TheWhaleHunter wrote:I must say I don't really like the idea for the insurgents either.
I think it's more likely a "here, take whatever we can spare and do your best" than "here's a wide selection of gear to chose from, take whatever you want to be more efficient in battle" situation.
I love the idea for insurgents, their options would just be lower. For example I would like a system like:
Insurgent:
Always carry: Knife, binocs
Choice of rifle various AKs, Shotgun, SKS, Lee Enfield
Choice of one from the following: 1 IED, 2 molotovs, 2 grenades (and linked grenade trap), 1 RKG
Insurgent Squad leader:
Always carry: Binocs, knife, 3 bandages, pistol
Choice of rifle: various AKs, Shotgun, SKS, Lee Enfield, G3
Choice of one from the following: 1 IED, 2 molotovs, 2 grenades (and linked grenade trap), 1 RKG
Choice of one from the following: mine, rope
Pickup kits would be comparable to the ones we have now for Collaborator, RPG, Sniper, Marksman. No more Sapper/Ambusher as those items are pushed to regular insurgents.
It would give the same basic options as now but with more variety for mixing things up.