the middle of whoop whoop trying to find some enemies to l33t pwn', maybe try and understand the unrealistic portrayal of the assets and environments in the first place
If you're in the air, you're acting mostly autonomously. Most information about any AA whereabouts or threats comes from within the air squad itself, and very few people actually know how to request it, they usually end in a failed run due to lack of provided information, or only giving a lase without coordinates, and I've yet to see any FAC or SL give any information of possible threats or even what the target is. In the words of Atticus Fin, "You never really understand a person until you consider things from his point of view - until you climb into his skin and walk around in it."
Re: Avoiding epic fail in attack LB: Help!
Posted: 2009-12-18 02:57
by Sidewinder Zulu
It's actually pretty ridiculous how few people call for air support or laze targets.
Maps like Barracuda, Jabal, and Muttrah are difficult for the US to win unless they have good attack chopper pilots
and good spotters on the ground lazing.
Just played a round on Muttrah as USMC where the Cobra hid behind the mountains until there was a laze, popped up, fired a Hellfire, and went back down.
We had every squad leader lazing enemy BTRs and infantry, and towards the end their BTRs weren't even getting outside of two grid squares from their main before the Cobra nailed them.
The Cobra lasted about 15-20 minutes in the air, and got an enourmous amount of kills on their BTRs, clearing the way for our FAVs and allowing us to push deep into the city with only scattered resistance.
Good pilots are only half the deal.
Good spotters help win the battle.

Re: Avoiding epic fail in attack LB: Help!
Posted: 2009-12-24 20:32
by roob
Landing slow with the LB just increases the chances to flip the damn thing over... The devs have in some weird way f***** it up at low-level flight. Why is it that you can go lower with the huey than the with the LB?
Re: Avoiding epic fail in attack LB: Help!
Posted: 2009-12-24 22:17
by Hunt3r
If you want to land SAFELY, then hover stably over the pad with 0 throttle. It'll set itself down with no issue. Tap S to make it go a bit faster if you're too high up.